Player Matchup

Ares
Ares
DOPEYTHEBEAR024
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,431 Elo+
Party 1
Da Ji
Da Ji
K4N3
Da Ji
Level 125
God Stats
1W - 1L
1,702 SR
Queue Stats
39W - 65L
1,371 Elo+
Party 1
Chaac
Chaac
YaboiSpud
Chaac
Level 17
God Stats
3W - 2L
1,702 SR
Queue Stats
17W - 31L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
aaaDexter
Danzaburou
Level 24
God Stats
3W - 4L
1,495 SR
Queue Stats
26W - 38L
1,352 Elo+
Party 1
Freya
Freya
xedwar123
Freya
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 78L
1,403 Elo+
Solo
Team Averages
Level 54
1,580 SR
1,367 Elo+

VS

Team Averages
Level 78
1,523 SR
1,446 Elo+
Discordia
Discordia
Cuddlemuffin798
Discordia
Level 48
God Stats
95W - 96L
1,451 SR
Queue Stats
251W - 288L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
Plu003
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
RAG3MOR3
Nemesis
Level 103
God Stats
11W - 8L
1,489 SR
Queue Stats
383W - 425L
1,414 Elo+
Party 2
Mulan
Mulan
brockobama94
Mulan
Level 65
God Stats
52W - 29L
1,591 SR
Queue Stats
304W - 349L
1,454 Elo+
Solo
Artemis
Artemis
pauchemical
Artemis
Level 148
God Stats
4W - 3L
1,586 SR
Queue Stats
44W - 47L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,853
1,142
2,062
13,504
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
K4N3
Da Ji
12
1 / 4 / 0
6,949
1,158
4,873
9,928
5,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
YaboiSpud
Chaac
12
0 / 5 / 2
6,625
1,104
5,322
13,184
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
aaaDexter
Danzaburou
12
2 / 3 / 1
7,360
1,227
6,501
8,958
3,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
xedwar123
Freya
11
0 / 4 / 1
6,671
1,112
641
6,592
2,218
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

201

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cuddlemuffin798
Discordia
14
8 / 0 / 10
9,230
1,538
10,837
1,732
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
Plu003
Nu Wa
13
1 / 2 / 12
7,469
1,245
7,095
3,255
913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
RAG3MOR3
Nemesis
14
5 / 0 / 14
8,488
1,415
10,059
7,763
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 14
8,091
1,349
8,179
6,870
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
pauchemical
Artemis
14
6 / 1 / 9
8,662
1,444
10,881
2,863
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
3
Kills
23
23
Deaths
3
5
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cuddlemuffin798
Discordia
8
0
10
13
L
0
7
1
0.07
L
Da Ji
K4N3
Da Ji
1
4
0
0.25
W
Nu Wa
Plu003
Nu Wa
1
2
12
3.5
W
Nemesis
RAG3MOR3
Nemesis
5
0
14
12
L
Chaac
YaboiSpud
Chaac
0
5
2
0.2
L
Danzaburou
aaaDexter
Danzaburou
2
3
1
0.83
W
3
0
14
10
W
Artemis
pauchemical
Artemis
6
1
9
10.5
L
Freya
xedwar123
Freya
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
47,051
52,166
Taken
22,483
31,551
Mitigated
16,458
4,924
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cuddlemuffin798
Discordia
10,837
510
141
75
1,732
515
0
157
1,575
26,001
0
L
2,062
40
0
673
13,504
9,578
0
5,344
8,049
8,744
0
L
Da Ji
K4N3
Da Ji
4,873
445
24
601
9,928
5,195
0
2,404
7,400
0
18,501
W
Nu Wa
Plu003
Nu Wa
7,095
1,873
0
0
3,255
913
0
168
3,017
17,065
0
W
Nemesis
RAG3MOR3
Nemesis
10,059
2,078
44
930
7,763
6,566
0
767
6,790
0
20,129
L
Chaac
YaboiSpud
Chaac
5,322
864
0
1,575
13,184
11,359
0
5,217
7,660
0
11,650
L
Danzaburou
aaaDexter
Danzaburou
6,501
2,828
0
1,724
8,958
3,201
0
2,616
6,235
0
25,689
W
8,179
623
70
994
6,870
7,542
0
845
5,838
0
8,676
W
Artemis
pauchemical
Artemis
10,881
3,661
0
0
2,863
922
0
766
2,030
0
26,760
L
Freya
xedwar123
Freya
641
185
0
327
6,592
2,218
0
2,351
4,210
12,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
41,940
106
Minions Killed
136
3
Camps Cleared
4
513,743
Distance Traveled
665,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,230
1,538
34
6
0
137,425
0
L
Ares
6,853
1,142
8
1
0
100,854
0
L
Da Ji
6,949
1,158
34
6
0
99,328
0
W
Nu Wa
7,469
1,245
30
5
1
110,563
0
W
Nemesis
8,488
1,415
25
4
1
144,510
0
L
Chaac
6,625
1,104
8
1
2
124,402
0
L
Danzaburou
7,360
1,227
32
5
0
116,430
0
W
Mulan
8,091
1,349
2
0
1
148,471
0
W
Artemis
8,662
1,444
45
8
1
124,825
0
L
Freya
6,671
1,112
24
4
1
72,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role