Player Matchup

Nike
Nike
 
Nike
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HiDeRevol
Sol
Level 116
God Stats
1W - 2L
1,426 SR
Queue Stats
99W - 117L
1,416 Elo+
Party 2
Vulcan
Vulcan
Lonely_Two
Vulcan
Level 49
God Stats
0W - 3L
1,250 SR
Queue Stats
61W - 73L
1,463 Elo+
Party 1
Agni
Agni
TheBestPain
Agni
Level 171
God Stats
10W - 8L
1,458 SR
Queue Stats
435W - 457L
1,581 Elo+
Party 2
Horus
Horus
xxpadixx3
Horus
Level 157
God Stats
3W - 6L
1,390 SR
Queue Stats
462W - 484L
1,448 Elo+
Party 1
Team Averages
Level 131
1,405 SR
1,482 Elo+

VS

Team Averages
Level 151
1,468 SR
1,485 Elo+
Tiamat
Tiamat
Izanamipamuk
Tiamat
Level 146
God Stats
2W - 5L
1,192 SR
Queue Stats
196W - 186L
1,530 Elo+
Solo
Charybdis
Charybdis
S3rusia
Charybdis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
289W - 277L
1,574 Elo+
Solo
Athena
Athena
Stoned8
Athena
Level 158
God Stats
35W - 22L
1,544 SR
Queue Stats
1,320W - 1,382L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
mMADALINn
Kuzenbo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,463 Elo+
Solo
Guan Yu
Guan Yu
nbfgb
Guan Yu
Level 137
God Stats
6W - 1L
1,606 SR
Queue Stats
677W - 720L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
3
0 / 1 / 1
2,945
295
0
791
194
13
1 / 6 / 4
7,382
738
12,664
11,501
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Lonely_Two
Vulcan
15
0 / 4 / 7
7,572
757
9,436
6,919
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 3
9,963
996
15,828
10,249
4,231
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xxpadixx3
Horus
15
4 / 7 / 6
8,705
871
9,785
20,144
13,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 1 / 15
10,330
1,033
10,828
13,672
8,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Charybdis
S3rusia
Charybdis
15
6 / 3 / 4
9,553
955
11,606
5,561
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Stoned8
Athena
16
3 / 2 / 11
9,191
919
6,798
17,526
16,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
mMADALINn
Kuzenbo
15
3 / 3 / 15
9,631
963
7,513
14,271
16,184
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
nbfgb
Guan Yu
16
6 / 3 / 11
10,915
1,092
8,804
21,679
15,140
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
11
Kills
23
23
Deaths
12
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
1
0.5
L
1
6
4
0.5
W
Tiamat
5
1
15
12.5
L
Vulcan
Lonely_Two
Vulcan
0
4
7
0.88
W
Charybdis
S3rusia
Charybdis
6
3
4
2.67
W
Athena
Stoned8
Athena
3
2
11
4.25
L
6
5
3
1.5
W
Kuzenbo
mMADALINn
Kuzenbo
3
3
15
3.5
W
Guan Yu
nbfgb
Guan Yu
6
3
11
3.83
L
Horus
xxpadixx3
Horus
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
45,549
49,604
Taken
72,709
24,353
Mitigated
59,554
13,184
Healing
41,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
0
0
0
0
791
194
0
773
18
0
0
L
12,664
4,660
125
2,216
11,501
4,056
0
6,549
4,952
23,378
624
W
Tiamat
10,828
1,659
1,773
2,451
13,672
8,992
1,209
8,149
5,307
28,449
909
L
Vulcan
Lonely_Two
Vulcan
9,436
107
193
16
6,919
2,630
0
4,000
2,919
20,331
0
W
Charybdis
S3rusia
Charybdis
11,606
6,227
0
394
5,561
2,329
4,624
3,503
1,984
0
26,717
W
Athena
Stoned8
Athena
6,798
1,953
201
2,391
17,526
16,909
13
8,063
9,077
15,450
0
L
15,828
1,125
124
2,482
10,249
4,231
0
5,278
4,971
26,909
457
W
Kuzenbo
mMADALINn
Kuzenbo
7,513
2,552
2,024
2,581
14,271
16,184
421
7,900
6,068
11,171
0
W
Guan Yu
nbfgb
Guan Yu
8,804
1,570
16,331
12,873
21,679
15,140
555
8,374
12,963
0
19,644
L
Horus
xxpadixx3
Horus
9,785
3,729
1,936
6,092
20,144
13,242
0
8,068
12,076
0
18,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
49,620
102
Minions Killed
123
0
Camps Cleared
0
678,782
Distance Traveled
996,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
2,945
295
0
0
0
0
0
L
Sol
7,382
738
17
2
0
159,389
0
W
Tiamat
10,330
1,033
40
4
0
211,488
0
L
Vulcan
7,572
757
35
4
0
172,132
0
W
Charybdis
9,553
955
43
4
0
155,957
0
W
Athena
9,191
919
11
1
0
173,216
0
L
Agni
9,963
996
34
3
0
186,245
0
W
Kuzenbo
9,631
963
11
1
0
220,382
0
W
Guan Yu
10,915
1,092
18
2
0
235,418
0
L
Horus
8,705
871
16
2
0
161,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role