Player Matchup

Tyr
Tyr
 
Tyr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Andhersons
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 104L
982 Elo+
Party 1
Poseidon
Poseidon
Raidenzx1831
Poseidon
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 99L
1,049 Elo+
Party 1
Artemis
Artemis
SIMPLOOD
Artemis
Level 26
God Stats
7W - 16L
1,197 SR
Queue Stats
140W - 167L
1,076 Elo+
Party 1
Cthulhu
Cthulhu
elcheba
Cthulhu
Level 38
God Stats
4W - 9L
1,192 SR
Queue Stats
144W - 165L
1,262 Elo+
Party 1
Team Averages
Level 52
1,378 SR
1,174 Elo+

VS

Team Averages
Level 81
1,609 SR
1,455 Elo+
Artemis
Artemis
ApolloLyre
Artemis
Level 102
God Stats
6W - 7L
1,541 SR
Queue Stats
16W - 20L
1,491 Elo+
Solo
Nu Wa
Nu Wa
BBQDave716
Nu Wa
Level 68
God Stats
94W - 75L
1,587 SR
Queue Stats
490W - 479L
1,458 Elo+
Solo
Surtr
Surtr
Luigygamer9082
Surtr
Level 67
God Stats
43W - 26L
1,610 SR
Queue Stats
190W - 173L
1,477 Elo+
Solo
Arachne
Arachne
Pablothefrenchy
Arachne
Level 40
God Stats
25W - 6L
1,746 SR
Queue Stats
142W - 132L
1,400 Elo+
Solo
Ganesha
Ganesha
cyn_15
Ganesha
Level 127
God Stats
5W - 4L
1,560 SR
Queue Stats
130W - 130L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 5 / 0
5,342
534
2,126
11,648
8,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 3 / 2
5,055
506
2,016
7,701
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Raidenzx1831
Poseidon
9
1 / 4 / 0
5,742
574
4,218
5,328
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
SIMPLOOD
Artemis
8
2 / 5 / 1
5,301
530
2,846
7,521
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
elcheba
Cthulhu
7
0 / 3 / 2
4,999
500
2,849
9,530
5,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ApolloLyre
Artemis
10
8 / 2 / 1
6,759
676
6,804
6,884
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
11
1 / 0 / 5
6,614
661
5,093
4,508
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
6 / 0 / 0
7,074
707
6,979
6,519
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 1
6,687
669
4,370
7,879
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
cyn_15
Ganesha
10
0 / 2 / 7
5,796
580
4,872
7,322
3,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
19
20
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
0
0.2
L
0
3
2
0.33
W
Artemis
ApolloLyre
Artemis
8
2
1
4.25
W
Nu Wa
1
0
5
3.5
W
6
0
0
6
W
4
0
1
4.5
L
Poseidon
Raidenzx1831
Poseidon
1
4
0
0.25
L
Artemis
SIMPLOOD
Artemis
2
5
1
0.5
W
Ganesha
cyn_15
Ganesha
0
2
7
1.75
L
Cthulhu
elcheba
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
28,118
41,728
Taken
33,112
19,563
Mitigated
13,035
8,836
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,126
244
0
3,751
11,648
8,947
0
1,259
10,277
400
27,410
L
2,016
445
0
2,521
7,701
2,130
0
1,450
6,139
0
24,894
W
Artemis
ApolloLyre
Artemis
6,804
3,794
0
2,768
6,884
1,974
460
3,686
3,198
0
22,562
W
Nu Wa
5,093
864
0
1,459
4,508
1,310
889
1,820
2,688
41,434
1,269
W
6,979
2,813
0
3,957
6,519
2,901
70
136
6,383
1,169
35,188
W
4,370
3,009
0
5,516
7,879
2,912
0
614
7,265
0
53,438
L
Poseidon
Raidenzx1831
Poseidon
4,218
1,571
0
250
5,328
1,194
661
1,730
3,380
33,596
973
L
Artemis
SIMPLOOD
Artemis
2,846
1,793
0
408
7,521
1,912
494
2,306
5,083
0
16,129
W
Ganesha
cyn_15
Ganesha
4,872
611
0
2,322
7,322
3,938
367
1,158
6,164
28,469
1,809
L
Cthulhu
elcheba
Cthulhu
2,849
362
1,094
812
9,530
5,380
0
3,029
6,333
22,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
32,930
257
Minions Killed
304
0
Camps Cleared
0
967,287
Distance Traveled
997,234
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,342
534
61
6
0
200,285
3
L
Loki
5,055
506
61
6
0
169,577
0
W
Artemis
6,759
676
53
5
0
175,084
0
W
Nu Wa
6,614
661
83
8
0
192,087
0
W
Surtr
7,074
707
57
6
0
215,613
0
W
Arachne
6,687
669
101
10
0
207,820
0
L
Poseidon
5,742
574
65
7
0
208,624
0
L
Artemis
5,301
530
44
4
0
179,893
0
W
Ganesha
5,796
580
10
1
0
206,630
0
L
Cthulhu
4,999
500
26
3
0
208,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role