Player Matchup

Sylvanus
Sylvanus
AGAnubis
Sylvanus
Level 155
God Stats
3W - 0L
1,684 SR
Queue Stats
492W - 481L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
Fraggr
Xbalanque
Level 107
God Stats
9W - 5L
1,656 SR
Queue Stats
216W - 180L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
LGsus CR
Nu Wa
Level 144
God Stats
10W - 7L
1,522 SR
Queue Stats
26W - 17L
1,574 Elo+
Solo
Team Averages
Level 135
1,621 SR
1,567 Elo+

VS

Team Averages
Level 70
1,535 SR
1,456 Elo+
Ah Puch
Ah Puch
AmenhotepIV25
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,278 Elo+
Solo
Lancelot
Lancelot
SirChristoph3r
Lancelot
Level 28
God Stats
82W - 67L
1,593 SR
Queue Stats
82W - 69L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
l-X-Lion-l
Kuzenbo
Level 113
God Stats
92W - 112L
1,513 SR
Queue Stats
198W - 205L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGAnubis
Sylvanus
20
2 / 0 / 11
12,511
782
7,944
15,484
15,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Fraggr
Xbalanque
20
8 / 1 / 4
14,093
881
23,619
18,547
9,014
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
LGsus CR
Nu Wa
20
5 / 1 / 8
13,824
864
14,601
8,055
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
0 / 3 / 2
11,561
723
12,432
13,214
4,230
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
17
2 / 5 / 0
11,682
730
10,328
15,982
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
l-X-Lion-l
Kuzenbo
17
0 / 7 / 0
10,768
673
10,279
23,232
25,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
2
2
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AGAnubis
Sylvanus
2
0
11
7.5
L
Ah Puch
0
3
2
0.33
W
Xbalanque
Fraggr
Xbalanque
8
1
4
10
W
Nu Wa
LGsus CR
Nu Wa
5
1
8
9
L
Lancelot
2
5
0
0.4
L
Kuzenbo
l-X-Lion-l
Kuzenbo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,164
Damage
33,039
42,086
Taken
52,428
27,295
Mitigated
34,785
22,424
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AGAnubis
Sylvanus
7,944
866
6,966
6,843
15,484
15,043
378
8,095
6,973
18,452
2,232
L
Ah Puch
12,432
50
0
2,347
13,214
4,230
0
5,420
7,675
60,949
0
W
Xbalanque
Fraggr
Xbalanque
23,619
13,868
0
7,218
18,547
9,014
3,342
9,076
8,930
0
88,040
W
Nu Wa
LGsus CR
Nu Wa
14,601
4,078
0
1,397
8,055
3,238
598
3,830
3,692
64,583
1,049
L
Lancelot
10,328
1,386
0
1,615
15,982
5,348
0
7,010
8,896
0
52,053
L
Kuzenbo
l-X-Lion-l
Kuzenbo
10,279
2,711
0
5,408
23,232
25,207
45
9,639
13,466
38,352
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
34,011
264
Minions Killed
245
0
Camps Cleared
0
866,590
Distance Traveled
856,736
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,511
782
37
2
0
290,708
0
L
Ah Puch
11,561
723
125
8
0
282,237
0
W
Xbalanque
14,093
881
154
10
0
294,622
0
W
Nu Wa
13,824
864
73
5
0
281,260
0
L
Lancelot
11,682
730
74
5
0
322,436
6
L
Kuzenbo
10,768
673
46
3
0
252,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role