Player Matchup

Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
SpawnVision2001
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,511 Elo+
Party 1
Ares
Ares
daSavage602
Ares
Level 127
God Stats
21W - 16L
1,603 SR
Queue Stats
554W - 580L
1,465 Elo+
Solo
Thoth
Thoth
elAbarrotero
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 52L
1,736 Elo+
Solo
Nut
Nut
mrlurch1965
Nut
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Team Averages
Level 135
1,521 SR
1,495 Elo+

VS

Team Averages
Level 152
1,358 SR
1,456 Elo+
Anhur
Anhur
 
Anhur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BoydWonder27
Ymir
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 46L
1,478 Elo+
Party 3
Charybdis
Charybdis
Lady Tredici
Charybdis
Level 153
God Stats
1W - 7L
1,089 SR
Queue Stats
467W - 513L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
Tap17ee
Kukulkan
Level 198
God Stats
2W - 1L
1,401 SR
Queue Stats
49W - 59L
1,468 Elo+
Party 3
Sobek
Sobek
TrediciTrading
Sobek
Level 128
God Stats
1W - 1L
1,300 SR
Queue Stats
393W - 410L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 4 / 3
6,383
798
3,773
6,236
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
13
1 / 5 / 2
6,434
804
5,695
8,539
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
5,310
664
0
0
0
15
4 / 2 / 3
8,128
1,016
8,900
4,648
1,271
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 5
7,220
903
7,142
6,860
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 2 / 6
8,723
1,090
5,653
6,280
2,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 1 / 8
9,707
1,213
4,984
8,259
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Charybdis
Lady Tredici
Charybdis
14
3 / 2 / 11
8,470
1,059
3,925
5,452
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Tap17ee
Kukulkan
14
1 / 0 / 9
7,761
970
5,292
3,105
1,160
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 10
7,480
935
3,691
13,627
9,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
6
Kills
15
15
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
3
0.38
W
Anhur
 
Anhur
4
2
6
3.5
W
7
1
8
11
W
Charybdis
Lady Tredici
Charybdis
3
2
11
4.25
L
Cliodhna
1
5
2
0.4
W
Kukulkan
Tap17ee
Kukulkan
1
0
9
5.5
W
0
3
10
1.67
L
0
0
0
0
L
4
2
3
2.75
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
23,545
26,283
Taken
36,723
8,503
Mitigated
21,597
3,736
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,773
636
326
637
6,236
1,913
0
3,419
2,817
0
8,446
W
Anhur
 
Anhur
5,653
2,489
730
1,700
6,280
2,215
509
2,830
3,450
0
14,353
W
4,984
147
279
1,981
8,259
6,881
330
1,704
6,555
9,847
611
W
Charybdis
Lady Tredici
Charybdis
3,925
2,377
1,131
1,196
5,452
1,967
2,341
1,285
4,167
0
17,682
L
Cliodhna
5,695
561
167
1,272
8,539
3,084
0
4,547
3,992
0
12,078
W
Kukulkan
Tap17ee
Kukulkan
5,292
52
283
265
3,105
1,160
195
835
2,270
16,170
0
W
3,691
119
998
4,646
13,627
9,374
202
2,075
11,552
6,733
951
L
0
0
0
0
0
0
0
0
0
0
0
L
8,900
240
254
495
4,648
1,271
0
2,000
2,648
22,433
251
L
7,142
5,064
0
585
6,860
2,235
0
3,489
3,371
0
17,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
42,141
78
Minions Killed
101
0
Camps Cleared
0
584,893
Distance Traveled
746,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,383
798
9
1
0
149,339
0
W
Anhur
8,723
1,090
18
2
0
136,971
0
W
Ymir
9,707
1,213
11
1
0
159,071
0
W
Charybdis
8,470
1,059
28
4
0
142,708
0
L
Cliodhna
6,434
804
11
1
0
154,520
0
W
Kukulkan
7,761
970
29
4
0
132,433
0
W
Sobek
7,480
935
15
2
0
175,640
0
L
Ares
5,310
664
0
0
0
1,118
0
L
Thoth
8,128
1,016
32
4
0
143,996
0
L
Nut
7,220
903
26
3
0
135,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role