Player Matchup

Chang'e
Chang'e
I10k Famous
Chang'e
Level 125
God Stats
1W - 3L
1,325 SR
Queue Stats
64W - 76L
1,523 Elo+
Party 2
Horus
Horus
Lorthar
Horus
Level 169
God Stats
14W - 23L
1,445 SR
Queue Stats
595W - 591L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Renegade Z113
Danzaburou
Level 173
God Stats
4W - 5L
1,767 SR
Queue Stats
62W - 85L
1,514 Elo+
Party 2
Team Averages
Level 156
1,512 SR
1,524 Elo+

VS

Team Averages
Level 130
1,599 SR
1,479 Elo+
Thoth
Thoth
AmSp00dy
Thoth
Level 124
God Stats
2W - 1L
1,831 SR
Queue Stats
24W - 12L
1,497 Elo+
Party 1
Thanatos
Thanatos
Sasin1125
Thanatos
Level 113
God Stats
2W - 0L
1,459 SR
Queue Stats
39W - 27L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
Spyrodier
Amaterasu
Level 154
God Stats
2W - 5L
1,507 SR
Queue Stats
70W - 76L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I10k Famous
Chang'e
15
2 / 5 / 1
9,475
790
5,486
12,037
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Lorthar
Horus
13
1 / 4 / 1
8,453
704
3,520
10,258
8,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Renegade Z113
Danzaburou
13
0 / 8 / 3
8,719
727
6,504
15,036
3,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AmSp00dy
Thoth
18
8 / 0 / 9
11,889
991
15,489
5,210
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Sasin1125
Thanatos
16
6 / 2 / 6
10,763
897
8,553
9,898
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
Spyrodier
Amaterasu
17
3 / 2 / 10
10,506
876
8,218
16,176
15,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
AmSp00dy
Thoth
8
0
9
12.5
L
Chang'e
I10k Famous
Chang'e
2
5
1
0.5
L
Horus
Lorthar
Horus
1
4
1
0.38
L
Danzaburou
Renegade Z113
Danzaburou
0
8
3
0.19
W
Thanatos
Sasin1125
Thanatos
6
2
6
4.5
W
Amaterasu
Spyrodier
Amaterasu
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,510
Damage
32,260
37,331
Taken
31,284
15,479
Mitigated
21,491
11,285
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AmSp00dy
Thoth
15,489
567
0
869
5,210
1,883
2,007
804
4,406
49,640
453
L
Chang'e
I10k Famous
Chang'e
5,486
38
1,349
3,621
12,037
2,703
0
4,326
7,316
24,306
0
L
Horus
Lorthar
Horus
3,520
2,141
1,151
2,245
10,258
8,916
0
2,950
6,834
0
12,041
L
Danzaburou
Renegade Z113
Danzaburou
6,504
2,056
0
2,919
15,036
3,860
0
6,843
7,541
0
33,332
W
Thanatos
Sasin1125
Thanatos
8,553
743
173
9,519
9,898
3,836
191
2,012
7,886
0
41,921
W
Amaterasu
Spyrodier
Amaterasu
8,218
2,771
0
6,006
16,176
15,772
2,000
3,022
13,154
0
35,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
33,158
110
Minions Killed
177
0
Camps Cleared
0
554,784
Distance Traveled
738,820
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,889
991
94
8
0
243,896
0
L
Chang'e
9,475
790
44
4
0
202,874
1
L
Horus
8,453
704
17
1
0
160,636
0
L
Danzaburou
8,719
727
49
4
0
191,274
0
W
Thanatos
10,763
897
49
4
0
254,136
1
W
Amaterasu
10,506
876
34
3
0
240,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role