Player Matchup

Bellona
Bellona
Flamingdoodoo
Bellona
Level 69
God Stats
3W - 2L
1,880 SR
Queue Stats
37W - 73L
1,370 Elo+
Party 2
Chang'e
Chang'e
KawaiiSpringroll
Chang'e
Level 96
God Stats
1W - 2L
1,443 SR
Queue Stats
44W - 80L
1,387 Elo+
Party 2
Thanatos
Thanatos
McJiggleSack
Thanatos
Level 62
God Stats
3W - 4L
1,582 SR
Queue Stats
18W - 43L
1,341 Elo+
Party 2
Sobek
Sobek
OngooGablogian
Sobek
Level 40
God Stats
0W - 2L
1,358 SR
Queue Stats
28W - 60L
1,371 Elo+
Party 2
Cupid
Cupid
bigdaddypancakes
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 67L
1,399 Elo+
Party 2
Team Averages
Level 66
1,553 SR
1,374 Elo+

VS

Team Averages
Level 104
1,631 SR
1,512 Elo+
King Arthur
King Arthur
Audi0Snail
King Arthur
Level 129
God Stats
9W - 5L
1,666 SR
Queue Stats
24W - 21L
1,527 Elo+
Solo
Hades
Hades
FF Alessin
Hades
Level 86
God Stats
48W - 32L
1,543 SR
Queue Stats
379W - 390L
1,441 Elo+
Solo
Skadi
Skadi
V_SoMnKeY_V
Skadi
Level 139
God Stats
15W - 9L
1,675 SR
Queue Stats
123W - 110L
1,549 Elo+
Party 1
Serqet
Serqet
hiddEN_NiNjA01
Serqet
Level 106
God Stats
4W - 2L
1,677 SR
Queue Stats
110W - 111L
1,497 Elo+
Party 1
Mulan
Mulan
ikES_bACk_YT
Mulan
Level 59
God Stats
26W - 20L
1,597 SR
Queue Stats
49W - 44L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 5 / 1
5,168
470
3,780
11,405
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
5,055
460
3,304
7,283
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
McJiggleSack
Thanatos
12
2 / 3 / 0
5,856
532
1,721
8,625
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 0
5,106
464
2,530
12,255
7,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 0
5,527
502
2,446
4,611
1,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Audi0Snail
King Arthur
12
5 / 0 / 4
7,258
660
7,069
7,578
5,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
13
5 / 0 / 1
7,536
685
7,120
3,749
1,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 1
6,943
631
5,664
4,324
1,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 2 / 3
5,649
514
1,921
7,484
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 7
6,372
579
5,793
6,159
4,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Audi0Snail
King Arthur
5
0
4
7
W
Hades
5
0
1
5.5
L
Bellona
0
5
1
0.1
L
0
3
1
0.17
L
Thanatos
McJiggleSack
Thanatos
2
3
0
0.67
L
0
5
0
0
W
4
1
1
4.5
L
1
1
0
1
W
0
2
3
0.75
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,781
Damage
27,567
44,179
Taken
29,294
20,863
Mitigated
15,700
12,517
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Audi0Snail
King Arthur
7,069
764
0
976
7,578
5,263
0
901
6,160
0
41,309
W
Hades
7,120
439
0
2,822
3,749
1,764
507
1,979
1,770
53,307
242
L
Bellona
3,780
877
0
2,006
11,405
6,250
0
1,733
9,199
0
21,436
L
3,304
439
224
1,706
7,283
2,100
0
4,505
2,586
23,307
0
L
Thanatos
McJiggleSack
Thanatos
1,721
509
0
3,451
8,625
3,474
0
721
7,904
0
41,808
L
2,530
284
0
2,841
12,255
7,786
0
113
12,142
17,624
0
W
5,664
1,752
0
413
4,324
1,115
0
1,227
3,097
0
46,646
L
2,446
773
375
1,914
4,611
1,253
0
0
4,611
0
35,337
W
1,921
256
0
955
7,484
3,056
0
574
6,840
0
38,350
W
5,793
1,105
0
1,708
6,159
4,502
0
1,273
4,886
0
25,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
33,758
242
Minions Killed
342
0
Camps Cleared
0
1,131,632
Distance Traveled
1,173,338
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,258
660
62
6
0
218,332
3
W
Hades
7,536
685
93
8
0
222,773
2
L
Bellona
5,168
470
36
3
0
206,859
0
L
Chang'e
5,055
460
43
4
0
218,206
0
L
Thanatos
5,856
532
74
7
0
248,298
2
L
Sobek
5,106
464
22
2
0
233,743
4
W
Skadi
6,943
631
82
7
0
219,998
4
L
Cupid
5,527
502
67
6
0
224,526
0
W
Serqet
5,649
514
64
6
0
261,824
2
W
Mulan
6,372
579
41
4
0
250,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role