Player Matchup

Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Johann_820
Chaac
Gold V
Level 142
God Stats
2W - 4L
1,289 SR
Queue Stats
83W - 99L
1,284 MMR
Solo
Khepri
Khepri
Bronze III
Vampin
Khepri
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,431 MMR
Solo
Nu Wa
Nu Wa
Gold V
usnavymike
Nu Wa
Gold V
Level 158
God Stats
136W - 118L
1,547 SR
Queue Stats
563W - 587L
1,337 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,467 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,588 SR
1,371 MMR
Poseidon
Poseidon
Bronze III
Gojira_556
Poseidon
Bronze III
Level 145
God Stats
5W - 6L
1,777 SR
Queue Stats
17W - 19L
1,477 MMR
Solo
Bacchus
Bacchus
Gold V
KILLER_MADNESS-
Bacchus
Gold V
Level 122
God Stats
28W - 24L
1,561 SR
Queue Stats
350W - 355L
1,400 MMR
Solo
Xbalanque
Xbalanque
Gold V
Nuksevz
Xbalanque
Gold V
Level 81
God Stats
21W - 18L
1,595 SR
Queue Stats
150W - 155L
1,387 MMR
Party 1
Surtr
Surtr
Bronze I
TeeJayyv-v
Surtr
Bronze I
Level 96
God Stats
2W - 8L
1,465 SR
Queue Stats
24W - 55L
1,239 MMR
Solo
Loki
Loki
Gold V
sy master kill
Loki
Gold V
Level 117
God Stats
0W - 1L
1,540 SR
Queue Stats
160W - 171L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
9 / 1 / 1
5,501
786
4,216
5,244
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
 
Hou Yi
8
1 / 1 / 3
4,609
658
2,869
3,668
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
9
4 / 1 / 0
5,635
805
2,295
4,106
1,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
Vampin
Khepri
7
1 / 1 / 3
4,411
630
1,062
3,057
1,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
9
1 / 0 / 5
4,937
705
4,375
2,655
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThanatosAwilixAgniBake Kujira

VS

Bans
Cu ChulainnNemesisKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gojira_556
Poseidon
7
1 / 3 / 1
4,313
616
720
3,814
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 2
4,187
598
1,085
4,686
2,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Nuksevz
Xbalanque
7
0 / 3 / 1
4,027
575
2,372
5,168
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
6
1 / 4 / 0
4,150
593
1,740
4,881
2,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
2 / 4 / 0
4,906
701
3,151
6,174
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
4
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
1
1
9.5
W
Hou Yi
 
Hou Yi
1
1
3
2.5
L
Poseidon
Gojira_556
Poseidon
1
3
1
0.5
W
Chaac
4
1
0
4
L
0
2
2
0.5
L
Xbalanque
Nuksevz
Xbalanque
0
3
1
0.17
L
Surtr
1
4
0
0.25
W
Khepri
Vampin
Khepri
1
1
3
2.5
L
2
4
0
0.5
W
Nu Wa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,817
Damage
9,068
18,730
Taken
24,723
6,519
Mitigated
8,155
6,486
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,216
1,231
0
876
5,244
1,842
0
227
5,017
0
25,561
W
Hou Yi
 
Hou Yi
2,869
1,407
0
928
3,668
1,131
0
448
3,220
0
29,540
L
Poseidon
Gojira_556
Poseidon
720
46
0
150
3,814
720
0
1,501
2,068
24,995
0
W
Chaac
2,295
700
0
2,188
4,106
1,871
0
107
3,819
0
30,115
L
1,085
105
0
1,358
4,686
2,817
0
856
3,687
10,915
0
L
Xbalanque
Nuksevz
Xbalanque
2,372
1,394
0
1,873
5,168
1,201
0
750
4,320
0
18,958
L
Surtr
1,740
904
0
931
4,881
2,105
0
259
4,313
183
14,397
W
Khepri
Vampin
Khepri
1,062
130
632
835
3,057
1,078
0
806
2,251
6,873
786
L
3,151
959
0
1,683
6,174
1,312
0
1,130
4,858
0
20,701
W
Nu Wa
4,375
1,242
0
1,027
2,655
597
22
324
2,331
28,989
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
21,583
218
Minions Killed
178
0
Camps Cleared
0
703,798
Distance Traveled
704,051
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,501
786
43
6
0
149,179
0
W
Hou Yi
4,609
658
55
8
0
127,762
0
L
Poseidon
4,313
616
44
6
0
146,654
2
W
Chaac
5,635
805
55
8
0
149,012
0
L
Bacchus
4,187
598
17
2
0
145,615
0
L
Xbalanque
4,027
575
41
6
0
144,829
0
L
Surtr
4,150
593
31
4
0
99,231
0
W
Khepri
4,411
630
15
2
0
151,603
1
L
Loki
4,906
701
45
6
0
167,722
0
W
Nu Wa
4,937
705
50
7
0
126,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role