Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bubbaj___
Mercury
Level 127
God Stats
3W - 3L
1,164 SR
Queue Stats
81W - 62L
1,584 Elo+
Solo
Sylvanus
Sylvanus
SIRFATLOUIE
Sylvanus
Level 88
God Stats
3W - 0L
1,863 SR
Queue Stats
151W - 153L
1,436 Elo+
Solo
Anhur
Anhur
alvines
Anhur
Level 158
God Stats
8W - 8L
1,637 SR
Queue Stats
189W - 190L
1,489 Elo+
Solo
Team Averages
Level 124
1,533 SR
1,502 Elo+

VS

Team Averages
Level 122
1,593 SR
1,569 Elo+
Khepri
Khepri
 
Khepri
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BrainDead__6
Ah Puch
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 49L
1,571 Elo+
Party 1
Erlang Shen
Erlang Shen
ChaseMor2000
Erlang Shen
Level 138
God Stats
7W - 8L
1,652 SR
Queue Stats
24W - 23L
1,566 Elo+
Solo
Danzaburou
Danzaburou
LilShifu
Danzaburou
Level 7
God Stats
4W - 3L
1,715 SR
Queue Stats
21W - 18L
1,654 Elo+
Party 1
Thanatos
Thanatos
TheAce04
Thanatos
Level 136
God Stats
7W - 6L
1,600 SR
Queue Stats
120W - 118L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 1 / 2
4,789
798
1,855
3,904
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Anubis
 
Anubis
8
2 / 1 / 5
4,778
796
3,348
3,782
1,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
Bubbaj___
Mercury
8
6 / 0 / 2
4,824
804
2,603
3,549
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
SIRFATLOUIE
Sylvanus
7
0 / 3 / 4
3,691
615
3,258
5,696
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
alvines
Anhur
7
2 / 0 / 2
4,101
684
3,091
3,937
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 2 / 2
3,588
598
1,318
5,779
1,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
BrainDead__6
Ah Puch
6
0 / 3 / 0
3,551
592
1,789
3,162
372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ChaseMor2000
Erlang Shen
4
1 / 3 / 0
3,433
572
1,306
3,822
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LilShifu
Danzaburou
7
2 / 1 / 1
4,182
697
4,058
3,179
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
TheAce04
Thanatos
6
2 / 3 / 0
3,718
620
2,866
5,360
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
5
5
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
2
3
W
Anubis
 
Anubis
2
1
5
4.5
L
Khepri
 
Khepri
0
2
2
0.5
L
Ah Puch
BrainDead__6
Ah Puch
0
3
0
0
W
Mercury
Bubbaj___
Mercury
6
0
2
7
L
Erlang Shen
ChaseMor2000
Erlang Shen
1
3
0
0.33
L
Danzaburou
LilShifu
Danzaburou
2
1
1
2.5
W
Sylvanus
SIRFATLOUIE
Sylvanus
0
3
4
0.67
L
Thanatos
TheAce04
Thanatos
2
3
0
0.67
W
Anhur
alvines
Anhur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,155
Damage
11,337
20,868
Taken
21,302
6,560
Mitigated
5,179
6,773
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,855
338
0
224
3,904
1,271
316
0
3,904
0
25,026
W
Anubis
 
Anubis
3,348
356
0
1,882
3,782
1,365
390
709
3,073
30,381
0
L
Khepri
 
Khepri
1,318
278
735
1,583
5,779
1,278
0
1,412
4,367
7,416
0
L
Ah Puch
BrainDead__6
Ah Puch
1,789
108
0
563
3,162
372
0
1,695
1,467
13,805
0
W
Mercury
Bubbaj___
Mercury
2,603
1,162
0
347
3,549
1,062
0
437
3,112
0
19,868
L
Erlang Shen
ChaseMor2000
Erlang Shen
1,306
498
0
650
3,822
1,528
0
361
3,461
0
8,572
L
Danzaburou
LilShifu
Danzaburou
4,058
1,836
0
620
3,179
787
0
1,108
2,071
0
25,432
W
Sylvanus
SIRFATLOUIE
Sylvanus
3,258
1,065
684
1,806
5,696
1,996
0
1,068
4,628
11,670
5,609
L
Thanatos
TheAce04
Thanatos
2,866
873
0
1,996
5,360
1,214
0
1,675
3,685
0
15,135
W
Anhur
alvines
Anhur
3,091
2,006
0
1,830
3,937
866
0
893
3,044
0
19,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,183
Gold Earned
18,472
201
Minions Killed
120
0
Camps Cleared
0
643,216
Distance Traveled
597,505
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,789
798
43
7
0
131,576
0
W
Anubis
4,778
796
52
9
0
119,761
0
L
Khepri
3,588
598
3
1
0
116,198
2
L
Ah Puch
3,551
592
25
4
0
125,674
0
W
Mercury
4,824
804
39
7
0
174,051
3
L
Erlang Shen
3,433
572
12
2
0
97,359
2
L
Danzaburou
4,182
697
54
9
0
116,609
1
W
Sylvanus
3,691
615
32
5
0
109,525
0
L
Thanatos
3,718
620
26
4
0
141,665
0
W
Anhur
4,101
684
35
6
0
108,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role