Player Matchup

Mercury
Mercury
Dxnieltxz
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Pazuzu1500
Sylvanus
Level 105
God Stats
2W - 0L
1,780 SR
Queue Stats
140W - 137L
1,469 Elo+
Solo
Janus
Janus
nakeazul
Janus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
vSSniperv
Kukulkan
Level 81
God Stats
8W - 11L
1,484 SR
Queue Stats
374W - 341L
1,499 Elo+
Solo
Xbalanque
Xbalanque
warkdax
Xbalanque
Level 140
God Stats
1W - 1L
1,217 SR
Queue Stats
8W - 12L
1,391 Elo+
Party 1
Team Averages
Level 103
1,496 SR
1,445 Elo+

VS

Team Averages
Level 88
1,504 SR
1,507 Elo+
Sylvanus
Sylvanus
ElitexElegance
Sylvanus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 143L
1,518 Elo+
Solo
Ishtar
Ishtar
JohnnySiunami
Ishtar
Level 120
God Stats
1W - 5L
1,222 SR
Queue Stats
322W - 326L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
Rog9377
Nu Wa
Level 89
God Stats
2W - 1L
1,881 SR
Queue Stats
121W - 97L
1,539 Elo+
Party 2
Achilles
Achilles
a-fLyNiNjA
Achilles
Level 118
God Stats
8W - 4L
1,653 SR
Queue Stats
117W - 93L
1,548 Elo+
Solo
Yu Huang
Yu Huang
sG_Legenddd
Yu Huang
Level 68
God Stats
1W - 2L
1,263 SR
Queue Stats
74W - 83L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dxnieltxz
Mercury
16
9 / 3 / 11
10,603
1,060
11,931
11,650
4,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Pazuzu1500
Sylvanus
15
1 / 1 / 13
9,383
938
3,267
14,429
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
nakeazul
Janus
16
3 / 3 / 9
10,109
1,011
9,332
8,382
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
vSSniperv
Kukulkan
17
7 / 2 / 11
10,325
1,033
14,014
9,384
4,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
warkdax
Xbalanque
14
3 / 6 / 10
8,933
893
9,624
9,822
2,958
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 6 / 9
7,491
749
5,901
16,564
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 5 / 6
9,625
963
14,250
10,309
4,349
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Rog9377
Nu Wa
16
2 / 4 / 7
8,069
807
8,908
7,930
3,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
a-fLyNiNjA
Achilles
16
6 / 5 / 8
9,056
906
9,586
15,253
20,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
sG_Legenddd
Yu Huang
6
0 / 3 / 1
6,070
607
1,431
3,343
914
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
23
Kills
15
15
Deaths
23
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dxnieltxz
Mercury
9
3
11
4.83
L
Sylvanus
1
6
9
0.92
L
6
5
6
1.8
W
Sylvanus
Pazuzu1500
Sylvanus
1
1
13
7.5
L
Nu Wa
Rog9377
Nu Wa
2
4
7
1.38
L
Achilles
a-fLyNiNjA
Achilles
6
5
8
2
W
Janus
nakeazul
Janus
3
3
9
2.5
L
Yu Huang
sG_Legenddd
Yu Huang
0
3
1
0.17
W
Kukulkan
vSSniperv
Kukulkan
7
2
11
6.25
W
Xbalanque
warkdax
Xbalanque
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,168
Damage
40,076
53,667
Taken
53,399
26,380
Mitigated
42,430
24,240
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dxnieltxz
Mercury
11,931
5,149
1,837
1,918
11,650
4,861
1,753
2,396
9,101
0
22,838
L
Sylvanus
5,901
2,164
615
1,949
16,564
13,653
0
8,542
7,768
10,391
0
L
14,250
7,125
1,346
1,501
10,309
4,349
180
5,930
4,293
0
31,216
W
Sylvanus
Pazuzu1500
Sylvanus
3,267
616
8,043
7,066
14,429
11,658
334
3,524
10,678
10,093
0
L
Nu Wa
Rog9377
Nu Wa
8,908
1,041
922
520
7,930
3,075
219
2,384
5,452
19,627
645
L
Achilles
a-fLyNiNjA
Achilles
9,586
722
531
2,798
15,253
20,439
0
7,842
6,964
0
13,893
W
Janus
nakeazul
Janus
9,332
703
1,416
2,056
8,382
2,746
677
3,202
5,040
30,762
0
L
Yu Huang
sG_Legenddd
Yu Huang
1,431
35
152
380
3,343
914
0
801
2,382
3,979
0
W
Kukulkan
vSSniperv
Kukulkan
14,014
971
589
625
9,384
4,157
1,385
3,536
5,687
29,264
73
W
Xbalanque
warkdax
Xbalanque
9,624
3,180
269
421
9,822
2,958
2,106
3,311
6,287
0
24,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
40,311
169
Minions Killed
94
0
Camps Cleared
0
1,031,922
Distance Traveled
751,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,603
1,060
18
2
0
226,255
0
L
Sylvanus
7,491
749
7
1
0
153,086
0
L
Ishtar
9,625
963
45
5
0
184,721
0
W
Sylvanus
9,383
938
15
2
0
207,662
0
L
Nu Wa
8,069
807
17
2
0
177,060
0
L
Achilles
9,056
906
16
2
0
183,914
0
W
Janus
10,109
1,011
68
7
0
201,082
0
L
Yu Huang
6,070
607
9
1
0
52,852
0
W
Kukulkan
10,325
1,033
37
4
0
207,285
0
W
Xbalanque
8,933
893
31
3
0
189,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role