Player Matchup

Horus
Horus
Asunol
Horus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,433 Elo+
Party 1
Chronos
Chronos
CoryEnjoysGames
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
EquestrianKing
Cthulhu
Level 10
God Stats
4W - 6L
1,467 SR
Queue Stats
18W - 12L
1,442 Elo+
Party 1
Team Averages
Level 33
1,489 SR
1,438 Elo+

VS

Team Averages
Level 112
1,474 SR
1,611 Elo+
Maman Brigitte
Maman Brigitte
BabyFroFace9562
Maman Brigitte
Level 156
God Stats
18W - 16L
1,556 SR
Queue Stats
272W - 209L
1,598 Elo+
Party 2
Hercules
Hercules
YOURECHEEKS
Hercules
Level 145
God Stats
83W - 61L
1,515 SR
Queue Stats
290W - 213L
1,599 Elo+
Party 2
Hachiman
Hachiman
drphilsson
Hachiman
Level 35
God Stats
21W - 24L
1,350 SR
Queue Stats
180W - 117L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Asunol
Horus
12
2 / 5 / 1
7,965
724
5,605
14,133
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 9 / 2
8,206
746
9,063
12,467
5,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 6 / 3
7,646
695
4,866
12,238
9,605
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BabyFroFace9562
Maman Brigitte
17
6 / 1 / 13
10,873
988
12,726
11,526
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
YOURECHEEKS
Hercules
16
4 / 2 / 15
10,176
925
9,976
12,727
8,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Hachiman
drphilsson
Hachiman
16
10 / 0 / 8
10,978
998
10,072
5,271
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
20
20
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
Asunol
Horus
2
5
1
0.5
W
Maman Brigitte
BabyFroFace9562
Maman Brigitte
6
1
13
12.5
L
1
9
2
0.22
L
0
6
3
0.25
W
Hercules
YOURECHEEKS
Hercules
4
2
15
5.75
W
Hachiman
drphilsson
Hachiman
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
32,774
38,838
Taken
29,524
29,251
Mitigated
13,721
5,165
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Asunol
Horus
5,605
2,521
1,194
2,312
14,133
14,376
232
4,016
10,090
0
13,697
W
Maman Brigitte
BabyFroFace9562
Maman Brigitte
12,726
154
325
4,184
11,526
4,022
587
4,594
6,641
41,325
793
L
9,063
2,135
0
390
12,467
5,270
718
3,619
8,812
22,723
0
L
4,866
354
111
1,158
12,238
9,605
0
4,651
7,540
20,134
0
W
Hercules
YOURECHEEKS
Hercules
9,976
2,022
0
3,279
12,727
8,177
625
6,171
6,337
0
35,882
W
Hachiman
drphilsson
Hachiman
10,072
7,820
0
850
5,271
1,522
2,103
3,196
2,001
0
30,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
32,027
76
Minions Killed
144
0
Camps Cleared
0
540,003
Distance Traveled
686,200
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,965
724
17
2
0
199,994
0
W
Maman Brigitte
10,873
988
67
6
0
248,155
0
L
Chronos
8,206
746
30
3
0
157,072
0
L
Cthulhu
7,646
695
29
3
0
182,937
0
W
Hercules
10,176
925
35
3
0
221,151
2
W
Hachiman
10,978
998
42
4
0
216,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role