Player Matchup

Atlas
Atlas
Onaboat67
Atlas
Level 158
God Stats
1W - 0L
1,485 SR
Queue Stats
175W - 134L
1,579 Elo+
Party 1
Achilles
Achilles
PapaQTown
Achilles
Level 88
God Stats
6W - 8L
1,614 SR
Queue Stats
175W - 134L
1,579 Elo+
Party 1
Nox
Nox
chungyfungi
Nox
Level 23
God Stats
6W - 3L
1,711 SR
Queue Stats
49W - 41L
1,571 Elo+
Party 1
Team Averages
Level 90
1,603 SR
1,576 Elo+

VS

Team Averages
Level 148
1,636 SR
1,541 Elo+
King Arthur
King Arthur
Nmelesfce
King Arthur
Level 158
God Stats
9W - 6L
1,675 SR
Queue Stats
125W - 107L
1,594 Elo+
Solo
Amaterasu
Amaterasu
ScarceSpy714
Amaterasu
Level 113
God Stats
32W - 27L
1,616 SR
Queue Stats
245W - 258L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
xPenDragon5
Kumbhakarna
Level 172
God Stats
8W - 7L
1,617 SR
Queue Stats
134W - 152L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Onaboat67
Atlas
16
1 / 1 / 9
9,634
803
14,952
12,246
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
PapaQTown
Achilles
16
4 / 4 / 5
10,446
871
11,498
14,412
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
5 / 3 / 4
10,175
848
7,771
6,369
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nmelesfce
King Arthur
15
3 / 2 / 2
9,825
819
8,826
12,347
12,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
ScarceSpy714
Amaterasu
13
0 / 5 / 6
8,678
723
6,851
16,091
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
xPenDragon5
Kumbhakarna
17
5 / 3 / 3
10,452
871
12,053
11,261
7,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
8
8
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Nmelesfce
King Arthur
3
2
2
2
W
Atlas
Onaboat67
Atlas
1
1
9
5.5
W
Achilles
PapaQTown
Achilles
4
4
5
1.63
L
Amaterasu
ScarceSpy714
Amaterasu
0
5
6
0.6
W
5
3
4
2.33
L
Kumbhakarna
xPenDragon5
Kumbhakarna
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
27,730
33,027
Taken
39,699
22,515
Mitigated
30,533
3,222
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Nmelesfce
King Arthur
8,826
1,158
0
0
12,347
12,884
0
6,661
5,148
0
36,540
W
Atlas
Onaboat67
Atlas
14,952
5,197
0
1,538
12,246
12,085
0
4,154
7,473
33,871
3,215
W
Achilles
PapaQTown
Achilles
11,498
4,494
0
1,684
14,412
7,922
0
3,974
9,461
0
31,123
L
Amaterasu
ScarceSpy714
Amaterasu
6,851
2,270
0
5,208
16,091
10,322
0
9,038
6,324
0
22,203
W
7,771
280
0
0
6,369
2,508
0
2,629
3,366
29,929
0
L
Kumbhakarna
xPenDragon5
Kumbhakarna
12,053
1,328
0
436
11,261
7,327
0
4,372
6,192
36,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
28,955
143
Minions Killed
160
0
Camps Cleared
0
702,506
Distance Traveled
694,629
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,825
819
70
6
0
234,535
0
W
Atlas
9,634
803
42
4
0
230,807
0
W
Achilles
10,446
871
43
4
0
236,560
5
L
Amaterasu
8,678
723
28
2
0
225,519
5
W
Nox
10,175
848
58
5
0
235,139
0
L
Kumbhakarna
10,452
871
62
5
0
234,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role