Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
BossBro009
Ah Muzen Cab
Silver I
Level 103
God Stats
1W - 1L
1,300 SR
Queue Stats
71W - 84L
1,208 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
DarkxDimensions
Cu Chulainn
Gold V
Level 128
God Stats
2W - 0L
1,518 SR
Queue Stats
63W - 63L
1,222 MMR
Solo
Nu Wa
Nu Wa
Silver I
HvN EyroN
Nu Wa
Silver I
Level 181
God Stats
36W - 19L
1,646 SR
Queue Stats
252W - 258L
1,227 MMR
Solo
Cthulhu
Cthulhu
Silver V
Support Main666
Cthulhu
Silver V
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 50L
1,232 MMR
Solo
Awilix
Awilix
Silver I
ZOhM GEE
Awilix
Silver I
Level 183
God Stats
7W - 7L
1,385 SR
Queue Stats
127W - 139L
1,212 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,470 SR
1,220 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,518 SR
1,351 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Gaberr
Danzaburou
Bronze IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,273 MMR
Solo
Cupid
Cupid
Silver I
JINYUNASEO
Cupid
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
737W - 778L
1,195 MMR
Solo
Kukulkan
Kukulkan
Silver I
camocop52
Kukulkan
Silver I
Level 122
God Stats
1W - 2L
1,591 SR
Queue Stats
36W - 46L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BossBro009
Ah Muzen Cab
14
1 / 2 / 4
8,713
622
4,247
8,467
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
DarkxDimensions
Cu Chulainn
16
6 / 0 / 6
10,538
753
11,127
12,918
11,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
HvN EyroN
Nu Wa
14
2 / 2 / 3
8,657
618
8,250
5,797
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 1 / 4
9,425
673
8,352
12,806
11,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
ZOhM GEE
Awilix
15
10 / 0 / 1
9,059
647
6,644
9,252
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AthenaThanatosChang'e

VS

Bans
ChaacKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 0
7,142
510
3,955
12,605
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
 
Ullr
10
0 / 3 / 0
6,435
460
3,742
8,993
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Gaberr
Danzaburou
10
1 / 5 / 1
6,388
456
6,508
10,736
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
12
1 / 9 / 0
6,611
472
4,025
12,748
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
camocop52
Kukulkan
13
1 / 4 / 1
7,071
505
6,309
8,146
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
25
Kills
5
5
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
L
Ullr
 
Ullr
0
3
0
0
W
Ah Muzen Cab
BossBro009
Ah Muzen Cab
1
2
4
1.5
W
Cu Chulainn
DarkxDimensions
Cu Chulainn
6
0
6
9
L
Danzaburou
Gaberr
Danzaburou
1
5
1
0.3
W
Nu Wa
HvN EyroN
Nu Wa
2
2
3
1.75
L
Cupid
1
9
0
0.11
W
6
1
4
8
W
Awilix
ZOhM GEE
Awilix
10
0
1
10.5
L
Kukulkan
camocop52
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,620
Damage
24,539
49,240
Taken
53,228
31,297
Mitigated
17,520
13,617
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,955
811
0
5,904
12,605
4,463
0
3,481
9,124
0
41,635
L
Ullr
 
Ullr
3,742
1,030
0
940
8,993
2,832
0
1,101
7,892
0
44,435
W
Ah Muzen Cab
BossBro009
Ah Muzen Cab
4,247
2,298
0
802
8,467
3,353
845
300
8,167
0
65,998
W
Cu Chulainn
DarkxDimensions
Cu Chulainn
11,127
1,838
0
2,721
12,918
11,753
381
552
12,366
1,225
77,185
L
Danzaburou
Gaberr
Danzaburou
6,508
2,471
0
2,562
10,736
3,513
0
3,661
7,075
0
30,712
W
Nu Wa
HvN EyroN
Nu Wa
8,250
1,084
0
1,632
5,797
1,923
163
1,496
4,301
64,290
0
L
Cupid
4,025
1,948
623
1,958
12,748
3,940
0
3,582
9,166
0
36,943
W
8,352
679
138
3,592
12,806
11,203
0
2,885
9,921
39,087
900
W
Awilix
ZOhM GEE
Awilix
6,644
2,304
0
4,732
9,252
3,065
251
1,832
7,420
0
58,702
L
Kukulkan
camocop52
Kukulkan
6,309
476
0
480
8,146
2,772
0
4,640
3,506
53,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
33,647
516
Minions Killed
400
0
Camps Cleared
0
1,463,661
Distance Traveled
1,328,407
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,142
510
86
6
0
320,653
0
L
Ullr
6,435
460
82
6
0
209,536
3
W
Ah Muzen Cab
8,713
622
123
9
0
275,127
0
W
Cu Chulainn
10,538
753
139
10
0
275,145
0
L
Danzaburou
6,388
456
56
4
0
269,552
0
W
Nu Wa
8,657
618
108
8
0
246,737
1
L
Cupid
6,611
472
65
5
0
250,322
0
W
Cthulhu
9,425
673
62
4
0
310,026
4
W
Awilix
9,059
647
84
6
0
356,626
5
L
Kukulkan
7,071
505
111
8
0
278,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role