Player Matchup

Zhong Kui
Zhong Kui
BOOMBOOMYBOOMMAN
Zhong Kui
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,519 Elo+
Party 1
Surtr
Surtr
HG-Tumoso69
Surtr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,469 Elo+
Solo
Da Ji
Da Ji
LycorisBlossom
Da Ji
Level 64
God Stats
10W - 8L
1,669 SR
Queue Stats
84W - 78L
1,528 Elo+
Party 1
Chaac
Chaac
NeedChubbyGirls
Chaac
Level 17
God Stats
40W - 35L
1,581 SR
Queue Stats
83W - 76L
1,521 Elo+
Party 1
Olorun
Olorun
thetreehunter4
Olorun
Level 156
God Stats
101W - 98L
1,565 SR
Queue Stats
101W - 98L
1,518 Elo+
Solo
Team Averages
Level 69
1,563 SR
1,511 Elo+

VS

Team Averages
Level 134
1,578 SR
1,519 Elo+
Sylvanus
Sylvanus
BP Comrade
Sylvanus
Level 89
God Stats
33W - 40L
1,470 SR
Queue Stats
114W - 113L
1,533 Elo+
Solo
Hun Batz
Hun Batz
THANOZ1998
Hun Batz
Level 154
God Stats
3W - 5L
1,626 SR
Queue Stats
167W - 153L
1,487 Elo+
Party 2
Ishtar
Ishtar
TheKa3l
Ishtar
Level 147
God Stats
3W - 1L
1,814 SR
Queue Stats
141W - 117L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
WhiteCopyFox
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,577 Elo+
Solo
Scylla
Scylla
Xpartan0mega
Scylla
Level 156
God Stats
2W - 2L
1,481 SR
Queue Stats
172W - 151L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
3 / 1 / 3
5,758
640
6,197
5,391
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 1
6,046
672
3,375
8,539
5,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
2 / 0 / 1
6,103
678
2,563
4,932
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 0 / 4
6,016
668
4,254
7,503
4,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 1
5,921
658
2,065
2,956
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BP Comrade
Sylvanus
10
1 / 3 / 0
5,545
616
5,614
6,136
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
THANOZ1998
Hun Batz
8
0 / 1 / 0
4,593
510
461
4,936
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
TheKa3l
Ishtar
6
0 / 3 / 0
3,988
443
1,873
5,925
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
WhiteCopyFox
Aphrodite
8
1 / 3 / 0
4,994
555
2,237
8,537
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
8
0 / 1 / 0
4,811
535
765
3,314
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
3
1
3
4.5
L
Sylvanus
BP Comrade
Sylvanus
1
3
0
0.33
W
2
1
1
2.5
W
2
0
1
2.5
W
2
0
4
4
L
Hun Batz
THANOZ1998
Hun Batz
0
1
0
0
L
Ishtar
TheKa3l
Ishtar
0
3
0
0
L
Aphrodite
WhiteCopyFox
Aphrodite
1
3
0
0.33
L
Scylla
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
10,950
29,321
Taken
28,848
16,383
Mitigated
11,270
7,960
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
6,197
1,769
0
1,671
5,391
3,402
278
817
4,574
31,836
6,912
L
Sylvanus
BP Comrade
Sylvanus
5,614
2,352
0
1,706
6,136
3,201
0
417
5,719
33,418
7,423
W
3,375
822
0
1,479
8,539
5,195
24
4,456
4,083
721
32,660
W
2,563
341
0
992
4,932
1,857
168
261
4,671
0
44,630
W
4,254
120
0
2,487
7,503
4,895
0
2,032
5,471
0
21,219
L
Hun Batz
THANOZ1998
Hun Batz
461
161
0
2,322
4,936
1,285
0
172
4,764
0
21,127
L
Ishtar
TheKa3l
Ishtar
1,873
908
0
1,149
5,925
1,707
0
1,567
4,358
0
18,638
L
Aphrodite
WhiteCopyFox
Aphrodite
2,237
334
1,326
3,076
8,537
4,286
0
4,484
4,053
12,541
275
L
Scylla
765
97
0
750
3,314
791
0
1,606
1,708
30,037
0
W
2,065
624
60
1,271
2,956
1,034
636
504
2,452
32,754
3,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,844
Gold Earned
23,931
290
Minions Killed
241
0
Camps Cleared
0
931,266
Distance Traveled
818,329
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,758
640
57
6
0
182,265
3
L
Sylvanus
5,545
616
73
8
0
144,941
3
W
Surtr
6,046
672
55
6
0
164,250
0
W
Da Ji
6,103
678
81
9
0
217,563
1
W
Chaac
6,016
668
31
3
0
204,665
4
L
Hun Batz
4,593
510
47
5
0
181,986
2
L
Ishtar
3,988
443
36
4
0
146,460
0
L
Aphrodite
4,994
555
22
2
0
169,015
0
L
Scylla
4,811
535
63
7
0
175,927
1
W
Olorun
5,921
658
66
7
0
162,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role