Player Matchup

Khepri
Khepri
Audi0Snail
Khepri
Level 129
God Stats
4W - 7L
1,401 SR
Queue Stats
24W - 21L
1,535 Elo+
Solo
Thanatos
Thanatos
Emmanuel61117
Thanatos
Level 147
God Stats
1W - 1L
1,405 SR
Queue Stats
26W - 15L
1,594 Elo+
Solo
Mulan
Mulan
Kushislife
Mulan
Level 104
God Stats
7W - 8L
1,470 SR
Queue Stats
63W - 61L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
NoobNugget096
Baron Samedi
Level 136
God Stats
20W - 18L
1,494 SR
Queue Stats
260W - 235L
1,536 Elo+
Solo
Cupid
Cupid
OverGhoul
Cupid
Level 125
God Stats
1W - 2L
1,518 SR
Queue Stats
267W - 249L
1,534 Elo+
Solo
Team Averages
Level 128
1,458 SR
1,537 Elo+

VS

Team Averages
Level 124
1,630 SR
1,511 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Skullberg
Shiva
Level 149
God Stats
26W - 18L
1,592 SR
Queue Stats
201W - 185L
1,446 Elo+
Solo
Skadi
Skadi
V_SoMnKeY_V
Skadi
Level 139
God Stats
15W - 9L
1,700 SR
Queue Stats
123W - 110L
1,555 Elo+
Party 1
Serqet
Serqet
hiddEN_NiNjA01
Serqet
Level 106
God Stats
4W - 2L
1,743 SR
Queue Stats
110W - 111L
1,504 Elo+
Party 1
Mulan
Mulan
ikES_bACk_YT
Mulan
Level 59
God Stats
26W - 20L
1,613 SR
Queue Stats
49W - 44L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Audi0Snail
Khepri
12
0 / 3 / 6
7,285
455
5,286
11,799
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Emmanuel61117
Thanatos
13
4 / 7 / 0
7,691
481
7,839
15,455
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
11
1 / 10 / 1
7,049
441
10,878
18,677
9,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
NoobNugget096
Baron Samedi
15
2 / 4 / 1
8,222
514
7,991
11,490
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
OverGhoul
Cupid
12
1 / 3 / 1
6,969
436
4,239
11,596
4,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 2 / 6
10,500
656
14,404
13,628
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Skullberg
Shiva
16
11 / 0 / 4
10,922
683
14,344
16,886
12,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 2 / 3
7,660
479
7,955
7,742
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
7 / 1 / 6
9,312
582
7,891
13,415
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 3 / 2
7,532
471
9,967
12,290
11,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
27
27
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
6
4
L
Khepri
Audi0Snail
Khepri
0
3
6
1
L
Thanatos
Emmanuel61117
Thanatos
4
7
0
0.57
L
Mulan
1
10
1
0.15
L
Baron Samedi
NoobNugget096
Baron Samedi
2
4
1
0.63
L
Cupid
OverGhoul
Cupid
1
3
1
0.5
W
Shiva
Skullberg
Shiva
11
0
4
13
W
1
2
3
1.25
W
7
1
6
10
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,233
Damage
54,561
69,017
Taken
63,961
36,274
Mitigated
40,286
24,871
Healing
21,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,404
1,103
0
8,026
13,628
8,109
416
7,185
5,585
82,929
3,347
L
Khepri
Audi0Snail
Khepri
5,286
675
110
2,467
11,799
11,020
0
1,660
10,139
23,045
0
L
Thanatos
Emmanuel61117
Thanatos
7,839
1,841
0
7,830
15,455
5,810
0
626
14,464
0
57,797
L
Mulan
10,878
2,096
0
4,185
18,677
9,968
0
1,775
16,556
0
41,200
L
Baron Samedi
NoobNugget096
Baron Samedi
7,991
142
0
3,642
11,490
4,588
196
9,253
2,237
56,679
0
L
Cupid
OverGhoul
Cupid
4,239
1,705
740
5,897
11,596
4,888
0
1,090
10,402
0
49,820
W
Shiva
Skullberg
Shiva
14,344
2,939
250
6,182
16,886
12,476
11
79
16,807
0
69,340
W
7,955
2,637
0
1,509
7,742
2,493
355
1,727
6,015
0
52,414
W
7,891
2,571
0
2,205
13,415
5,714
0
596
12,771
0
75,656
W
9,967
1,809
0
2,833
12,290
11,494
0
2,784
9,506
661
35,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
45,926
383
Minions Killed
507
0
Camps Cleared
0
1,483,194
Distance Traveled
1,654,084
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,500
656
149
9
0
332,117
0
L
Khepri
7,285
455
23
1
0
290,942
2
L
Thanatos
7,691
481
87
5
0
338,155
0
L
Mulan
7,049
441
62
4
0
264,874
6
L
Baron Samedi
8,222
514
116
7
0
305,714
6
L
Cupid
6,969
436
95
6
0
283,509
0
W
Shiva
10,922
683
122
8
0
327,498
2
W
Skadi
7,660
479
82
5
0
292,928
3
W
Serqet
9,312
582
103
6
0
376,957
4
W
Mulan
7,532
471
51
3
0
324,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role