Player Matchup

Olorun
Olorun
PRIDExxNINJA
Olorun
Level 93
God Stats
4W - 4L
1,434 SR
Queue Stats
356W - 387L
1,427 Elo+
Solo
Zeus
Zeus
Rated X Stream3
Zeus
Level 127
God Stats
1W - 0L
1,345 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 1
Izanami
Izanami
StepFrog IlI
Izanami
Level 80
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Mulan
Mulan
cpd421
Mulan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 120L
1,410 Elo+
Solo
Hera
Hera
leonajpf36
Hera
Level 103
God Stats
2W - 2L
1,412 SR
Queue Stats
285W - 276L
1,484 Elo+
Solo
Team Averages
Level 108
1,481 SR
1,379 Elo+

VS

Team Averages
Level 133
1,490 SR
1,469 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DaniXzz
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
546W - 572L
1,430 Elo+
Solo
Izanami
Izanami
Te_Tane
Izanami
Level 140
God Stats
2W - 3L
1,425 SR
Queue Stats
147W - 124L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
elpendejaso
Tsukuyomi
Level 128
God Stats
0W - 2L
1,248 SR
Queue Stats
78W - 67L
1,422 Elo+
Solo
Bacchus
Bacchus
sunfire4646
Bacchus
Level 116
God Stats
7W - 2L
1,776 SR
Queue Stats
200W - 199L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 1 / 10
7,841
784
3,990
6,166
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 1 / 10
9,426
943
14,089
6,596
2,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
StepFrog IlI
Izanami
15
5 / 1 / 9
8,609
861
4,482
6,601
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
cpd421
Mulan
14
2 / 3 / 16
8,196
820
7,473
9,623
7,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 2 / 11
8,888
889
12,261
8,842
2,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 6 / 4
6,777
678
7,411
10,961
6,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
DaniXzz
Artio
10
0 / 4 / 4
6,680
668
3,745
12,014
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Te_Tane
Izanami
15
0 / 3 / 5
7,537
754
5,586
8,549
3,346
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
elpendejaso
Tsukuyomi
12
5 / 6 / 2
7,800
780
7,899
8,453
3,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
sunfire4646
Bacchus
15
3 / 2 / 1
7,943
794
8,781
8,527
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
21
Kills
8
8
Deaths
21
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
4
0.33
L
Artio
DaniXzz
Artio
0
4
4
0.5
W
Olorun
2
1
10
7
W
6
1
10
11
W
Izanami
StepFrog IlI
Izanami
5
1
9
9.5
L
Izanami
Te_Tane
Izanami
0
3
5
0.83
W
Mulan
cpd421
Mulan
2
3
16
3.33
L
Tsukuyomi
elpendejaso
Tsukuyomi
5
6
2
1
W
6
2
11
5.75
L
Bacchus
sunfire4646
Bacchus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,295
Damage
33,422
37,828
Taken
48,504
17,439
Mitigated
29,905
17,485
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,411
326
0
1,100
10,961
6,923
0
6,048
4,913
16,378
419
L
Artio
DaniXzz
Artio
3,745
135
1,565
4,220
12,014
10,388
0
7,913
4,101
5,187
0
W
Olorun
3,990
1,340
7,504
3,600
6,166
2,593
64
3,031
3,005
10,652
0
W
14,089
2,063
847
1,247
6,596
2,046
78
3,640
2,820
25,160
123
W
Izanami
StepFrog IlI
Izanami
4,482
2,933
529
850
6,601
2,109
976
3,204
3,111
0
13,619
L
Izanami
Te_Tane
Izanami
5,586
2,554
1,051
1,718
8,549
3,346
0
6,709
1,840
0
29,578
W
Mulan
cpd421
Mulan
7,473
321
387
431
9,623
7,815
101
4,280
5,101
0
9,571
L
Tsukuyomi
elpendejaso
Tsukuyomi
7,899
563
346
175
8,453
3,130
28
4,414
4,039
0
10,248
W
12,261
3,581
439
1,651
8,842
2,876
574
4,662
4,062
27,365
0
L
Bacchus
sunfire4646
Bacchus
8,781
259
611
1,832
8,527
6,118
0
5,239
3,288
13,991
87

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
36,737
108
Minions Killed
85
0
Camps Cleared
0
865,174
Distance Traveled
833,521
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,777
678
15
2
0
142,822
0
L
Artio
6,680
668
2
0
0
169,143
0
W
Olorun
7,841
784
11
1
0
182,187
0
W
Zeus
9,426
943
41
4
0
189,541
2
W
Izanami
8,609
861
21
2
0
174,505
0
L
Izanami
7,537
754
55
6
0
162,568
0
W
Mulan
8,196
820
5
1
0
151,446
0
L
Tsukuyomi
7,800
780
3
0
0
152,999
0
W
Hera
8,888
889
30
3
0
167,495
0
L
Bacchus
7,943
794
10
1
0
205,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role