Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Coldblooded41
Fafnir
Level 139
God Stats
1W - 1L
1,464 SR
Queue Stats
23W - 23L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
DarkY0898
Sun Wukong
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 11L
1,670 Elo+
Solo
Agni
Agni
vKazuToo---
Agni
Level 104
God Stats
6W - 5L
1,548 SR
Queue Stats
61W - 70L
1,504 Elo+
Solo
Team Averages
Level 118
1,503 SR
1,528 Elo+

VS

Team Averages
Level 124
1,506 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BZDYA
Kuzenbo
Level 137
God Stats
34W - 27L
1,502 SR
Queue Stats
400W - 388L
1,444 Elo+
Solo
Cthulhu
Cthulhu
OrangeB13
Cthulhu
Level 38
God Stats
0W - 2L
1,511 SR
Queue Stats
6W - 13L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XX_PRoGamer_Loko
Morgan Le Fay
Level 148
God Stats
14W - 14L
1,515 SR
Queue Stats
754W - 753L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 1 / 3
6,103
610
5,351
6,502
1,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
 
Cerberus
9
1 / 2 / 4
5,416
542
5,042
8,868
4,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
3 / 2 / 0
6,054
605
2,061
6,954
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
DarkY0898
Sun Wukong
12
1 / 1 / 0
6,933
693
6,827
9,248
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,649
565
3,776
4,683
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
4 / 5 / 0
5,742
574
7,913
8,735
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cliodhna
 
Cliodhna
6
0 / 0 / 0
4,104
410
407
2,741
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
BZDYA
Kuzenbo
11
1 / 1 / 0
5,799
580
3,988
9,652
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
OrangeB13
Cthulhu
9
0 / 3 / 1
5,258
526
3,757
8,652
4,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
XX_PRoGamer_Loko
Morgan Le Fay
12
2 / 0 / 0
5,854
585
3,879
5,707
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
7
8
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
3
3.5
W
Cerberus
 
Cerberus
1
2
4
1.5
L
Anhur
 
Anhur
4
5
0
0.8
L
Cliodhna
 
Cliodhna
0
0
0
0
L
Kuzenbo
BZDYA
Kuzenbo
1
1
0
1
W
3
2
0
1.5
W
Sun Wukong
DarkY0898
Sun Wukong
1
1
0
1
L
Cthulhu
OrangeB13
Cthulhu
0
3
1
0.17
L
Morgan Le Fay
XX_PRoGamer_Loko
Morgan Le Fay
2
0
0
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
19,944
36,255
Taken
35,487
18,933
Mitigated
16,683
13,601
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,351
2,477
0
3,294
6,502
1,599
798
1,300
5,202
0
39,311
W
Cerberus
 
Cerberus
5,042
412
0
2,435
8,868
4,656
0
2,076
6,792
17,074
2,051
L
Anhur
 
Anhur
7,913
3,842
0
1,976
8,735
2,564
0
3,747
4,988
0
31,000
L
Cliodhna
 
Cliodhna
407
0
0
1,884
2,741
650
0
593
2,098
0
11,780
L
Kuzenbo
BZDYA
Kuzenbo
3,988
1,007
0
3,783
9,652
7,602
0
0
8,925
27,632
1,700
W
2,061
415
0
2,939
6,954
4,453
5
596
6,358
31,983
910
W
Sun Wukong
DarkY0898
Sun Wukong
6,827
1,601
0
4,058
9,248
6,816
0
2,944
5,886
0
49,292
L
Cthulhu
OrangeB13
Cthulhu
3,757
393
0
1,354
8,652
4,378
0
2,788
5,864
20,555
0
L
Morgan Le Fay
XX_PRoGamer_Loko
Morgan Le Fay
3,879
342
0
765
5,707
1,489
0
3,080
2,233
36,622
0
W
3,776
0
0
875
4,683
1,409
0
3,664
1,019
33,637
357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
26,757
320
Minions Killed
233
0
Camps Cleared
0
1,041,360
Distance Traveled
928,611
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,103
610
53
5
0
187,024
0
W
Cerberus
5,416
542
40
4
0
217,342
0
L
Anhur
5,742
574
48
5
0
180,851
0
L
Cliodhna
4,104
410
30
3
0
101,507
0
L
Kuzenbo
5,799
580
62
6
0
223,152
0
W
Fafnir
6,054
605
56
6
0
228,374
2
W
Sun Wukong
6,933
693
91
9
0
207,832
0
L
Cthulhu
5,258
526
29
3
0
211,874
2
L
Morgan Le Fay
5,854
585
64
6
0
211,227
0
W
Agni
5,649
565
80
8
0
200,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role