Player Matchup

Cthulhu
Cthulhu
DukeOfDarkness7
Cthulhu
Level 129
God Stats
10W - 16L
1,402 SR
Queue Stats
33W - 41L
1,422 Elo+
Solo
Shiva
Shiva
WOLFYCR3TION
Shiva
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 187L
1,452 Elo+
Party 1
Susano
Susano
XxMicr0_WaveXx
Susano
Level 72
God Stats
0W - 2L
1,123 SR
Queue Stats
135W - 140L
1,462 Elo+
Party 1
Team Averages
Level 93
1,342 SR
1,445 Elo+

VS

Team Averages
Level 96
1,565 SR
1,403 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NrocinuAi
Ymir
Level 71
God Stats
5W - 3L
1,560 SR
Queue Stats
5W - 5L
1,355 Elo+
Party 2
Zeus
Zeus
WOOD Eternal
Zeus
Level 89
God Stats
6W - 1L
1,634 SR
Queue Stats
6W - 5L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,539
685
5,741
13,736
13,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 2
7,764
706
5,209
12,881
9,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 1
7,690
699
4,282
9,236
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 0 / 1
9,286
844
13,469
6,125
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
0 / 2 / 5
8,019
729
6,107
8,748
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 1 / 3
8,646
786
12,703
4,306
1,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
6
6
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
L
0
2
2
0.5
W
Ymir
0
2
5
1.25
L
1
1
2
2
W
2
1
3
3.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,232
Damage
32,279
35,853
Taken
19,179
27,785
Mitigated
12,956
5,529
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,469
6,294
0
2,923
6,125
2,759
595
1,587
4,384
0
45,805
L
5,741
282
0
1,700
13,736
13,440
0
6,243
7,306
30,012
41
W
Ymir
6,107
584
258
816
8,748
8,316
116
2,338
6,205
14,730
1,700
L
5,209
775
618
1,448
12,881
9,791
0
7,565
5,119
0
11,335
W
12,703
1,114
0
1,078
4,306
1,881
540
1,803
2,464
31,188
0
L
4,282
564
0
1,763
9,236
4,554
0
3,974
5,128
0
15,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,993
Gold Earned
25,951
88
Minions Killed
140
0
Camps Cleared
0
585,169
Distance Traveled
584,796
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,286
844
78
7
0
188,640
0
L
Cthulhu
7,539
685
48
4
0
161,146
3
W
Ymir
8,019
729
20
2
0
201,058
1
L
Shiva
7,764
706
17
2
0
218,180
0
W
Zeus
8,646
786
42
4
0
195,098
3
L
Susano
7,690
699
23
2
0
205,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role