Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Nuggëts
Surtr
Level 125
God Stats
0W - 3L
1,254 SR
Queue Stats
50W - 57L
1,562 Elo+
Party 2
Ix Chel
Ix Chel
Riväl
Ix Chel
Level 128
God Stats
3W - 10L
1,484 SR
Queue Stats
104W - 112L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
WhaleJesus
Jormungandr
Level 84
God Stats
0W - 1L
1,282 SR
Queue Stats
8W - 9L
1,415 Elo+
Solo
Ullr
Ullr
Yukimaruⓤ
Ullr
Level 186
God Stats
5W - 6L
1,520 SR
Queue Stats
67W - 99L
1,431 Elo+
Party 2
Team Averages
Level 148
1,408 SR
1,486 Elo+

VS

Team Averages
Level 194
1,597 SR
1,566 Elo+
Cerberus
Cerberus
Ashdar
Cerberus
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 126L
1,538 Elo+
Party 1
Bakasura
Bakasura
JayyR
Bakasura
Level 204
God Stats
4W - 2L
1,613 SR
Queue Stats
78W - 72L
1,581 Elo+
Party 1
The Morrigan
The Morrigan
LusFoxglove
The Morrigan
Level 210
God Stats
6W - 3L
1,707 SR
Queue Stats
128W - 122L
1,542 Elo+
Party 1
Rama
Rama
Theves
Rama
Level 159
God Stats
10W - 10L
1,541 SR
Queue Stats
370W - 331L
1,570 Elo+
Solo
Janus
Janus
ubayea00
Janus
Level 216
God Stats
3W - 2L
1,625 SR
Queue Stats
67W - 61L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 0 / 0
2,452
490
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Surtr
Nuggëts
Surtr
6
1 / 2 / 0
3,492
698
3,101
4,546
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ix Chel
Riväl
Ix Chel
8
1 / 1 / 0
3,856
771
1,481
2,750
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
WhaleJesus
Jormungandr
6
1 / 1 / 1
3,730
746
1,282
3,169
1,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 0
3,492
698
1,808
2,097
451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ashdar
Cerberus
6
0 / 1 / 0
3,453
691
1,076
3,230
1,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
JayyR
Bakasura
6
0 / 1 / 1
3,472
694
1,493
4,138
1,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
LusFoxglove
The Morrigan
7
4 / 1 / 0
4,114
823
2,232
2,863
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
Theves
Rama
6
0 / 0 / 2
3,437
687
822
2,107
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
ubayea00
Janus
8
1 / 1 / 0
4,024
805
667
2,739
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Cerberus
Ashdar
Cerberus
0
1
0
0
W
Bakasura
JayyR
Bakasura
0
1
1
0.5
W
The Morrigan
LusFoxglove
The Morrigan
4
1
0
4
L
Surtr
Nuggëts
Surtr
1
2
0
0.5
L
Ix Chel
Riväl
Ix Chel
1
1
0
1
W
Rama
Theves
Rama
0
0
2
1
L
Jormungandr
WhaleJesus
Jormungandr
1
1
1
1.5
L
1
1
0
1
W
Janus
ubayea00
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,672
Damage
6,290
12,562
Taken
15,077
4,294
Mitigated
4,721
3,786
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Ashdar
Cerberus
1,076
121
0
1,231
3,230
1,712
0
701
2,529
7,637
1,115
W
Bakasura
JayyR
Bakasura
1,493
1,195
0
2,309
4,138
1,130
0
165
3,973
0
9,993
W
The Morrigan
LusFoxglove
The Morrigan
2,232
438
0
978
2,863
737
0
381
2,442
20,492
0
L
Surtr
Nuggëts
Surtr
3,101
1,421
0
1,308
4,546
1,547
16
633
3,707
252
15,899
L
Ix Chel
Riväl
Ix Chel
1,481
340
0
1,100
2,750
692
0
1,000
1,666
19,888
1,202
W
Rama
Theves
Rama
822
718
0
1,628
2,107
465
0
276
1,831
0
19,197
L
Jormungandr
WhaleJesus
Jormungandr
1,282
592
0
1,158
3,169
1,604
0
1,313
1,766
11,355
0
L
1,808
1,096
0
220
2,097
451
1
609
1,406
0
15,335
W
Janus
ubayea00
Janus
667
157
0
1,439
2,739
677
0
1,204
1,415
24,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,022
Gold Earned
18,500
125
Minions Killed
183
0
Camps Cleared
0
448,144
Distance Traveled
513,842
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,452
490
0
0
0
0
0
W
Cerberus
3,453
691
21
4
0
109,902
0
W
Bakasura
3,472
694
31
6
0
106,803
0
W
The Morrigan
4,114
823
40
8
0
102,056
0
L
Surtr
3,492
698
20
4
0
115,777
0
L
Ix Chel
3,856
771
57
11
0
123,218
0
W
Rama
3,437
687
39
8
0
100,874
0
L
Jormungandr
3,730
746
14
3
0
106,784
1
L
Ullr
3,492
698
34
7
0
102,365
0
W
Janus
4,024
805
52
10
0
94,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role