Player Matchup

King Arthur
King Arthur
DerpKun
King Arthur
Level 125
God Stats
7W - 9L
1,496 SR
Queue Stats
237W - 217L
1,586 Elo+
Party 2
Freya
Freya
Nimical
Freya
Level 156
God Stats
0W - 2L
1,729 SR
Queue Stats
97W - 93L
1,532 Elo+
Party 1
Hercules
Hercules
Texap
Hercules
Level 144
God Stats
17W - 18L
1,642 SR
Queue Stats
620W - 567L
1,479 Elo+
Solo
Thanatos
Thanatos
ignZefor
Thanatos
Level 103
God Stats
47W - 38L
1,601 SR
Queue Stats
74W - 61L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
lvbirdvl
Baron Samedi
Level 25
God Stats
0W - 2L
1,576 SR
Queue Stats
24W - 18L
1,411 Elo+
Party 1
Team Averages
Level 111
1,609 SR
1,517 Elo+

VS

Team Averages
Level 146
1,523 SR
1,523 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
B4nVan
Nike
Level 147
God Stats
5W - 0L
1,738 SR
Queue Stats
20W - 9L
1,518 Elo+
Solo
Cerberus
Cerberus
OrpheusYAWAH
Cerberus
Level 133
God Stats
14W - 13L
1,337 SR
Queue Stats
184W - 178L
1,547 Elo+
Solo
Heimdallr
Heimdallr
SinuousRicky117
Heimdallr
Level 180
God Stats
2W - 3L
1,446 SR
Queue Stats
190W - 176L
1,485 Elo+
Solo
Poseidon
Poseidon
TheSimpleBagel
Poseidon
Level 110
God Stats
25W - 18L
1,596 SR
Queue Stats
826W - 703L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerpKun
King Arthur
12
1 / 4 / 1
6,842
622
9,038
12,104
9,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
Nimical
Freya
10
2 / 2 / 0
5,674
516
4,175
9,271
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Texap
Hercules
10
0 / 1 / 2
6,044
549
5,173
10,839
6,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ignZefor
Thanatos
12
1 / 4 / 0
5,952
541
2,463
10,710
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
lvbirdvl
Baron Samedi
10
0 / 4 / 0
5,294
481
1,441
7,133
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 4
6,386
581
5,193
7,341
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
B4nVan
Nike
13
4 / 2 / 2
7,102
646
7,668
11,923
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
OrpheusYAWAH
Cerberus
10
1 / 1 / 2
6,257
569
5,016
9,382
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heimdallr
SinuousRicky117
Heimdallr
11
1 / 1 / 1
5,759
524
6,759
5,337
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
14
7 / 0 / 0
8,211
746
7,478
3,651
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
15
15
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
4
4
W
Nike
B4nVan
Nike
4
2
2
2.5
L
King Arthur
DerpKun
King Arthur
1
4
1
0.38
L
Freya
Nimical
Freya
2
2
0
1
W
Cerberus
OrpheusYAWAH
Cerberus
1
1
2
2
W
Heimdallr
SinuousRicky117
Heimdallr
1
1
1
1.5
L
Hercules
Texap
Hercules
0
1
2
1
W
Poseidon
7
0
0
7
L
Thanatos
ignZefor
Thanatos
1
4
0
0.25
L
Baron Samedi
lvbirdvl
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,290
Damage
32,114
50,057
Taken
37,634
25,746
Mitigated
21,478
18,106
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,193
993
0
3,580
7,341
3,010
0
333
7,008
36,900
0
W
Nike
B4nVan
Nike
7,668
1,219
0
2,606
11,923
9,010
0
0
11,923
0
44,190
L
King Arthur
DerpKun
King Arthur
9,038
1,334
0
1,490
12,104
9,156
0
975
10,426
0
49,742
L
Freya
Nimical
Freya
4,175
1,743
0
4,444
9,271
2,963
0
4,455
4,816
38,872
3,001
W
Cerberus
OrpheusYAWAH
Cerberus
5,016
606
0
4,928
9,382
6,257
0
2,416
6,966
24,101
0
W
Heimdallr
SinuousRicky117
Heimdallr
6,759
3,218
0
1,922
5,337
1,988
32
1,369
3,968
0
45,835
L
Hercules
Texap
Hercules
5,173
1,556
0
4,845
10,839
6,934
0
3,066
7,773
0
19,633
W
Poseidon
7,478
1,536
0
624
3,651
1,213
340
1,441
2,210
64,622
2,117
L
Thanatos
ignZefor
Thanatos
2,463
388
0
5,946
10,710
3,537
0
3,959
6,676
0
47,603
L
Baron Samedi
lvbirdvl
Baron Samedi
1,441
50
0
1,381
7,133
3,156
0
5,197
1,936
29,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
33,715
333
Minions Killed
409
0
Camps Cleared
0
1,174,035
Distance Traveled
1,206,474
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,386
581
70
6
0
265,394
0
W
Nike
7,102
646
83
8
0
227,884
2
L
King Arthur
6,842
622
94
9
0
225,121
0
L
Freya
5,674
516
86
8
0
261,320
0
W
Cerberus
6,257
569
54
5
0
236,280
2
W
Heimdallr
5,759
524
79
7
0
213,118
0
L
Hercules
6,044
549
28
3
0
242,497
0
W
Poseidon
8,211
746
123
11
0
263,798
4
L
Thanatos
5,952
541
80
7
0
231,733
0
L
Baron Samedi
5,294
481
45
4
0
213,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role