Player Matchup

Ullr
Ullr
Almir0202
Ullr
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 66L
1,512 Elo+
Party 1
Surtr
Surtr
BigOunce75
Surtr
Level 76
God Stats
1W - 5L
1,248 SR
Queue Stats
61W - 58L
1,523 Elo+
Party 2
Janus
Janus
Josedub
Janus
Level 45
God Stats
21W - 20L
1,613 SR
Queue Stats
88W - 77L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
ll sento ll
Nu Wa
Level 128
God Stats
10W - 7L
1,684 SR
Queue Stats
140W - 148L
1,525 Elo+
Party 2
Thanatos
Thanatos
quarterZX
Thanatos
Level 107
God Stats
6W - 6L
1,627 SR
Queue Stats
116W - 105L
1,557 Elo+
Party 2
Team Averages
Level 102
1,535 SR
1,524 Elo+

VS

Team Averages
Level 136
1,538 SR
1,546 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
TheJoopse
Ra
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 60L
1,556 Elo+
Party 3
Baron Samedi
Baron Samedi
comanderC
Baron Samedi
Level 124
God Stats
3W - 2L
1,672 SR
Queue Stats
102W - 102L
1,481 Elo+
Solo
Mulan
Mulan
fightend
Mulan
Level 147
God Stats
2W - 1L
1,520 SR
Queue Stats
49W - 46L
1,594 Elo+
Party 3
Thor
Thor
thehunter5
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 2 / 2
5,014
456
3,844
7,443
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
10
2 / 4 / 2
6,651
605
6,864
10,837
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Janus
Josedub
Janus
11
3 / 4 / 0
6,411
583
4,998
5,425
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 1
5,088
463
4,606
9,190
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Thanatos
quarterZX
Thanatos
11
2 / 3 / 2
5,835
530
3,980
7,804
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 4
6,361
578
5,289
5,966
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

12
3 / 1 / 2
6,784
617
2,700
4,553
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
comanderC
Baron Samedi
12
4 / 4 / 0
6,877
625
7,226
10,992
3,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
fightend
Mulan
10
7 / 1 / 2
6,152
559
9,027
7,380
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 1 / 4
6,157
560
3,994
7,125
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
18
18
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
4
4
L
Ullr
0
2
2
0.5
L
Surtr
2
4
2
0.75
L
Janus
Josedub
Janus
3
4
0
0.75
W
3
1
2
4
W
Baron Samedi
comanderC
Baron Samedi
4
4
0
1
W
Mulan
fightend
Mulan
7
1
2
8
L
1
5
1
0.3
L
Thanatos
quarterZX
Thanatos
2
3
2
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
28,236
40,699
Taken
36,016
16,917
Mitigated
11,252
11,477
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,289
2,103
0
3,501
5,966
1,700
904
1,394
4,572
0
39,579
L
Ullr
3,844
983
0
736
7,443
2,016
0
0
7,443
0
30,032
L
Surtr
6,864
2,597
0
2,818
10,837
7,732
0
6,885
3,952
1,556
32,913
L
Janus
Josedub
Janus
4,998
147
0
119
5,425
1,644
0
1,756
3,636
36,742
696
W
2,700
526
347
1,295
4,553
1,253
0
3,044
1,265
48,495
1,215
W
Baron Samedi
comanderC
Baron Samedi
7,226
505
40
4,422
10,992
3,579
0
602
9,723
41,633
0
W
Mulan
fightend
Mulan
9,027
1,464
0
1,960
7,380
2,786
660
2,658
4,688
0
33,249
L
4,606
1,390
0
1,180
9,190
3,244
0
237
8,953
14,725
0
L
Thanatos
quarterZX
Thanatos
3,980
1,759
0
6,624
7,804
2,281
0
985
6,819
0
33,117
W
3,994
682
0
3,408
7,125
1,934
0
1,742
5,264
0
33,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
32,331
294
Minions Killed
339
0
Camps Cleared
0
1,072,481
Distance Traveled
1,084,719
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,361
578
72
7
0
200,223
2
L
Ullr
5,014
456
56
5
0
208,622
1
L
Surtr
6,651
605
63
6
0
185,624
1
L
Janus
6,411
583
91
8
0
225,244
3
W
Ra
6,784
617
92
8
0
234,250
0
W
Baron Samedi
6,877
625
81
7
0
173,575
0
W
Mulan
6,152
559
31
3
0
227,461
2
L
Nu Wa
5,088
463
25
2
0
200,184
1
L
Thanatos
5,835
530
59
5
0
252,807
2
W
Thor
6,157
560
63
6
0
249,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role