Player Matchup

Kali
Kali
 
Kali
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HG-Tumoso69
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,516 Elo+
Solo
Bake Kujira
Bake Kujira
Jhaa
Bake Kujira
Level 122
God Stats
0W - 4L
1,316 SR
Queue Stats
177W - 166L
1,561 Elo+
Solo
Nu Wa
Nu Wa
TheArtemisEffect
Nu Wa
Level 159
God Stats
71W - 52L
1,621 SR
Queue Stats
602W - 585L
1,495 Elo+
Party 3
Rama
Rama
xHoshina
Rama
Level 21
God Stats
3W - 2L
1,548 SR
Queue Stats
3W - 5L
1,502 Elo+
Party 3
Team Averages
Level 118
1,497 SR
1,515 Elo+

VS

Team Averages
Level 149
1,621 SR
1,496 Elo+
Charon
Charon
 
Charon
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Banglorius
Anubis
Level 195
God Stats
9W - 0L
1,867 SR
Queue Stats
172W - 152L
1,494 Elo+
Party 2
Hun Batz
Hun Batz
Nimical
Hun Batz
Level 156
God Stats
2W - 0L
1,373 SR
Queue Stats
97W - 92L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
TheAzteckLA
Danzaburou
Level 155
God Stats
8W - 5L
1,612 SR
Queue Stats
202W - 203L
1,503 Elo+
Party 2
Atlas
Atlas
lvbirdvl
Atlas
Level 25
God Stats
7W - 1L
1,753 SR
Queue Stats
24W - 18L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 4 / 2
5,100
510
3,560
9,926
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
HG-Tumoso69
Cu Chulainn
6
1 / 6 / 0
4,539
454
1,327
7,477
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
Jhaa
Bake Kujira
9
3 / 3 / 2
5,280
528
3,180
7,337
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 3
6,219
622
6,094
4,261
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
0 / 1 / 3
5,412
541
2,676
4,618
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 2 / 2
5,482
548
2,847
4,017
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Banglorius
Anubis
12
7 / 1 / 0
7,565
757
8,503
6,645
2,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Nimical
Hun Batz
11
3 / 2 / 1
5,839
584
2,824
7,212
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheAzteckLA
Danzaburou
10
3 / 2 / 2
6,564
656
5,458
5,865
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
lvbirdvl
Atlas
9
1 / 2 / 3
5,349
535
2,142
7,794
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
14
14
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
2
0.5
W
Charon
 
Charon
0
2
2
0.5
W
Anubis
Banglorius
Anubis
7
1
0
7
L
Cu Chulainn
HG-Tumoso69
Cu Chulainn
1
6
0
0.17
L
Bake Kujira
Jhaa
Bake Kujira
3
3
2
1.33
W
Hun Batz
Nimical
Hun Batz
3
2
1
1.75
L
4
0
3
5.5
W
Danzaburou
TheAzteckLA
Danzaburou
3
2
2
2
W
Atlas
lvbirdvl
Atlas
1
2
3
1.25
L
Rama
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,837
Damage
21,774
33,619
Taken
31,533
13,592
Mitigated
12,689
7,397
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,560
2,365
0
2,638
9,926
3,618
0
2,923
7,003
0
36,729
W
Charon
 
Charon
2,847
254
0
750
4,017
1,259
0
2,343
1,526
36,168
973
W
Anubis
Banglorius
Anubis
8,503
858
0
4,768
6,645
2,666
181
277
6,250
48,731
1,026
L
Cu Chulainn
HG-Tumoso69
Cu Chulainn
1,327
228
0
296
7,477
2,729
0
5,795
1,682
0
12,219
L
Bake Kujira
Jhaa
Bake Kujira
3,180
1,254
0
2,004
7,337
4,712
0
1,066
6,271
21,383
713
W
Hun Batz
Nimical
Hun Batz
2,824
1,173
0
4,704
7,212
2,019
0
1,581
5,409
0
44,288
L
6,094
1,603
0
1,312
4,261
1,198
0
2,758
1,503
33,096
0
W
Danzaburou
TheAzteckLA
Danzaburou
5,458
3,345
0
1,733
5,865
1,973
424
1,467
4,132
0
48,289
W
Atlas
lvbirdvl
Atlas
2,142
939
0
1,061
7,794
4,772
0
2,617
4,957
13,938
0
L
Rama
2,676
2,085
0
1,147
4,618
1,335
0
692
3,926
0
34,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
30,799
280
Minions Killed
346
0
Camps Cleared
0
983,356
Distance Traveled
1,030,041
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,100
510
63
6
0
222,673
0
W
Charon
5,482
548
70
7
0
193,141
0
W
Anubis
7,565
757
93
9
0
203,206
0
L
Cu Chulainn
4,539
454
23
2
0
151,762
0
L
Bake Kujira
5,280
528
40
4
0
209,185
2
W
Hun Batz
5,839
584
80
8
0
249,532
0
L
Nu Wa
6,219
622
77
8
0
198,861
4
W
Danzaburou
6,564
656
89
9
0
180,622
0
W
Atlas
5,349
535
14
1
0
203,540
2
L
Rama
5,412
541
77
8
0
200,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role