Player Matchup

Charybdis
Charybdis
BaltoBrown
Charybdis
Level 125
God Stats
23W - 25L
1,498 SR
Queue Stats
153W - 148L
1,476 Elo+
Party 1
Odin
Odin
RemDark333
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 235L
1,475 Elo+
Solo
Aphrodite
Aphrodite
SalemBrown
Aphrodite
Level 98
God Stats
9W - 13L
1,403 SR
Queue Stats
337W - 341L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
XO_HUNTER_XO_21
Nu Wa
Level 89
God Stats
11W - 12L
1,486 SR
Queue Stats
181W - 163L
1,397 Elo+
Party 3
Susano
Susano
savagehobo21
Susano
Level 69
God Stats
3W - 1L
1,501 SR
Queue Stats
115W - 101L
1,461 Elo+
Party 3
Team Averages
Level 98
1,478 SR
1,459 Elo+

VS

Team Averages
Level 85
1,443 SR
1,394 Elo+
Bakasura
Bakasura
APOCALYPTIC89
Bakasura
Level 78
God Stats
7W - 6L
1,535 SR
Queue Stats
87W - 95L
1,402 Elo+
Party 2
Ix Chel
Ix Chel
BlowMan856625
Ix Chel
Level 67
God Stats
3W - 3L
1,577 SR
Queue Stats
67W - 82L
1,360 Elo+
Solo
Cthulhu
Cthulhu
DougTheThug8924
Cthulhu
Level 95
God Stats
106W - 102L
1,502 SR
Queue Stats
179W - 200L
1,431 Elo+
Party 2
Surtr
Surtr
LunaLudens
Surtr
Level 117
God Stats
6W - 9L
1,288 SR
Queue Stats
182W - 193L
1,415 Elo+
Party 2
Skadi
Skadi
SKULLLEADER9955
Skadi
Level 69
God Stats
0W - 2L
1,311 SR
Queue Stats
102W - 123L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaltoBrown
Charybdis
10
2 / 1 / 5
5,637
512
5,418
7,082
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 4 / 1
5,501
500
4,176
8,964
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
SalemBrown
Aphrodite
10
6 / 1 / 2
5,981
544
5,675
7,928
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 2 / 5
6,685
608
8,973
5,364
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Susano
10
5 / 2 / 3
6,061
551
6,005
7,451
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
APOCALYPTIC89
Bakasura
10
1 / 4 / 2
5,815
529
2,937
10,659
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
8
2 / 4 / 0
5,384
489
3,468
7,324
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 5 / 1
4,939
449
5,040
8,215
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
11
5 / 2 / 0
7,064
642
7,691
10,168
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
1 / 4 / 1
5,511
501
5,274
7,735
2,043
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
10
10
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
APOCALYPTIC89
Bakasura
1
4
2
0.5
W
Charybdis
BaltoBrown
Charybdis
2
1
5
4.5
L
Ix Chel
2
4
0
0.5
L
1
5
1
0.3
L
Surtr
5
2
0
2.5
W
1
4
1
0.38
L
1
4
1
0.38
W
Aphrodite
SalemBrown
Aphrodite
6
1
2
7
W
5
2
5
3.75
W
Susano
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,247
Damage
24,410
36,789
Taken
44,101
11,422
Mitigated
18,162
13,769
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
APOCALYPTIC89
Bakasura
2,937
2,098
0
1,959
10,659
3,032
0
4,095
6,524
0
23,335
W
Charybdis
BaltoBrown
Charybdis
5,418
2,583
210
1,336
7,082
2,338
275
2,342
4,720
0
29,262
L
Ix Chel
3,468
511
50
2,562
7,324
1,622
0
3,218
4,106
26,105
710
L
5,040
0
232
680
8,215
4,744
0
2,924
4,879
19,508
0
L
Surtr
7,691
3,878
0
3,831
10,168
6,721
192
962
9,206
920
35,735
W
4,176
1,641
0
1,167
8,964
2,834
0
219
8,338
0
27,589
L
5,274
1,530
0
1,136
7,735
2,043
45
2,512
4,892
0
30,507
W
Aphrodite
SalemBrown
Aphrodite
5,675
589
2,895
4,791
7,928
2,840
198
2,698
5,230
26,895
497
W
8,973
2,486
0
1,838
5,364
1,344
659
1,907
3,036
44,658
1,325
W
Susano
6,005
1,591
0
1,532
7,451
2,066
0
1,095
5,902
0
24,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
28,713
245
Minions Killed
227
0
Camps Cleared
0
1,085,505
Distance Traveled
1,041,696
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,815
529
50
5
0
258,932
0
W
Charybdis
5,637
512
47
4
0
205,535
1
L
Ix Chel
5,384
489
53
5
0
154,255
1
L
Cthulhu
4,939
449
29
3
0
222,582
0
L
Surtr
7,064
642
50
5
0
201,021
0
W
Odin
5,501
500
53
5
0
206,694
0
L
Skadi
5,511
501
45
4
0
204,906
0
W
Aphrodite
5,981
544
38
3
0
188,547
2
W
Nu Wa
6,685
608
55
5
0
214,641
0
W
Susano
6,061
551
52
5
0
270,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role