Player Matchup

Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Tanner001
Thanatos
Level 44
God Stats
3W - 2L
1,519 SR
Queue Stats
12W - 22L
1,421 Elo+
Solo
Cernunnos
Cernunnos
Vadejos
Cernunnos
Level 67
God Stats
12W - 5L
1,704 SR
Queue Stats
108W - 94L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
chasep98
Nu Wa
Level 101
God Stats
44W - 18L
1,720 SR
Queue Stats
83W - 54L
1,611 Elo+
Solo
Cthulhu
Cthulhu
papitaface
Cthulhu
Level 126
God Stats
14W - 14L
1,503 SR
Queue Stats
362W - 349L
1,498 Elo+
Solo
Team Averages
Level 80
1,589 SR
1,503 Elo+

VS

Team Averages
Level 70
1,533 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
Ayo Cuh
Tsukuyomi
Level 64
God Stats
12W - 16L
1,468 SR
Queue Stats
244W - 220L
1,516 Elo+
Solo
Medusa
Medusa
CamoMcSlick
Medusa
Level 87
God Stats
49W - 39L
1,635 SR
Queue Stats
317W - 292L
1,556 Elo+
Party 1
Hades
Hades
OneSteemyBoye
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SirTaylor36
Kumbhakarna
Level 108
God Stats
25W - 25L
1,562 SR
Queue Stats
401W - 375L
1,523 Elo+
Party 1
Achilles
Achilles
desktop389
Achilles
Level 62
God Stats
1W - 3L
1,502 SR
Queue Stats
148W - 121L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 4 / 8
7,373
527
5,622
15,750
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Tanner001
Thanatos
15
10 / 1 / 4
9,393
671
8,542
9,374
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
Vadejos
Cernunnos
13
4 / 3 / 3
8,003
572
9,826
9,662
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
chasep98
Nu Wa
16
5 / 0 / 7
9,897
707
13,039
2,556
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
papitaface
Cthulhu
15
2 / 1 / 2
9,136
653
8,325
8,911
8,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ayo Cuh
Tsukuyomi
12
2 / 2 / 1
6,754
482
3,575
8,068
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
12
6 / 4 / 1
7,882
563
12,164
12,004
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 0
5,905
422
993
10,727
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SirTaylor36
Kumbhakarna
10
0 / 5 / 6
6,652
475
5,785
15,316
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
desktop389
Achilles
14
1 / 4 / 0
7,312
522
5,013
16,330
11,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
9
9
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
8
1
L
Tsukuyomi
Ayo Cuh
Tsukuyomi
2
2
1
1.25
L
Medusa
6
4
1
1.63
L
0
6
0
0
L
Kumbhakarna
SirTaylor36
Kumbhakarna
0
5
6
0.6
W
Thanatos
Tanner001
Thanatos
10
1
4
12
W
Cernunnos
Vadejos
Cernunnos
4
3
3
1.83
W
Nu Wa
chasep98
Nu Wa
5
0
7
8.5
L
Achilles
desktop389
Achilles
1
4
0
0.25
W
Cthulhu
papitaface
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,354
Damage
27,530
46,253
Taken
62,445
27,323
Mitigated
29,715
23,595
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,622
911
0
6,066
15,750
11,735
0
3,343
12,407
20,432
0
L
Tsukuyomi
Ayo Cuh
Tsukuyomi
3,575
393
0
3,274
8,068
2,169
0
2,307
5,723
0
48,510
L
Medusa
12,164
5,706
0
3,118
12,004
3,738
0
3,549
8,455
0
60,777
L
993
131
0
1,979
10,727
2,155
161
6,845
3,882
36,270
0
L
Kumbhakarna
SirTaylor36
Kumbhakarna
5,785
1,279
0
3,732
15,316
9,710
0
5,518
9,798
14,760
0
W
Thanatos
Tanner001
Thanatos
8,542
1,794
0
10,587
9,374
3,524
260
904
8,470
0
66,078
W
Cernunnos
Vadejos
Cernunnos
9,826
4,263
0
3,970
9,662
3,152
331
1,629
8,033
0
53,762
W
Nu Wa
chasep98
Nu Wa
13,039
4,307
0
722
2,556
828
2,694
902
1,654
71,157
1,520
L
Achilles
desktop389
Achilles
5,013
1,339
0
3,190
16,330
11,943
0
7,175
8,249
0
53,614
W
Cthulhu
papitaface
Cthulhu
8,325
782
0
2,250
8,911
8,084
0
0
8,911
57,771
1,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
34,505
465
Minions Killed
339
0
Camps Cleared
0
1,471,304
Distance Traveled
1,363,231
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,373
527
24
2
0
282,293
6
L
Tsukuyomi
6,754
482
83
6
0
312,353
2
L
Medusa
7,882
563
84
6
0
263,697
0
L
Hades
5,905
422
63
5
0
220,802
0
L
Kumbhakarna
6,652
475
25
2
0
281,067
3
W
Thanatos
9,393
671
102
7
0
316,512
0
W
Cernunnos
8,003
572
86
6
0
261,322
0
W
Nu Wa
9,897
707
120
9
0
304,541
1
L
Achilles
7,312
522
84
6
0
285,312
0
W
Cthulhu
9,136
653
133
10
0
306,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role