Player Matchup

Freya
Freya
 
Freya
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alexismtz0916
Cthulhu
Level 108
God Stats
23W - 27L
1,540 SR
Queue Stats
233W - 257L
1,421 Elo+
Party 2
Hades
Hades
GUROGTZ
Hades
Level 148
God Stats
13W - 11L
1,452 SR
Queue Stats
363W - 378L
1,438 Elo+
Party 2
Persephone
Persephone
Isaacatom7
Persephone
Level 98
God Stats
18W - 15L
1,527 SR
Queue Stats
363W - 388L
1,483 Elo+
Party 2
Janus
Janus
dayitozero
Janus
Level 157
God Stats
18W - 34L
1,390 SR
Queue Stats
529W - 540L
1,481 Elo+
Party 2
Team Averages
Level 139
1,482 SR
1,464 Elo+

VS

Team Averages
Level 108
1,557 SR
1,512 Elo+
Danzaburou
Danzaburou
Charpaw
Danzaburou
Level 153
God Stats
100W - 51L
1,662 SR
Queue Stats
176W - 154L
1,495 Elo+
Solo
Mercury
Mercury
Jairyayo123
Mercury
Level 94
God Stats
39W - 26L
1,583 SR
Queue Stats
233W - 211L
1,506 Elo+
Party 1
Achilles
Achilles
KRnitAsada
Achilles
Level 18
God Stats
0W - 3L
1,332 SR
Queue Stats
10W - 19L
1,431 Elo+
Party 1
Hera
Hera
MiiguelRiicardo
Hera
Level 155
God Stats
1W - 1L
1,449 SR
Queue Stats
48W - 42L
1,569 Elo+
Solo
Charybdis
Charybdis
marakas1225
Charybdis
Level 119
God Stats
9W - 10L
1,756 SR
Queue Stats
163W - 145L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
6 / 0 / 5
7,706
593
11,196
7,527
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
12
4 / 2 / 6
7,749
596
8,731
11,448
9,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
GUROGTZ
Hades
12
0 / 2 / 4
6,415
493
7,480
11,231
7,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Isaacatom7
Persephone
12
0 / 3 / 0
6,412
493
1,635
6,724
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
13
4 / 1 / 0
7,392
569
5,190
6,292
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Charpaw
Danzaburou
12
1 / 1 / 2
7,300
562
6,920
9,813
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Mercury
Jairyayo123
Mercury
11
2 / 4 / 3
6,171
475
4,583
9,801
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
KRnitAsada
Achilles
11
3 / 3 / 1
6,165
474
7,577
15,959
10,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 3
6,805
523
3,925
5,753
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
marakas1225
Charybdis
12
1 / 3 / 1
6,058
466
4,695
7,727
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
8
8
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
0
5
8.5
W
Cthulhu
4
2
6
3.5
L
Danzaburou
Charpaw
Danzaburou
1
1
2
2
W
Hades
GUROGTZ
Hades
0
2
4
1
W
Persephone
Isaacatom7
Persephone
0
3
0
0
L
Mercury
Jairyayo123
Mercury
2
4
3
0.88
L
Achilles
KRnitAsada
Achilles
3
3
1
1.17
L
1
3
3
0.83
W
Janus
4
1
0
4
L
Charybdis
marakas1225
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,232
Damage
27,700
43,222
Taken
49,053
23,835
Mitigated
23,607
14,064
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,196
3,311
0
3,550
7,527
3,246
0
0
7,527
38,879
1,649
W
Cthulhu
8,731
337
246
1,882
11,448
9,677
0
773
10,675
41,589
1,797
L
Danzaburou
Charpaw
Danzaburou
6,920
1,554
0
2,156
9,813
6,109
467
7,234
2,497
0
51,599
W
Hades
GUROGTZ
Hades
7,480
0
0
4,925
11,231
7,043
0
410
10,821
45,701
0
W
Persephone
Isaacatom7
Persephone
1,635
113
0
1,723
6,724
1,779
0
818
5,888
43,121
245
L
Mercury
Jairyayo123
Mercury
4,583
2,765
0
955
9,801
3,121
0
5,763
3,799
0
29,489
L
Achilles
KRnitAsada
Achilles
7,577
1,034
0
3,005
15,959
10,173
0
10,327
4,987
0
29,422
L
3,925
714
0
1,265
5,753
1,830
0
4,255
1,362
45,819
1,817
W
Janus
5,190
213
0
1,738
6,292
2,090
0
1,688
4,604
55,303
834
L
Charybdis
marakas1225
Charybdis
4,695
2,348
0
2,411
7,727
2,374
0
5,127
2,508
0
37,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
32,499
397
Minions Killed
319
0
Camps Cleared
0
1,350,365
Distance Traveled
1,325,833
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,706
593
65
5
0
276,599
4
W
Cthulhu
7,749
596
72
6
0
284,362
0
L
Danzaburou
7,300
562
82
6
0
229,543
0
W
Hades
6,415
493
79
6
0
264,101
4
W
Persephone
6,412
493
85
7
0
244,925
2
L
Mercury
6,171
475
58
4
0
316,815
0
L
Achilles
6,165
474
26
2
0
279,366
0
L
Hera
6,805
523
94
7
0
271,859
0
W
Janus
7,392
569
96
7
0
280,378
3
L
Charybdis
6,058
466
59
5
0
228,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role