Player Matchup

Hera
Hera
PrimeBootyHunter
Hera
Level 44
God Stats
0W - 1L
1,262 SR
Queue Stats
3W - 2L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
Strolling_Soura
Jormungandr
Level 145
God Stats
0W - 7L
1,517 SR
Queue Stats
9W - 15L
1,285 Elo+
Party 2
Izanami
Izanami
TwistedAngel1301
Izanami
Level 60
God Stats
1W - 3L
1,050 SR
Queue Stats
4W - 6L
1,238 Elo+
Party 2
Chaac
Chaac
ZealousHeretic
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
deadlysquid69
Cthulhu
Level 81
God Stats
1W - 1L
1,394 SR
Queue Stats
4W - 5L
1,238 Elo+
Party 2
Team Averages
Level 78
1,345 SR
1,292 Elo+

VS

Team Averages
Level 175
1,667 SR
1,514 Elo+
Nu Wa
Nu Wa
Crazyboy Aztek
Nu Wa
Level 310
God Stats
301W - 231L
1,532 SR
Queue Stats
731W - 679L
1,535 Elo+
Party 1
Osiris
Osiris
Dino_Lui
Osiris
Level 158
God Stats
41W - 31L
1,595 SR
Queue Stats
248W - 246L
1,525 Elo+
Solo
Nemesis
Nemesis
IsJAMsI
Nemesis
Level 67
God Stats
16W - 6L
1,705 SR
Queue Stats
27W - 14L
1,512 Elo+
Solo
Ares
Ares
halenok
Ares
Level 155
God Stats
9W - 3L
1,664 SR
Queue Stats
301W - 291L
1,488 Elo+
Solo
Chiron
Chiron
mamapitos
Chiron
Level 183
God Stats
4W - 1L
1,840 SR
Queue Stats
457W - 443L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,641
353
3,246
5,839
1,428
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jormungandr
Strolling_Soura
Jormungandr
13
1 / 3 / 1
7,171
448
5,666
14,208
6,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 1
6,106
382
2,584
10,928
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 4 / 0
6,855
428
2,993
12,996
11,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
11
3 / 5 / 0
7,015
438
8,911
11,890
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,654
603
8,583
5,309
1,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Dino_Lui
Osiris
16
4 / 0 / 0
10,193
637
11,236
12,933
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
IsJAMsI
Nemesis
14
2 / 2 / 5
8,109
507
4,348
11,374
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
halenok
Ares
15
8 / 1 / 6
8,674
542
9,177
14,498
13,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chiron
mamapitos
Chiron
15
2 / 1 / 9
8,816
551
9,948
8,986
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
20
20
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Osiris
Dino_Lui
Osiris
4
0
0
4
W
Nemesis
IsJAMsI
Nemesis
2
2
5
2.25
L
0
2
0
0
L
Jormungandr
Strolling_Soura
Jormungandr
1
3
1
0.5
L
1
6
1
0.25
L
0
4
0
0
L
Cthulhu
3
5
0
0.6
W
Ares
halenok
Ares
8
1
6
11
W
Chiron
mamapitos
Chiron
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,400
Damage
43,292
55,861
Taken
53,100
26,541
Mitigated
35,016
2,871
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,583
2,171
24
1,877
5,309
1,801
2,725
2,676
2,633
72,242
2,363
W
Osiris
Dino_Lui
Osiris
11,236
3,990
0
8,436
12,933
11,472
747
1,920
11,013
0
78,955
W
Nemesis
IsJAMsI
Nemesis
4,348
1,719
0
1,377
11,374
4,896
63
2,334
9,040
0
58,426
L
3,246
678
0
8
5,839
1,428
0
3,689
2,107
28,996
0
L
Jormungandr
Strolling_Soura
Jormungandr
5,666
1,181
0
550
14,208
6,034
0
3,293
10,785
56,211
0
L
2,584
1,463
0
646
10,928
3,234
0
4,639
6,289
0
25,170
L
2,993
545
0
928
12,996
11,178
0
1,099
11,254
0
38,803
L
Cthulhu
8,911
283
185
554
11,890
4,667
0
4,850
7,040
38,423
0
W
Ares
halenok
Ares
9,177
154
0
3,403
14,498
13,683
336
4,955
9,543
32,600
1,472
W
Chiron
mamapitos
Chiron
9,948
2,962
1,022
2,505
8,986
3,164
1,005
5,916
3,048
0
69,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
45,446
317
Minions Killed
487
0
Camps Cleared
0
1,534,703
Distance Traveled
1,549,476
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,654
603
109
7
0
278,002
0
W
Osiris
10,193
637
126
8
0
317,169
0
W
Nemesis
8,109
507
89
6
0
359,523
0
L
Hera
5,641
353
45
3
0
262,786
0
L
Jormungandr
7,171
448
85
5
0
336,353
2
L
Izanami
6,106
382
45
3
0
285,638
4
L
Chaac
6,855
428
73
5
0
314,475
0
L
Cthulhu
7,015
438
69
4
0
335,451
5
W
Ares
8,674
542
46
3
0
307,353
6
W
Chiron
8,816
551
117
7
0
287,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role