Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Himberlands
Aphrodite
Level 87
God Stats
3W - 2L
1,536 SR
Queue Stats
242W - 225L
1,585 Elo+
Party 1
Pele
Pele
MarcusFromGears
Pele
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,810 Elo+
Party 1
Cthulhu
Cthulhu
MoistQuacker
Cthulhu
Level 178
God Stats
2W - 0L
1,744 SR
Queue Stats
30W - 13L
1,661 Elo+
Party 1
Anhur
Anhur
NoeWayOut2
Anhur
Level 59
God Stats
5W - 5L
1,400 SR
Queue Stats
83W - 142L
1,481 Elo+
Party 1
Team Averages
Level 83
1,536 SR
1,607 Elo+

VS

Team Averages
Level 89
1,484 SR
1,503 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
danio312
Fenrir
Level 46
God Stats
0W - 3L
1,136 SR
Queue Stats
35W - 43L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
inaaba
Sun Wukong
Level 56
God Stats
2W - 1L
1,708 SR
Queue Stats
10W - 13L
1,452 Elo+
Solo
Chang'e
Chang'e
johnnyBotavish
Chang'e
Level 48
God Stats
14W - 12L
1,558 SR
Queue Stats
142W - 147L
1,539 Elo+
Party 2
Fafnir
Fafnir
l3ashhh
Fafnir
Level 149
God Stats
2W - 5L
1,520 SR
Queue Stats
289W - 276L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 2 / 0
6,441
644
5,335
10,276
8,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Himberlands
Aphrodite
11
0 / 0 / 2
6,107
611
2,647
5,504
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 1 / 1
6,022
602
3,129
7,481
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
MoistQuacker
Cthulhu
10
1 / 0 / 4
5,915
592
6,040
6,905
3,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
2 / 0 / 1
5,362
536
2,251
3,736
989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 3 / 0
5,252
525
1,978
5,985
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
danio312
Fenrir
6
0 / 3 / 0
4,399
440
2,660
7,052
1,860
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sun Wukong
inaaba
Sun Wukong
11
2 / 1 / 0
6,403
640
5,773
9,349
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

10
1 / 2 / 0
5,702
570
3,379
5,460
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
l3ashhh
Fafnir
8
0 / 0 / 0
5,479
548
3,956
8,279
6,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
3
3
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
0
1
L
Artemis
 
Artemis
0
3
0
0
W
Aphrodite
Himberlands
Aphrodite
0
0
2
1
W
4
1
1
4.5
W
Cthulhu
MoistQuacker
Cthulhu
1
0
4
3
W
Anhur
2
0
1
2.5
L
Fenrir
danio312
Fenrir
0
3
0
0
L
Sun Wukong
inaaba
Sun Wukong
2
1
0
2
L
1
2
0
0.5
L
Fafnir
l3ashhh
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,402
Damage
17,746
33,902
Taken
36,125
17,263
Mitigated
16,011
16,406
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,335
2,156
0
4,692
10,276
8,367
0
0
10,276
0
42,208
L
Artemis
 
Artemis
1,978
346
0
686
5,985
1,616
410
2,249
3,736
0
42,595
W
Aphrodite
Himberlands
Aphrodite
2,647
295
898
4,687
5,504
1,641
0
1,994
3,282
44,560
0
W
3,129
731
0
1,033
7,481
2,579
0
1,186
6,243
0
42,135
W
Cthulhu
MoistQuacker
Cthulhu
6,040
527
1,111
2,857
6,905
3,687
0
2,226
4,593
30,097
1,963
W
Anhur
2,251
1,098
0
1,128
3,736
989
706
1,470
2,266
0
27,305
L
Fenrir
danio312
Fenrir
2,660
596
63
1,983
7,052
1,860
0
554
6,417
0
18,800
L
Sun Wukong
inaaba
Sun Wukong
5,773
1,821
0
2,502
9,349
4,897
0
59
8,885
623
44,888
L
3,379
497
160
2,324
5,460
1,526
0
2,513
2,947
26,946
1,827
L
Fafnir
l3ashhh
Fafnir
3,956
685
0
3,383
8,279
6,112
0
2,895
5,384
16,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
27,235
340
Minions Killed
268
0
Camps Cleared
0
1,117,062
Distance Traveled
996,802
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,441
644
75
8
0
214,163
0
L
Artemis
5,252
525
68
7
0
176,132
0
W
Aphrodite
6,107
611
92
9
0
218,183
0
W
Pele
6,022
602
74
7
0
244,870
0
W
Cthulhu
5,915
592
54
5
0
235,479
0
W
Anhur
5,362
536
45
5
0
204,367
0
L
Fenrir
4,399
440
26
3
0
214,145
0
L
Sun Wukong
6,403
640
78
8
0
207,788
2
L
Chang'e
5,702
570
70
7
0
185,796
4
L
Fafnir
5,479
548
26
3
0
212,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role