Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Drаgoon
Ares
Level 149
God Stats
0W - 1L
1,807 SR
Queue Stats
91W - 81L
1,615 Elo+
Party 2
Anubis
Anubis
GenericJeff
Anubis
Level 89
God Stats
48W - 25L
1,712 SR
Queue Stats
186W - 147L
1,574 Elo+
Solo
Set
Set
ImCheatingOnPSN
Set
Level 148
God Stats
4W - 6L
1,327 SR
Queue Stats
265W - 253L
1,592 Elo+
Party 2
Mulan
Mulan
Unadulterated96
Mulan
Level 99
God Stats
24W - 20L
1,541 SR
Queue Stats
41W - 39L
1,481 Elo+
Solo
Team Averages
Level 129
1,578 SR
1,553 Elo+

VS

Team Averages
Level 176
1,659 SR
1,587 Elo+
Danzaburou
Danzaburou
Infant316853
Danzaburou
Level 141
God Stats
2W - 3L
1,487 SR
Queue Stats
131W - 112L
1,574 Elo+
Solo
Horus
Horus
Luucasgb
Horus
Level 109
God Stats
12W - 7L
1,821 SR
Queue Stats
92W - 44L
1,733 Elo+
Solo
Baron Samedi
Baron Samedi
SewerSIvtDoma
Baron Samedi
Level 199
God Stats
5W - 6L
1,538 SR
Queue Stats
138W - 130L
1,555 Elo+
Party 1
Thor
Thor
Tsuki_Oh
Thor
Level 212
God Stats
6W - 2L
1,828 SR
Queue Stats
225W - 191L
1,581 Elo+
Party 1
Vulcan
Vulcan
dru_kid
Vulcan
Level 221
God Stats
55W - 44L
1,621 SR
Queue Stats
386W - 388L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 1 / 0
4,744
593
1,904
5,041
1,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
7
0 / 2 / 1
4,524
566
3,291
6,659
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
9
0 / 2 / 2
4,879
610
616
3,347
1,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
4 / 1 / 0
5,556
695
4,075
5,879
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
4,720
590
3,470
8,295
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Infant316853
Danzaburou
10
2 / 0 / 0
5,657
707
3,778
4,504
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Luucasgb
Horus
10
3 / 0 / 0
5,815
727
5,968
7,435
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SewerSIvtDoma
Baron Samedi
7
0 / 0 / 3
4,648
581
1,928
2,686
1,342
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
9
3 / 1 / 1
5,110
639
3,528
5,837
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
dru_kid
Vulcan
10
1 / 3 / 1
5,200
650
1,977
3,962
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Ares
0
2
1
0.25
L
Anubis
0
2
2
0.5
L
4
1
0
4
W
Danzaburou
Infant316853
Danzaburou
2
0
0
2
W
Horus
Luucasgb
Horus
3
0
0
3
W
Baron Samedi
SewerSIvtDoma
Baron Samedi
0
0
3
1.5
W
Thor
3
1
1
3.5
L
0
3
0
0
W
Vulcan
dru_kid
Vulcan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
17,179
29,221
Taken
24,424
12,701
Mitigated
10,895
11,748
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,904
688
0
2,250
5,041
1,439
0
170
4,871
0
34,925
L
Ares
3,291
540
0
1,725
6,659
4,223
0
1,807
4,852
12,356
0
L
Anubis
616
0
0
981
3,347
1,368
0
1,166
2,181
30,727
0
L
4,075
1,765
0
2,756
5,879
2,057
0
742
5,137
0
34,232
W
Danzaburou
Infant316853
Danzaburou
3,778
1,870
0
2,535
4,504
1,423
0
1,221
3,283
0
39,250
W
Horus
Luucasgb
Horus
5,968
2,580
0
3,432
7,435
5,446
0
0
6,977
0
31,699
W
Baron Samedi
SewerSIvtDoma
Baron Samedi
1,928
349
389
1,670
2,686
1,342
0
815
1,871
10,456
1,519
W
Thor
3,528
901
0
2,536
5,837
1,521
0
1,040
4,797
0
24,606
L
3,470
423
0
4,036
8,295
3,614
0
0
7,712
0
26,596
W
Vulcan
dru_kid
Vulcan
1,977
136
0
386
3,962
1,163
0
831
3,131
27,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
26,430
280
Minions Killed
248
0
Camps Cleared
0
812,449
Distance Traveled
828,806
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,744
593
79
10
0
160,010
0
L
Ares
4,524
566
8
1
0
171,461
3
L
Anubis
4,879
610
72
9
0
114,699
0
L
Set
5,556
695
69
9
0
197,374
2
W
Danzaburou
5,657
707
68
9
0
157,712
2
W
Horus
5,815
727
50
6
0
165,895
0
W
Baron Samedi
4,648
581
17
2
0
149,183
0
W
Thor
5,110
639
48
6
0
190,040
0
L
Mulan
4,720
590
52
7
0
168,905
0
W
Vulcan
5,200
650
65
8
0
165,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role