Player Matchup

Hercules
Hercules
EkteNorskBrunost
Hercules
Level 129
God Stats
7W - 6L
1,569 SR
Queue Stats
137W - 136L
1,553 Elo+
Party 1
Eset
Eset
LSrt
Eset
Level 81
God Stats
2W - 2L
1,550 SR
Queue Stats
40W - 40L
1,447 Elo+
Solo
Ravana
Ravana
TheBizmut
Ravana
Level 106
God Stats
1W - 1L
1,746 SR
Queue Stats
49W - 47L
1,474 Elo+
Party 4
Izanami
Izanami
lcsendes
Izanami
Level 8
God Stats
2W - 3L
1,524 SR
Queue Stats
3W - 7L
1,343 Elo+
Party 4
Artio
Artio
newphonewhothis
Artio
Level 69
God Stats
24W - 18L
1,656 SR
Queue Stats
178W - 175L
1,534 Elo+
Party 1
Team Averages
Level 79
1,609 SR
1,470 Elo+

VS

Team Averages
Level 85
1,532 SR
1,473 Elo+
Da Ji
Da Ji
AlvanosPimenikos
Da Ji
Level 64
God Stats
4W - 3L
1,583 SR
Queue Stats
219W - 224L
1,535 Elo+
Party 2
King Arthur
King Arthur
ChrisEntj
King Arthur
Level 87
God Stats
4W - 1L
1,683 SR
Queue Stats
329W - 313L
1,505 Elo+
Party 2
Anubis
Anubis
ExoTicAlmOSs
Anubis
Level 122
God Stats
4W - 1L
1,641 SR
Queue Stats
181W - 179L
1,485 Elo+
Solo
Xing Tian
Xing Tian
FlickMyRic
Xing Tian
Level 65
God Stats
30W - 29L
1,513 SR
Queue Stats
193W - 231L
1,436 Elo+
Party 3
Neith
Neith
ImAWindowPane
Neith
Level 88
God Stats
2W - 8L
1,240 SR
Queue Stats
199W - 244L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,259
519
12,052
11,577
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
LSrt
Eset
12
0 / 3 / 2
6,733
481
6,369
7,760
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
TheBizmut
Ravana
12
2 / 5 / 1
6,436
460
6,662
9,146
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
lcsendes
Izanami
13
0 / 1 / 1
7,266
519
1,886
5,118
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 4 / 1
7,161
512
10,414
16,388
10,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
8,532
609
9,385
12,412
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
ChrisEntj
King Arthur
12
2 / 4 / 5
7,029
502
6,070
16,091
13,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
15
2 / 1 / 7
8,710
622
7,521
9,759
4,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
FlickMyRic
Xing Tian
12
1 / 2 / 6
7,346
525
5,633
15,529
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 0 / 0
8,873
634
3,009
5,282
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
15
15
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
W
King Arthur
ChrisEntj
King Arthur
2
4
5
1.13
L
2
2
5
2.25
W
Anubis
2
1
7
5.5
W
Xing Tian
FlickMyRic
Xing Tian
1
2
6
2
W
2
0
0
2
L
Eset
LSrt
Eset
0
3
2
0.33
L
Ravana
TheBizmut
Ravana
2
5
1
0.5
L
Izanami
lcsendes
Izanami
0
1
1
0.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,383
Damage
31,618
49,989
Taken
59,073
23,631
Mitigated
35,647
15,452
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,385
2,105
0
4,679
12,412
4,673
74
2,286
9,990
0
54,553
W
King Arthur
ChrisEntj
King Arthur
6,070
780
0
3,105
16,091
13,878
29
5,037
10,345
0
34,226
L
12,052
2,613
519
2,599
11,577
7,302
0
3,742
7,835
0
45,843
W
Anubis
7,521
297
0
5,714
9,759
4,568
522
3,922
5,813
73,103
2,389
W
Xing Tian
FlickMyRic
Xing Tian
5,633
352
0
4,441
15,529
10,783
196
3,123
11,814
24,024
1,354
W
3,009
639
0
2,655
5,282
1,745
892
400
4,882
0
81,235
L
Eset
LSrt
Eset
6,369
436
0
787
7,760
2,226
0
2,024
5,736
47,452
0
L
Ravana
TheBizmut
Ravana
6,662
1,845
0
2,633
9,146
2,401
0
2,632
6,514
0
40,300
L
Izanami
lcsendes
Izanami
1,886
1,377
0
1,684
5,118
1,493
329
160
4,958
0
44,818
L
10,414
757
1,375
5,855
16,388
10,209
0
4,237
12,151
28,569
1,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
40,490
365
Minions Killed
460
0
Camps Cleared
0
1,352,899
Distance Traveled
1,352,713
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,532
609
84
6
0
288,483
0
W
King Arthur
7,029
502
55
4
0
257,064
0
L
Hercules
7,259
519
68
5
0
265,803
1
W
Anubis
8,710
622
137
10
0
279,809
0
W
Xing Tian
7,346
525
41
3
0
269,648
5
W
Neith
8,873
634
143
10
0
257,709
0
L
Eset
6,733
481
79
6
0
269,094
2
L
Ravana
6,436
460
74
5
0
309,931
0
L
Izanami
7,266
519
96
7
0
230,846
0
L
Artio
7,161
512
48
3
0
277,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role