Player Matchup

Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ArcaneFaust
Arachne
Level 99
God Stats
9W - 5L
1,534 SR
Queue Stats
48W - 58L
1,376 Elo+
Solo
Artemis
Artemis
Madking51
Artemis
Level 59
God Stats
2W - 2L
1,434 SR
Queue Stats
31W - 40L
1,387 Elo+
Solo
Ymir
Ymir
SpawnVision2001
Ymir
Level 146
God Stats
15W - 8L
1,624 SR
Queue Stats
111W - 110L
1,431 Elo+
Party 1
Hel
Hel
mrlurch1965
Hel
Level 130
God Stats
1W - 2L
1,286 SR
Queue Stats
70W - 67L
1,502 Elo+
Party 1
Team Averages
Level 111
1,476 SR
1,439 Elo+

VS

Team Averages
Level 86
1,538 SR
1,432 Elo+
Kukulkan
Kukulkan
DrMelon262
Kukulkan
Level 115
God Stats
2W - 2L
1,544 SR
Queue Stats
92W - 98L
1,444 Elo+
Party 2
Maui
Maui
FyreFlye77
Maui
Level 67
God Stats
5W - 6L
1,365 SR
Queue Stats
48W - 50L
1,408 Elo+
Party 2
Ymir
Ymir
KngsideCstl
Ymir
Level 78
God Stats
30W - 24L
1,523 SR
Queue Stats
62W - 62L
1,481 Elo+
Solo
Set
Set
SH4DOW343UwU
Set
Level 83
God Stats
2W - 0L
1,717 SR
Queue Stats
306W - 296L
1,449 Elo+
Solo
Nut
Nut
bomber0926
Nut
Level 88
God Stats
12W - 8L
1,540 SR
Queue Stats
39W - 49L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 3 / 0
5,270
527
3,596
7,436
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
ArcaneFaust
Arachne
8
2 / 5 / 0
5,257
526
4,538
9,382
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Madking51
Artemis
8
0 / 7 / 2
4,738
474
5,111
8,748
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 3 / 0
5,650
565
3,249
7,322
5,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 0
6,925
693
7,677
7,883
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrMelon262
Kukulkan
10
1 / 2 / 2
5,985
599
2,814
5,886
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 5
7,343
734
5,064
8,036
7,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 3 / 1
7,386
739
5,665
8,207
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 3
5,602
560
3,486
7,010
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
7 / 1 / 2
6,716
672
8,538
6,681
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
8
Kills
19
19
Deaths
8
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
0
0.33
L
Arachne
ArcaneFaust
Arachne
2
5
0
0.4
W
Kukulkan
DrMelon262
Kukulkan
1
2
2
1
W
4
0
5
6.5
W
5
3
1
1.83
L
Artemis
Madking51
Artemis
0
7
2
0.14
W
2
2
3
1.75
L
2
3
0
0.67
W
7
1
2
8
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
25,567
40,771
Taken
35,820
15,000
Mitigated
19,579
13,365
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,596
604
0
3,176
7,436
2,583
0
1,832
5,556
0
27,735
L
Arachne
ArcaneFaust
Arachne
4,538
2,852
0
2,424
9,382
2,699
0
4,426
4,596
0
21,502
W
Kukulkan
DrMelon262
Kukulkan
2,814
104
0
1,327
5,886
1,684
0
4,679
725
33,606
950
W
5,064
1,481
260
3,255
8,036
7,956
240
2,401
5,552
20,163
3,282
W
5,665
1,793
0
3,077
8,207
4,392
0
0
8,207
39,402
3,986
L
Artemis
Madking51
Artemis
5,111
2,596
0
968
8,748
2,217
0
2,151
6,597
0
20,360
W
3,486
1,367
0
1,599
7,010
3,360
0
2,022
4,920
0
33,887
L
3,249
782
0
1,185
7,322
5,064
0
1,742
5,580
27,075
0
W
8,538
5,561
0
2,782
6,681
2,187
582
956
5,725
0
39,535
L
7,677
240
626
4,986
7,883
2,437
0
2,296
5,587
52,792
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
33,032
291
Minions Killed
317
0
Camps Cleared
0
1,083,774
Distance Traveled
1,021,428
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,270
527
61
6
0
247,821
2
L
Arachne
5,257
526
38
4
0
218,828
0
W
Kukulkan
5,985
599
58
6
0
217,248
1
W
Maui
7,343
734
36
4
0
215,895
0
W
Ymir
7,386
739
105
11
0
161,178
0
L
Artemis
4,738
474
36
4
0
188,604
0
W
Set
5,602
560
62
6
0
236,102
0
L
Ymir
5,650
565
41
4
0
191,007
0
W
Nut
6,716
672
56
6
0
191,005
0
L
Hel
6,925
693
115
12
0
237,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role