Player Matchup

Shiva
Shiva
Aceboogie786
Shiva
Level 150
God Stats
19W - 12L
1,603 SR
Queue Stats
133W - 135L
1,514 Elo+
Solo
Chang'e
Chang'e
Rejoena
Chang'e
Level 108
God Stats
11W - 11L
1,548 SR
Queue Stats
128W - 127L
1,447 Elo+
Solo
Hachiman
Hachiman
blackbootybumps
Hachiman
Level 149
God Stats
5W - 2L
1,545 SR
Queue Stats
285W - 274L
1,458 Elo+
Party 2
Athena
Athena
dammitbobby69
Athena
Level 103
God Stats
5W - 8L
1,204 SR
Queue Stats
254W - 253L
1,444 Elo+
Party 2
Ratatoskr
Ratatoskr
kkoshai
Ratatoskr
Level 55
God Stats
32W - 40L
1,478 SR
Queue Stats
60W - 60L
1,500 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,472 Elo+

VS

Team Averages
Level 135
1,555 SR
1,469 Elo+
Surtr
Surtr
ARESMCMXCVII
Surtr
Level 105
God Stats
2W - 1L
1,662 SR
Queue Stats
63W - 59L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Call Meh Toledo
Kumbhakarna
Level 126
God Stats
10W - 11L
1,513 SR
Queue Stats
202W - 208L
1,481 Elo+
Solo
Nu Wa
Nu Wa
FadedVeil
Nu Wa
Level 63
God Stats
2W - 2L
1,399 SR
Queue Stats
23W - 22L
1,456 Elo+
Party 1
Izanami
Izanami
Robitotabi
Izanami
Level 268
God Stats
698W - 665L
1,588 SR
Queue Stats
1,614W - 1,608L
1,478 Elo+
Solo
Scylla
Scylla
Shark_Da_Bowls
Scylla
Level 115
God Stats
0W - 1L
1,614 SR
Queue Stats
111W - 114L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,349
696
7,733
9,883
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
Rejoena
Chang'e
12
1 / 2 / 4
6,619
552
5,291
7,693
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
11
3 / 1 / 2
7,006
584
8,732
7,295
1,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 5
6,381
532
6,450
8,594
5,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ratatoskr
kkoshai
Ratatoskr
12
6 / 1 / 2
6,927
577
5,555
8,903
2,350
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,857
405
2,676
9,277
3,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kumbhakarna
Call Meh Toledo
Kumbhakarna
8
0 / 1 / 0
5,567
464
4,371
12,766
7,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
FadedVeil
Nu Wa
10
2 / 4 / 1
6,251
521
6,160
6,082
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Robitotabi
Izanami
9
0 / 6 / 0
5,026
419
3,772
8,784
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
6,770
564
4,982
9,076
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
5
5
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
1
2
6
L
Kumbhakarna
Call Meh Toledo
Kumbhakarna
0
1
0
0
L
Nu Wa
FadedVeil
Nu Wa
2
4
1
0.63
W
Chang'e
Rejoena
Chang'e
1
2
4
1.5
L
Izanami
Robitotabi
Izanami
0
6
0
0
L
3
3
0
1
W
Hachiman
3
1
2
4
W
3
0
5
5.5
W
Ratatoskr
kkoshai
Ratatoskr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,761
Damage
21,961
42,368
Taken
45,985
16,929
Mitigated
18,508
16,183
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,676
754
0
1,989
9,277
3,969
0
155
9,122
0
17,578
W
7,733
803
35
1,835
9,883
5,019
381
1,329
8,233
4,055
59,834
L
Kumbhakarna
Call Meh Toledo
Kumbhakarna
4,371
708
0
2,888
12,766
7,819
0
3,621
9,047
16,673
1,917
L
Nu Wa
FadedVeil
Nu Wa
6,160
1,665
0
643
6,082
1,743
0
3,248
2,410
34,345
347
W
Chang'e
Rejoena
Chang'e
5,291
189
600
3,834
7,693
2,095
0
3,934
3,759
44,976
0
L
Izanami
Robitotabi
Izanami
3,772
2,447
117
1,266
8,784
2,428
0
3,121
5,663
0
32,413
L
4,982
786
0
3,485
9,076
2,549
0
1,448
7,504
41,147
0
W
Hachiman
8,732
4,198
194
2,986
7,295
1,969
723
2,638
4,657
0
51,407
W
6,450
1,949
357
2,668
8,594
5,496
228
3,368
5,226
18,415
0
W
Ratatoskr
kkoshai
Ratatoskr
5,555
965
0
3,674
8,903
2,350
0
4,068
4,801
0
41,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,282
Gold Earned
28,471
399
Minions Killed
259
0
Camps Cleared
0
1,261,629
Distance Traveled
1,115,230
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,857
405
34
3
0
212,665
0
W
Shiva
8,349
696
126
11
0
245,266
2
L
Kumbhakarna
5,567
464
23
2
0
255,224
0
L
Nu Wa
6,251
521
58
5
0
193,326
2
W
Chang'e
6,619
552
82
7
0
230,313
0
L
Izanami
5,026
419
58
5
0
206,955
0
L
Scylla
6,770
564
86
7
0
247,060
0
W
Hachiman
7,006
584
90
8
0
236,661
5
W
Athena
6,381
532
32
3
0
249,505
0
W
Ratatoskr
6,927
577
69
6
0
299,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role