Player Matchup

Osiris
Osiris
HiBrownie
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,514 Elo+
Party 1
Ra
Ra
patso01
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,743 Elo+
Party 1
Neith
Neith
woaka-
Neith
Level 124
God Stats
9W - 11L
1,480 SR
Queue Stats
243W - 227L
1,518 Elo+
Solo
Team Averages
Level 78
1,493 SR
1,592 Elo+

VS

Team Averages
Level 157
1,527 SR
1,525 Elo+
Atlas
Atlas
 
Atlas
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
iMr Reject
Merlin
Level 148
God Stats
10W - 10L
1,520 SR
Queue Stats
428W - 446L
1,525 Elo+
Party 2
Susano
Susano
muddywarrior969
Susano
Level 154
God Stats
8W - 5L
1,560 SR
Queue Stats
434W - 440L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HiBrownie
Osiris
12
0 / 2 / 0
7,257
660
5,116
11,542
7,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 0
7,496
681
5,985
7,498
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
woaka-
Neith
14
0 / 1 / 1
8,043
731
7,285
7,958
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 0 / 7
8,270
752
9,364
11,292
9,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
iMr Reject
Merlin
16
5 / 1 / 3
9,748
886
7,471
5,941
2,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 5
8,775
798
6,936
7,229
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
0
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
7
3.5
L
Osiris
HiBrownie
Osiris
0
2
0
0
W
Merlin
iMr Reject
Merlin
5
1
3
6.5
W
3
0
5
5.5
L
0
5
0
0
L
Neith
woaka-
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
23,771
26,998
Taken
24,462
12,808
Mitigated
14,852
6,661
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,364
2,259
0
2,374
11,292
9,493
0
2,077
9,115
21,196
4,238
L
Osiris
HiBrownie
Osiris
5,116
1,748
0
2,800
11,542
7,979
0
5,884
5,010
0
15,291
W
Merlin
iMr Reject
Merlin
7,471
236
0
1,943
5,941
2,251
840
1,349
4,592
42,631
569
W
6,936
358
0
2,120
7,229
3,108
860
2,534
4,643
0
24,553
L
5,985
472
1,011
1,099
7,498
2,165
0
3,993
3,167
24,965
0
L
Neith
woaka-
Neith
7,285
1,588
0
1,751
7,958
2,664
0
4,289
3,199
0
26,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
26,793
114
Minions Killed
148
0
Camps Cleared
0
589,409
Distance Traveled
624,408
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,270
752
31
3
0
213,084
0
L
Osiris
7,257
660
22
2
0
204,994
0
W
Merlin
9,748
886
83
8
0
180,102
0
W
Susano
8,775
798
34
3
0
231,222
2
L
Ra
7,496
681
44
4
0
185,768
0
L
Neith
8,043
731
48
4
0
198,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role