Player Matchup

Cabrakan
Cabrakan
Silver II
DIAVLO CG
Cabrakan
Silver II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,028 MMR
Party 1
Lancelot
Lancelot
Silver I
Exterieur
Lancelot
Silver I
Level 155
God Stats
7W - 5L
1,653 SR
Queue Stats
167W - 181L
1,129 MMR
Solo
Artemis
Artemis
Silver III
FrijolSexo
Artemis
Silver III
Level 57
God Stats
2W - 2L
1,671 SR
Queue Stats
32W - 44L
1,051 MMR
Party 1
Raijin
Raijin
Gold IV
HM IIScoutII
Raijin
Gold IV
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 173L
1,377 MMR
Party 2
Bastet
Bastet
Gold V
mariitooo
Bastet
Gold V
Level 158
God Stats
11W - 8L
1,646 SR
Queue Stats
122W - 134L
1,414 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,594 SR
1,200 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,559 SR
1,246 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Art is wherever
Izanami
Silver II
Level 146
God Stats
18W - 16L
1,620 SR
Queue Stats
409W - 431L
990 MMR
Solo
Poseidon
Poseidon
Gold IV
OBITO UCHIHA 5
Poseidon
Gold IV
Level 198
God Stats
9W - 7L
1,618 SR
Queue Stats
345W - 361L
1,298 MMR
Solo
Thanatos
Thanatos
Silver I
kingroot1
Thanatos
Silver I
Level 149
God Stats
42W - 32L
1,548 SR
Queue Stats
243W - 250L
1,229 MMR
Solo
Jormungandr
Jormungandr
Gold V
vII-Cthulhu-IIv
Jormungandr
Gold V
Level 160
God Stats
5W - 3L
1,510 SR
Queue Stats
82W - 89L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DIAVLO CG
Cabrakan
10
1 / 3 / 3
6,220
444
2,529
10,063
10,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lancelot
Exterieur
Lancelot
11
1 / 5 / 1
6,177
441
4,142
14,238
8,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
FrijolSexo
Artemis
12
1 / 2 / 4
6,809
486
6,769
8,586
2,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
13
1 / 4 / 1
6,893
492
6,815
10,252
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
mariitooo
Bastet
13
6 / 2 / 1
7,382
527
7,909
14,699
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AgniChironTsukuyomiBakasura

VS

Bans
Chang'eCthulhuAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 2 / 3
9,446
675
11,107
12,266
11,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 2 / 2
8,420
601
7,655
7,883
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
14
5 / 1 / 3
8,768
626
9,382
6,006
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
kingroot1
Thanatos
13
0 / 3 / 5
7,121
509
4,123
12,238
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
vII-Cthulhu-IIv
Jormungandr
12
2 / 3 / 2
7,449
532
7,354
10,379
5,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
16
16
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
3
3.75
W
3
2
2
2
L
Cabrakan
DIAVLO CG
Cabrakan
1
3
3
0.83
L
Lancelot
Exterieur
Lancelot
1
5
1
0.3
L
Artemis
FrijolSexo
Artemis
1
2
4
1.5
L
Raijin
1
4
1
0.38
W
Poseidon
5
1
3
6.5
W
Thanatos
kingroot1
Thanatos
0
3
5
0.83
L
Bastet
mariitooo
Bastet
6
2
1
3.25
W
Jormungandr
vII-Cthulhu-IIv
Jormungandr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,164
Damage
39,621
57,838
Taken
48,772
30,240
Mitigated
25,121
11,583
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,107
1,112
0
734
12,266
11,187
28
1,247
11,019
6,941
48,999
W
7,655
4,968
0
3,170
7,883
2,413
3,706
366
7,517
0
62,892
L
Cabrakan
DIAVLO CG
Cabrakan
2,529
347
0
818
10,063
10,639
0
3,947
6,116
15,976
0
L
Lancelot
Exterieur
Lancelot
4,142
716
0
2,580
14,238
8,433
0
2,736
11,502
0
29,414
L
Artemis
FrijolSexo
Artemis
6,769
5,026
0
1,952
8,586
2,812
832
3,024
5,562
0
49,174
L
Raijin
6,815
347
0
2,622
10,252
2,844
0
4,876
5,376
52,152
0
W
Poseidon
9,382
1,350
0
465
6,006
1,687
85
3,040
2,966
55,464
1,014
W
Thanatos
kingroot1
Thanatos
4,123
1,354
0
9,122
12,238
3,860
0
1,996
10,242
0
39,793
L
Bastet
mariitooo
Bastet
7,909
2,238
0
3,611
14,699
5,512
0
3,395
11,304
0
56,809
W
Jormungandr
vII-Cthulhu-IIv
Jormungandr
7,354
2,448
0
750
10,379
5,974
780
2,695
7,684
31,490
1,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
41,204
332
Minions Killed
418
0
Camps Cleared
0
1,302,552
Distance Traveled
1,417,562
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,446
675
82
6
0
293,537
0
W
Izanami
8,420
601
109
8
0
253,858
6
L
Cabrakan
6,220
444
23
2
0
244,505
2
L
Lancelot
6,177
441
43
3
0
254,323
1
L
Artemis
6,809
486
78
6
0
251,645
0
L
Raijin
6,893
492
100
7
0
241,704
5
W
Poseidon
8,768
626
111
8
0
294,780
0
W
Thanatos
7,121
509
65
5
0
312,092
4
L
Bastet
7,382
527
88
6
0
310,375
3
W
Jormungandr
7,449
532
51
4
0
263,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role