Player Matchup

Cerberus
Cerberus
JiLLK66
Cerberus
Level 325
God Stats
10W - 10L
1,512 SR
Queue Stats
1,643W - 1,602L
1,586 Elo+
Party 1
Ra
Ra
KDawggg
Ra
Level 189
God Stats
15W - 3L
1,597 SR
Queue Stats
680W - 387L
1,583 Elo+
Party 1
Cabrakan
Cabrakan
KamiSama神様
Cabrakan
Level 157
God Stats
5W - 2L
1,388 SR
Queue Stats
271W - 272L
1,467 Elo+
Party 1
Baba Yaga
Baba Yaga
NáhBruv
Baba Yaga
Level 156
God Stats
9W - 24L
1,211 SR
Queue Stats
829W - 850L
1,497 Elo+
Party 1
Chaac
Chaac
Teapot418
Chaac
Level 150
God Stats
17W - 7L
1,698 SR
Queue Stats
1,073W - 574L
1,591 Elo+
Party 1
Team Averages
Level 195
1,481 SR
1,545 Elo+

VS

Team Averages
Level 158
1,429 SR
1,515 Elo+
Terra
Terra
 
Terra
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BE_77
Thor
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 79L
1,532 Elo+
Solo
Atlas
Atlas
BLAcK_JacK055
Atlas
Level 156
God Stats
0W - 3L
1,229 SR
Queue Stats
569W - 563L
1,546 Elo+
Solo
Hades
Hades
mMADALINn
Hades
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,528 Elo+
Solo
Cliodhna
Cliodhna
mindless slave7
Cliodhna
Level 156
God Stats
19W - 18L
1,415 SR
Queue Stats
601W - 640L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JiLLK66
Cerberus
10
1 / 1 / 4
5,990
998
2,139
5,319
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
4 / 1 / 3
6,547
1,091
5,542
2,521
976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
10
0 / 1 / 5
5,517
920
1,903
3,655
3,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
NáhBruv
Baba Yaga
11
3 / 0 / 6
6,327
1,055
4,604
2,125
1,027
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Teapot418
Chaac
12
2 / 0 / 8
6,452
1,075
9,103
5,609
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 3
5,249
875
2,670
6,295
5,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
BE_77
Thor
10
2 / 2 / 1
5,412
902
2,028
4,479
1,689
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 1 / 3
4,996
833
3,487
4,843
4,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
mMADALINn
Hades
10
1 / 3 / 2
5,172
862
2,883
4,240
2,209
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
9
0 / 2 / 3
5,184
864
2,814
6,856
3,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
10
Kills
3
3
Deaths
10
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
L
Thor
BE_77
Thor
2
2
1
1.25
L
0
1
3
1.5
W
Cerberus
JiLLK66
Cerberus
1
1
4
3
W
4
1
3
5.5
W
Cabrakan
0
1
5
2.5
W
Baba Yaga
NáhBruv
Baba Yaga
3
0
6
6
W
Chaac
Teapot418
Chaac
2
0
8
6
L
Hades
mMADALINn
Hades
1
3
2
0.67
L
Cliodhna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,291
Damage
13,882
19,229
Taken
26,713
13,640
Mitigated
16,933
11,539
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,670
187
2,233
2,091
6,295
5,500
0
3,016
3,225
7,037
2,109
L
Thor
BE_77
Thor
2,028
161
152
162
4,479
1,689
0
1,070
3,409
564
7,493
L
3,487
756
872
1,803
4,843
4,172
0
2,494
2,349
9,370
0
W
Cerberus
JiLLK66
Cerberus
2,139
61
326
1,584
5,319
4,287
48
2,114
3,205
3,989
0
W
5,542
485
4,074
1,294
2,521
976
0
1,576
945
16,371
0
W
Cabrakan
1,903
276
644
300
3,655
3,419
0
1,818
1,837
2,726
0
W
Baba Yaga
NáhBruv
Baba Yaga
4,604
704
0
1,262
2,125
1,027
402
1,196
929
11,115
0
W
Chaac
Teapot418
Chaac
9,103
761
0
2,055
5,609
3,931
0
2,068
3,541
0
18,713
L
Hades
mMADALINn
Hades
2,883
309
0
638
4,240
2,209
0
2,141
2,054
5,918
0
L
Cliodhna
2,814
183
0
1,671
6,856
3,363
0
5,260
1,488
0
5,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,833
Gold Earned
26,013
73
Minions Killed
44
0
Camps Cleared
0
573,534
Distance Traveled
526,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,249
875
9
2
0
104,078
0
L
Thor
5,412
902
15
3
0
70,540
0
L
Atlas
4,996
833
8
1
0
116,472
0
W
Cerberus
5,990
998
6
1
0
87,820
0
W
Ra
6,547
1,091
28
5
0
112,285
0
W
Cabrakan
5,517
920
3
1
0
113,329
0
W
Baba Yaga
6,327
1,055
17
3
0
148,411
0
W
Chaac
6,452
1,075
19
3
0
111,689
0
L
Hades
5,172
862
9
2
0
104,571
0
L
Cliodhna
5,184
864
3
1
0
131,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role