Player Matchup

Thanatos
Thanatos
EAStWooDz
Thanatos
Level 194
God Stats
0W - 1L
1,272 SR
Queue Stats
47W - 34L
1,573 Elo+
Solo
Ishtar
Ishtar
Ginto0
Ishtar
Level 63
God Stats
8W - 13L
1,429 SR
Queue Stats
229W - 239L
1,482 Elo+
Solo
Shiva
Shiva
Ordem2409
Shiva
Level 152
God Stats
27W - 20L
1,653 SR
Queue Stats
203W - 169L
1,567 Elo+
Solo
Merlin
Merlin
Polo_MarkY_
Merlin
Level 144
God Stats
17W - 13L
1,665 SR
Queue Stats
220W - 211L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
luisgll97
Tsukuyomi
Level 126
God Stats
20W - 11L
1,732 SR
Queue Stats
303W - 281L
1,548 Elo+
Solo
Team Averages
Level 136
1,550 SR
1,555 Elo+

VS

Team Averages
Level 124
1,506 SR
1,511 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AORDS
Chaac
Level 66
God Stats
143W - 89L
1,706 SR
Queue Stats
397W - 390L
1,539 Elo+
Solo
Raijin
Raijin
Ken__Kaneki___12
Raijin
Level 144
God Stats
11W - 10L
1,629 SR
Queue Stats
381W - 353L
1,560 Elo+
Solo
Bacchus
Bacchus
SpudJacksonn
Bacchus
Level 113
God Stats
3W - 6L
1,355 SR
Queue Stats
354W - 336L
1,486 Elo+
Solo
Nike
Nike
charlytrek2
Nike
Level 169
God Stats
1W - 2L
1,341 SR
Queue Stats
325W - 328L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EAStWooDz
Thanatos
9
2 / 3 / 1
6,051
550
3,450
8,083
3,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ishtar
Ginto0
Ishtar
9
2 / 8 / 1
5,653
514
4,574
10,711
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Ordem2409
Shiva
13
2 / 1 / 2
7,234
658
8,170
10,226
6,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Merlin
12
2 / 1 / 0
6,514
592
4,245
4,085
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
luisgll97
Tsukuyomi
11
1 / 4 / 3
5,691
517
5,153
9,799
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
8 / 3 / 1
7,788
708
9,966
7,354
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chaac
AORDS
Chaac
13
5 / 1 / 1
6,557
596
5,655
8,809
3,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
6,537
594
2,845
4,789
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SpudJacksonn
Bacchus
10
1 / 0 / 7
6,409
583
2,857
5,932
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 4 / 0
6,179
562
6,410
11,734
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
17
17
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
3
1
2.83
W
Chaac
AORDS
Chaac
5
1
1
5.5
L
Thanatos
EAStWooDz
Thanatos
2
3
1
0.83
L
Ishtar
Ginto0
Ishtar
2
8
1
0.31
W
1
2
1
0.75
L
Shiva
Ordem2409
Shiva
2
1
2
3
L
Merlin
2
1
0
2
W
Bacchus
SpudJacksonn
Bacchus
1
0
7
4.5
W
2
4
0
0.5
L
Tsukuyomi
luisgll97
Tsukuyomi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
27,733
42,904
Taken
38,618
18,091
Mitigated
18,921
13,579
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,966
6,322
130
3,081
7,354
2,706
989
0
7,354
57,880
3,185
W
Chaac
AORDS
Chaac
5,655
883
0
4,434
8,809
3,268
0
1,068
7,521
0
44,190
L
Thanatos
EAStWooDz
Thanatos
3,450
783
0
3,924
8,083
3,925
0
2,457
5,592
0
18,001
L
Ishtar
Ginto0
Ishtar
4,574
2,754
0
2,418
10,711
3,120
0
8,886
1,825
0
28,682
W
2,845
126
0
629
4,789
1,222
0
1,840
2,597
45,454
763
L
Shiva
Ordem2409
Shiva
8,170
1,133
0
3,003
10,226
6,540
0
138
9,414
0
55,375
L
Merlin
4,245
43
0
601
4,085
1,428
0
1,357
2,728
42,697
348
W
Bacchus
SpudJacksonn
Bacchus
2,857
550
0
2,584
5,932
5,599
0
254
5,565
20,517
1,473
W
6,410
342
0
4,390
11,734
6,126
0
140
11,592
0
39,934
L
Tsukuyomi
luisgll97
Tsukuyomi
5,153
744
0
3,633
9,799
3,078
0
2,810
6,989
0
38,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
33,470
344
Minions Killed
383
0
Camps Cleared
0
1,142,926
Distance Traveled
1,145,204
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,788
708
99
9
0
203,741
1
W
Chaac
6,557
596
63
6
0
270,990
0
L
Thanatos
6,051
550
33
3
0
240,952
1
L
Ishtar
5,653
514
50
5
0
207,916
0
W
Raijin
6,537
594
112
10
0
206,507
2
L
Shiva
7,234
658
98
9
0
240,160
4
L
Merlin
6,514
592
104
9
0
216,036
1
W
Bacchus
6,409
583
27
2
0
242,424
4
W
Nike
6,179
562
82
7
0
221,542
0
L
Tsukuyomi
5,691
517
59
5
0
237,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role