Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DeeBwa
Rama
Level 125
God Stats
24W - 3L
1,859 SR
Queue Stats
453W - 171L
1,730 Elo+
Party 2
Maui
Maui
Lockruner
Maui
Level 65
God Stats
8W - 1L
1,762 SR
Queue Stats
107W - 63L
1,688 Elo+
Party 2
Ravana
Ravana
Prestothebesto
Ravana
Level 97
God Stats
31W - 25L
1,567 SR
Queue Stats
825W - 342L
1,782 Elo+
Party 2
Baron Samedi
Baron Samedi
Suprazeus
Baron Samedi
Level 86
God Stats
21W - 7L
1,727 SR
Queue Stats
403W - 145L
1,756 Elo+
Party 2
Team Averages
Level 99
1,683 SR
1,691 Elo+

VS

Team Averages
Level 98
1,514 SR
1,493 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Chepe702
Mulan
Level 118
God Stats
7W - 7L
1,612 SR
Queue Stats
43W - 42L
1,470 Elo+
Party 1
Rama
Rama
LuckierBow75788
Rama
Level 151
God Stats
2W - 4L
1,576 SR
Queue Stats
31W - 38L
1,459 Elo+
Solo
Izanami
Izanami
XXXSilenceXX4
Izanami
Level 67
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
litachi1
Ra
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 1 / 11
8,791
1,465
5,881
2,853
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
DeeBwa
Rama
14
8 / 3 / 11
8,555
1,426
9,032
5,911
2,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
13
2 / 0 / 19
8,061
1,344
4,584
7,746
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 1 / 17
8,515
1,419
10,609
7,214
6,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
Suprazeus
Baron Samedi
13
6 / 0 / 14
8,406
1,401
8,586
6,329
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

372

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 7 / 2
7,142
1,190
6,524
9,838
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Chepe702
Mulan
11
1 / 9 / 2
6,785
1,131
7,088
13,549
11,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 4
6,753
1,126
4,144
9,224
2,756
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
11
0 / 0 / 0
5,858
976
0
0
0
12
3 / 7 / 1
7,462
1,244
8,833
8,179
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
27
Kills
5
5
Deaths
27
72
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
11
11.5
L
Kukulkan
 
Kukulkan
1
7
2
0.29
L
Mulan
Chepe702
Mulan
1
9
2
0.22
W
Rama
DeeBwa
Rama
8
3
11
4.5
W
Maui
2
0
19
11.5
L
0
4
4
0.5
W
5
1
17
13.5
W
Baron Samedi
Suprazeus
Baron Samedi
6
0
14
13
L
Izanami
0
0
0
0
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
26,589
30,053
Taken
40,790
20,910
Mitigated
20,755
7,849
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,881
574
0
0
2,853
1,172
0
1,308
1,466
24,687
0
L
Kukulkan
 
Kukulkan
6,524
722
215
167
9,838
3,707
0
4,151
5,687
23,888
0
L
Mulan
Chepe702
Mulan
7,088
971
15
805
13,549
11,376
0
6,133
7,416
229
13,773
W
Rama
DeeBwa
Rama
9,032
7,166
0
548
5,911
2,114
0
3,204
2,595
0
15,748
W
Maui
4,584
1,107
0
1,081
7,746
7,879
0
3,334
4,299
6,456
737
L
4,144
3,003
0
320
9,224
2,756
0
5,430
3,794
0
8,029
W
10,609
4,156
0
2,688
7,214
6,252
0
3,470
3,482
162
17,666
W
Baron Samedi
Suprazeus
Baron Samedi
8,586
1,063
1,914
1,618
6,329
3,493
0
3,822
2,371
17,360
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
8,833
135
587
397
8,179
2,916
0
3,212
4,967
21,770
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,328
Gold Earned
34,000
93
Minions Killed
90
7
Camps Cleared
3
616,818
Distance Traveled
432,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,791
1,465
34
6
3
117,991
0
L
Kukulkan
7,142
1,190
34
6
0
97,622
0
L
Mulan
6,785
1,131
23
4
3
100,197
0
W
Rama
8,555
1,426
9
2
3
118,481
0
W
Maui
8,061
1,344
7
1
0
126,129
0
L
Rama
6,753
1,126
10
2
0
120,218
0
W
Ravana
8,515
1,419
18
3
0
132,727
0
W
Baron Samedi
8,406
1,401
25
4
1
121,490
0
L
Izanami
5,858
976
0
0
0
155
0
L
Ra
7,462
1,244
23
4
0
114,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role