Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Its Aiketsu
Kukulkan
Level 120
God Stats
1W - 4L
1,502 SR
Queue Stats
220W - 213L
1,511 Elo+
Solo
Cernunnos
Cernunnos
WarbanOP
Cernunnos
Level 48
God Stats
1W - 3L
1,721 SR
Queue Stats
13W - 17L
1,462 Elo+
Solo
Team Averages
Level 108
1,574 SR
1,491 Elo+

VS

Team Averages
Level 143
1,512 SR
1,450 Elo+
Xing Tian
Xing Tian
Feohektor11
Xing Tian
Level 157
God Stats
27W - 18L
1,637 SR
Queue Stats
897W - 972L
1,494 Elo+
Solo
Ra
Ra
Johhnyyy94
Ra
Level 122
God Stats
837W - 844L
1,505 SR
Queue Stats
843W - 854L
1,435 Elo+
Solo
Ullr
Ullr
bbbuuka
Ullr
Level 149
God Stats
36W - 52L
1,393 SR
Queue Stats
531W - 611L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 3 / 3
8,015
729
6,571
16,967
15,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kukulkan
Its Aiketsu
Kukulkan
15
2 / 2 / 1
8,930
812
7,297
5,758
1,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
WarbanOP
Cernunnos
13
1 / 3 / 1
7,896
718
5,907
8,391
2,870
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Feohektor11
Xing Tian
15
3 / 1 / 3
9,403
855
8,726
12,565
9,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
4 / 2 / 3
9,613
874
8,496
6,766
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
bbbuuka
Ullr
13
1 / 1 / 3
8,000
727
4,931
6,202
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
8
8
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
3
0.83
W
Xing Tian
Feohektor11
Xing Tian
3
1
3
4.5
L
Kukulkan
Its Aiketsu
Kukulkan
2
2
1
1.25
W
4
2
3
2.75
L
Cernunnos
WarbanOP
Cernunnos
1
3
1
0.5
W
Ullr
bbbuuka
Ullr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,775
Damage
22,153
31,116
Taken
25,533
20,170
Mitigated
13,219
3,849
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,571
515
0
1,769
16,967
15,373
26
8,029
7,386
12,187
2,223
W
Xing Tian
Feohektor11
Xing Tian
8,726
594
0
2,416
12,565
9,904
218
5,703
6,734
21,083
1,794
L
Kukulkan
Its Aiketsu
Kukulkan
7,297
642
0
494
5,758
1,927
16
2,364
3,029
36,650
0
W
8,496
363
769
3,485
6,766
1,855
326
4,141
2,625
29,750
632
L
Cernunnos
WarbanOP
Cernunnos
5,907
3,388
0
1,586
8,391
2,870
0
3,593
4,424
0
25,946
W
Ullr
bbbuuka
Ullr
4,931
1,908
0
623
6,202
1,460
1,052
3,292
2,821
0
16,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
27,016
139
Minions Killed
108
0
Camps Cleared
0
587,348
Distance Traveled
611,824
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,015
729
30
3
0
200,277
1
W
Xing Tian
9,403
855
37
3
0
210,457
0
L
Kukulkan
8,930
812
63
6
0
204,554
2
W
Ra
9,613
874
50
5
0
225,502
5
L
Cernunnos
7,896
718
46
4
0
182,517
0
W
Ullr
8,000
727
21
2
0
175,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role