Player Matchup

Cabrakan
Cabrakan
ChampagneScott
Cabrakan
Level 127
God Stats
3W - 4L
1,422 SR
Queue Stats
98W - 92L
1,475 Elo+
Solo
Bacchus
Bacchus
Countess1
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 21L
1,633 Elo+
Party 1
Izanami
Izanami
ShuIpnu
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
XNachoxsX
Tiamat
Level 140
God Stats
2W - 4L
1,456 SR
Queue Stats
149W - 135L
1,486 Elo+
Party 2
Bellona
Bellona
binuyo95
Bellona
Level 122
God Stats
2W - 1L
1,591 SR
Queue Stats
213W - 207L
1,465 Elo+
Party 2
Team Averages
Level 87
1,494 SR
1,512 Elo+

VS

Team Averages
Level 136
1,660 SR
1,537 Elo+
Cerberus
Cerberus
Birol-6161
Cerberus
Level 88
God Stats
69W - 57L
1,619 SR
Queue Stats
419W - 413L
1,554 Elo+
Solo
Skadi
Skadi
LadySao
Skadi
Level 148
God Stats
2W - 1L
1,475 SR
Queue Stats
77W - 77L
1,452 Elo+
Solo
Cthulhu
Cthulhu
SilverTouch734
Cthulhu
Level 151
God Stats
15W - 7L
1,934 SR
Queue Stats
38W - 41L
1,597 Elo+
Party 3
Nut
Nut
UFOcarry
Nut
Level 144
God Stats
6W - 1L
1,854 SR
Queue Stats
28W - 15L
1,611 Elo+
Party 3
Xing Tian
Xing Tian
ciroreyes19
Xing Tian
Level 147
God Stats
5W - 1L
1,418 SR
Queue Stats
59W - 60L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
2 / 3 / 2
7,663
547
7,475
13,038
7,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Countess1
Bacchus
11
1 / 3 / 1
7,214
515
6,684
11,742
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ShuIpnu
Izanami
8
0 / 7 / 0
5,745
410
2,672
7,839
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
XNachoxsX
Tiamat
13
2 / 3 / 1
7,162
512
8,968
9,198
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
binuyo95
Bellona
12
0 / 9 / 2
7,095
507
7,914
15,471
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Birol-6161
Cerberus
13
4 / 0 / 7
8,234
588
5,929
12,076
8,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
LadySao
Skadi
13
5 / 1 / 4
8,352
597
7,690
7,070
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 4
8,795
628
8,741
9,923
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 5
8,591
614
8,606
10,831
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ciroreyes19
Xing Tian
15
7 / 1 / 2
9,032
645
9,028
12,995
8,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
25
25
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Birol-6161
Cerberus
4
0
7
7.5
L
Cabrakan
2
3
2
1
L
Bacchus
Countess1
Bacchus
1
3
1
0.5
W
Skadi
LadySao
Skadi
5
1
4
7
L
Izanami
ShuIpnu
Izanami
0
7
0
0
W
4
2
4
3
W
5
1
5
7.5
L
Tiamat
XNachoxsX
Tiamat
2
3
1
0.83
L
Bellona
binuyo95
Bellona
0
9
2
0.11
W
Xing Tian
ciroreyes19
Xing Tian
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,713
Damage
39,994
57,288
Taken
52,895
31,150
Mitigated
27,007
13,668
Healing
20,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Birol-6161
Cerberus
5,929
230
511
5,378
12,076
8,429
0
5,185
6,891
34,033
0
L
Cabrakan
7,475
811
0
4,980
13,038
7,673
0
3,339
9,462
55,238
0
L
Bacchus
Countess1
Bacchus
6,684
1,033
0
2,948
11,742
9,887
0
3,780
7,861
29,772
1,658
W
Skadi
LadySao
Skadi
7,690
3,278
0
2,861
7,070
2,446
390
4,789
2,281
0
50,658
L
Izanami
ShuIpnu
Izanami
2,672
2,156
0
71
7,839
1,803
0
2,530
5,205
0
19,857
W
8,741
519
47
2,305
9,923
3,872
981
7,006
2,917
57,560
0
W
8,606
5,455
0
5,629
10,831
3,873
225
5,166
5,665
0
88,273
L
Tiamat
XNachoxsX
Tiamat
8,968
777
0
1,813
9,198
4,429
0
4,078
4,619
41,959
1,485
L
Bellona
binuyo95
Bellona
7,914
3,913
0
3,856
15,471
7,358
0
8,097
6,514
0
45,157
W
Xing Tian
ciroreyes19
Xing Tian
9,028
1,357
0
4,067
12,995
8,387
0
302
12,693
49,016
2,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
43,004
326
Minions Killed
497
0
Camps Cleared
0
1,298,125
Distance Traveled
1,437,381
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,234
588
73
5
0
286,719
7
L
Cabrakan
7,663
547
100
7
0
302,166
0
L
Bacchus
7,214
515
43
3
0
289,803
2
W
Skadi
8,352
597
90
6
0
269,965
2
L
Izanami
5,745
410
41
3
0
203,396
0
W
Cthulhu
8,795
628
123
9
0
323,317
2
W
Nut
8,591
614
132
9
0
285,067
2
L
Tiamat
7,162
512
71
5
0
271,456
0
L
Bellona
7,095
507
71
5
0
231,304
0
W
Xing Tian
9,032
645
79
6
0
272,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role