Player Matchup

Neith
Neith
Deuxchem
Neith
Level 153
God Stats
7W - 2L
1,808 SR
Queue Stats
99W - 93L
1,557 Elo+
Solo
Medusa
Medusa
IntersteIIarKid
Medusa
Level 146
God Stats
32W - 33L
1,508 SR
Queue Stats
214W - 222L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
Observant-_-
Ao Kuang
Level 159
God Stats
14W - 17L
1,500 SR
Queue Stats
417W - 401L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wrath--5thSin
Cu Chulainn
Level 125
God Stats
1W - 2L
1,491 SR
Queue Stats
166W - 137L
1,627 Elo+
Solo
Xing Tian
Xing Tian
highaz
Xing Tian
Level 158
God Stats
4W - 4L
1,565 SR
Queue Stats
137W - 118L
1,568 Elo+
Solo
Team Averages
Level 148
1,574 SR
1,560 Elo+

VS

Team Averages
Level 105
1,552 SR
1,523 Elo+
Bellona
Bellona
KingHunter133
Bellona
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
229W - 224L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
MRxRAYxCYST
Cthulhu
Level 115
God Stats
10W - 3L
1,614 SR
Queue Stats
243W - 222L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
TherealRandy633
Nu Wa
Level 27
God Stats
3W - 0L
1,640 SR
Queue Stats
28W - 23L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
mustinator
Xbalanque
Level 149
God Stats
7W - 3L
1,581 SR
Queue Stats
47W - 39L
1,524 Elo+
Party 2
Awilix
Awilix
noZ888
Awilix
Level 109
God Stats
6W - 8L
1,425 SR
Queue Stats
262W - 250L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deuxchem
Neith
16
3 / 3 / 2
9,992
588
9,829
14,279
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 2
9,604
565
10,703
12,617
5,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Observant-_-
Ao Kuang
16
5 / 6 / 0
9,941
585
10,507
19,960
11,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Wrath--5thSin
Cu Chulainn
14
1 / 8 / 2
7,983
470
4,179
18,582
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
highaz
Xing Tian
11
0 / 4 / 2
7,281
428
3,661
17,271
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 5 / 2
9,820
578
9,500
15,023
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
MRxRAYxCYST
Cthulhu
15
2 / 0 / 14
9,614
566
8,239
9,284
7,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

18
1 / 0 / 11
10,544
620
16,449
10,405
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
mustinator
Xbalanque
16
2 / 3 / 9
9,652
568
8,085
11,733
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
noZ888
Awilix
18
15 / 4 / 4
11,282
664
14,941
14,428
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
12
Kills
23
24
Deaths
12
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
Deuxchem
Neith
3
3
2
1.33
L
3
3
2
1.33
W
Bellona
3
5
2
0.8
W
Cthulhu
MRxRAYxCYST
Cthulhu
2
0
14
9
L
Ao Kuang
Observant-_-
Ao Kuang
5
6
0
0.83
W
1
0
11
6.5
L
Cu Chulainn
Wrath--5thSin
Cu Chulainn
1
8
2
0.25
L
Xing Tian
highaz
Xing Tian
0
4
2
0.25
W
Xbalanque
mustinator
Xbalanque
2
3
9
2.17
W
Awilix
noZ888
Awilix
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,879
Damage
57,214
82,709
Taken
60,873
42,230
Mitigated
33,411
28,166
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Deuxchem
Neith
9,829
2,535
0
4,165
14,279
4,740
0
7,373
6,906
0
94,552
L
10,703
3,652
0
3,239
12,617
5,256
0
3,994
8,623
0
84,731
W
Bellona
9,500
2,422
0
3,271
15,023
11,443
377
9,873
5,150
0
65,273
W
Cthulhu
MRxRAYxCYST
Cthulhu
8,239
735
524
3,152
9,284
7,735
78
1,444
7,840
30,159
0
L
Ao Kuang
Observant-_-
Ao Kuang
10,507
996
70
9,746
19,960
11,926
525
1,584
17,546
65,009
0
W
16,449
4,158
0
3,273
10,405
3,457
525
407
9,998
89,443
518
L
Cu Chulainn
Wrath--5thSin
Cu Chulainn
4,179
620
0
6,283
18,582
6,318
0
5,153
13,381
0
60,668
L
Xing Tian
highaz
Xing Tian
3,661
367
0
4,663
17,271
13,990
0
6,584
10,687
19,379
742
W
Xbalanque
mustinator
Xbalanque
8,085
3,977
0
2,572
11,733
4,050
645
768
10,965
0
84,813
W
Awilix
noZ888
Awilix
14,941
6,355
0
1,896
14,428
6,726
363
1,515
12,913
0
84,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
50,912
503
Minions Killed
575
0
Camps Cleared
0
1,623,180
Distance Traveled
1,762,410
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,992
588
180
11
0
315,977
6
L
Medusa
9,604
565
100
6
0
342,422
2
W
Bellona
9,820
578
110
6
0
311,568
0
W
Cthulhu
9,614
566
31
2
0
373,999
3
L
Ao Kuang
9,941
585
104
6
0
311,183
4
W
Nu Wa
10,544
620
157
9
0
326,002
0
L
Cu Chulainn
7,983
470
93
5
0
364,870
4
L
Xing Tian
7,281
428
26
2
0
288,728
1
W
Xbalanque
9,652
568
165
10
0
326,800
0
W
Awilix
11,282
664
112
7
0
424,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role