Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JALZ
Kumbhakarna
Level 20
God Stats
13W - 13L
1,468 SR
Queue Stats
21W - 22L
1,461 Elo+
Party 1
Poseidon
Poseidon
StatiK_Zyron
Poseidon
Level 117
God Stats
2W - 1L
1,509 SR
Queue Stats
33W - 25L
1,517 Elo+
Solo
Hercules
Hercules
TheCritik
Hercules
Level 150
God Stats
1W - 3L
1,524 SR
Queue Stats
93W - 91L
1,518 Elo+
Party 1
Rama
Rama
Vouden
Rama
Level 149
God Stats
1W - 0L
1,752 SR
Queue Stats
81W - 86L
1,517 Elo+
Party 1
Team Averages
Level 116
1,551 SR
1,503 Elo+

VS

Team Averages
Level 130
1,472 SR
1,523 Elo+
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
CRISPY_306
Chiron
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,625 Elo+
Solo
Xing Tian
Xing Tian
FUPC DeathScyth
Xing Tian
Level 117
God Stats
16W - 15L
1,537 SR
Queue Stats
216W - 230L
1,478 Elo+
Solo
Ne Zha
Ne Zha
King Arthur3692
Ne Zha
Level 158
God Stats
8W - 7L
1,630 SR
Queue Stats
144W - 136L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
oChing97
Sun Wukong
Level 147
God Stats
0W - 3L
1,193 SR
Queue Stats
74W - 73L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 4
4,993
555
3,737
3,987
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
JALZ
Kumbhakarna
8
1 / 0 / 2
4,916
546
1,472
5,052
2,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
StatiK_Zyron
Poseidon
10
3 / 3 / 3
5,622
625
3,699
6,036
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheCritik
Hercules
11
6 / 0 / 0
6,331
703
5,331
4,667
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Vouden
Rama
8
0 / 1 / 3
4,711
523
3,585
6,923
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
3 / 2 / 1
5,665
629
2,315
4,981
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
CRISPY_306
Chiron
9
2 / 2 / 0
5,105
567
5,954
5,093
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
FUPC DeathScyth
Xing Tian
7
0 / 1 / 1
4,665
518
1,386
7,732
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 3
5,275
586
6,005
8,537
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
oChing97
Sun Wukong
7
0 / 2 / 0
4,593
510
1,468
4,944
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
7
7
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
4
0.67
L
Hel
 
Hel
3
2
1
1.75
L
Chiron
CRISPY_306
Chiron
2
2
0
1
L
Xing Tian
FUPC DeathScyth
Xing Tian
0
1
1
0.5
W
Kumbhakarna
JALZ
Kumbhakarna
1
0
2
2
L
2
3
3
1.17
W
Poseidon
StatiK_Zyron
Poseidon
3
3
3
1.5
W
Hercules
TheCritik
Hercules
6
0
0
6
W
Rama
Vouden
Rama
0
1
3
1.5
L
Sun Wukong
oChing97
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
17,128
26,665
Taken
31,287
10,380
Mitigated
12,277
9,500
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,737
1,012
18
98
3,987
745
0
1,576
2,261
21,609
0
L
Hel
 
Hel
2,315
0
104
2,308
4,981
1,391
0
2,882
1,843
39,541
884
L
Chiron
CRISPY_306
Chiron
5,954
1,741
231
1,074
5,093
1,678
0
1,145
3,869
0
33,293
L
Xing Tian
FUPC DeathScyth
Xing Tian
1,386
152
1,060
1,378
7,732
4,478
0
1,215
6,435
12,310
27
W
Kumbhakarna
JALZ
Kumbhakarna
1,472
54
0
1,060
5,052
2,799
0
306
4,746
9,614
0
L
6,005
1,889
0
3,553
8,537
2,714
0
2,996
5,328
0
35,079
W
Poseidon
StatiK_Zyron
Poseidon
3,699
390
0
2,264
6,036
1,032
176
586
5,390
33,928
0
W
Hercules
TheCritik
Hercules
5,331
1,894
0
3,170
4,667
3,966
0
161
4,506
0
31,174
W
Rama
Vouden
Rama
3,585
2,726
0
2,890
6,923
1,838
0
835
6,088
0
31,602
L
Sun Wukong
oChing97
Sun Wukong
1,468
131
0
1,549
4,944
2,016
0
191
4,429
530
21,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
25,303
242
Minions Killed
260
0
Camps Cleared
0
852,751
Distance Traveled
861,653
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,993
555
54
6
0
153,413
0
L
Hel
5,665
629
82
9
0
188,720
0
L
Chiron
5,105
567
59
7
0
151,990
0
L
Xing Tian
4,665
518
10
1
0
202,249
2
W
Kumbhakarna
4,916
546
12
1
0
186,127
2
L
Ne Zha
5,275
586
62
7
0
189,540
0
W
Poseidon
5,622
625
48
5
0
173,026
1
W
Hercules
6,331
703
64
7
0
187,014
0
W
Rama
4,711
523
64
7
0
153,171
2
L
Sun Wukong
4,593
510
47
5
0
129,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role