Player Matchup

King Arthur
King Arthur
KillerCHriz86
King Arthur
Level 157
God Stats
3W - 5L
1,382 SR
Queue Stats
96W - 108L
1,452 Elo+
Solo
Medusa
Medusa
Nasdrin
Medusa
Level 86
God Stats
20W - 17L
1,526 SR
Queue Stats
323W - 314L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Orbit223
Sylvanus
Level 157
God Stats
1W - 7L
1,212 SR
Queue Stats
326W - 243L
1,688 Elo+
Solo
Nemesis
Nemesis
Talon66
Nemesis
Level 127
God Stats
6W - 9L
1,464 SR
Queue Stats
75W - 80L
1,474 Elo+
Solo
Ares
Ares
politeBro23
Ares
Level 62
God Stats
1W - 6L
1,343 SR
Queue Stats
233W - 271L
1,424 Elo+
Solo
Team Averages
Level 118
1,385 SR
1,503 Elo+

VS

Team Averages
Level 116
1,612 SR
1,508 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cobhthaigh
Gilgamesh
Level 105
God Stats
5W - 4L
1,626 SR
Queue Stats
301W - 277L
1,492 Elo+
Solo
Arachne
Arachne
FiveMShooter
Arachne
Level 89
God Stats
28W - 17L
1,686 SR
Queue Stats
403W - 391L
1,559 Elo+
Solo
Scylla
Scylla
PotsuPalmer
Scylla
Level 69
God Stats
8W - 3L
1,640 SR
Queue Stats
29W - 23L
1,504 Elo+
Solo
Nut
Nut
biggysed
Nut
Level 159
God Stats
15W - 7L
1,605 SR
Queue Stats
376W - 384L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KillerCHriz86
King Arthur
8
4 / 1 / 0
4,608
922
2,484
4,476
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Nasdrin
Medusa
6
1 / 3 / 0
3,379
676
2,134
3,342
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Orbit223
Sylvanus
8
1 / 1 / 2
4,038
808
3,651
3,274
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Talon66
Nemesis
7
1 / 0 / 1
3,690
738
962
2,352
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 1 / 0
2,682
536
180
1,900
680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
2 / 4 / 0
3,623
725
2,860
6,499
3,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Cobhthaigh
Gilgamesh
6
1 / 1 / 3
3,854
771
2,045
3,761
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
FiveMShooter
Arachne
6
0 / 0 / 1
3,297
659
1,457
4,140
898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
5
0 / 2 / 0
3,135
627
695
2,554
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
3 / 0 / 1
4,220
844
1,589
2,555
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
6
6
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
0
0.5
W
Gilgamesh
Cobhthaigh
Gilgamesh
1
1
3
2.5
W
Arachne
FiveMShooter
Arachne
0
0
1
0.5
L
King Arthur
KillerCHriz86
King Arthur
4
1
0
4
L
Medusa
Nasdrin
Medusa
1
3
0
0.33
L
Sylvanus
Orbit223
Sylvanus
1
1
2
2
W
Scylla
0
2
0
0
L
Nemesis
Talon66
Nemesis
1
0
1
1.5
W
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,411
Damage
8,646
15,344
Taken
19,509
4,742
Mitigated
6,829
4,153
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,860
413
0
1,810
6,499
3,320
0
630
5,825
16,365
0
W
Gilgamesh
Cobhthaigh
Gilgamesh
2,045
912
0
1,408
3,761
1,485
0
180
3,581
0
14,098
W
Arachne
FiveMShooter
Arachne
1,457
981
0
2,212
4,140
898
0
1,274
2,798
0
14,179
L
King Arthur
KillerCHriz86
King Arthur
2,484
242
0
430
4,476
1,478
0
2,215
2,261
0
21,621
L
Medusa
Nasdrin
Medusa
2,134
390
0
203
3,342
778
0
0
3,342
0
12,028
L
Sylvanus
Orbit223
Sylvanus
3,651
1,305
140
1,502
3,274
1,283
0
1,144
2,130
19,885
0
W
Scylla
695
156
0
48
2,554
450
0
1,453
919
9,393
0
L
Nemesis
Talon66
Nemesis
962
311
0
1,854
2,352
523
0
196
2,156
0
16,898
W
1,589
1,050
0
1,169
2,555
676
0
0
2,555
0
21,708
L
180
0
0
24
1,900
680
0
0
1,900
2,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,397
Gold Earned
18,129
140
Minions Killed
151
0
Camps Cleared
0
523,899
Distance Traveled
535,955
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,623
725
45
9
0
90,475
0
W
Gilgamesh
3,854
771
25
5
0
121,968
1
W
Arachne
3,297
659
26
5
0
115,776
0
L
King Arthur
4,608
922
42
8
0
109,861
2
L
Medusa
3,379
676
19
4
0
111,767
0
L
Sylvanus
4,038
808
32
6
0
109,487
1
W
Scylla
3,135
627
15
3
0
106,139
0
L
Nemesis
3,690
738
42
8
0
152,099
0
W
Nut
4,220
844
40
8
0
101,597
0
L
Ares
2,682
536
5
1
0
40,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role