Player Matchup

Merlin
Merlin
Hardin2
Merlin
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,541 Elo+
Solo
Susano
Susano
OwODeku
Susano
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
SlightlySoberSam
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,752 Elo+
Solo
Nemesis
Nemesis
rawhollyday
Nemesis
Level 123
God Stats
2W - 1L
1,464 SR
Queue Stats
274W - 295L
1,479 Elo+
Solo
Tiamat
Tiamat
xGTSxUsukaTagome
Tiamat
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 156L
1,478 Elo+
Solo
Team Averages
Level 119
1,493 SR
1,560 Elo+

VS

Team Averages
Level 124
1,280 SR
1,457 Elo+
Apollo
Apollo
Artemis-CGTH
Apollo
Level 128
God Stats
0W - 2L
1,320 SR
Queue Stats
69W - 72L
1,474 Elo+
Party 1
He Bo
He Bo
GuzzleTheGoop
He Bo
Level 144
God Stats
0W - 1L
1,269 SR
Queue Stats
124W - 128L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
HuanchoJack
Amaterasu
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
184W - 190L
1,490 Elo+
Solo
Scylla
Scylla
ProstateGoblin
Scylla
Level 148
God Stats
0W - 3L
1,178 SR
Queue Stats
159W - 169L
1,407 Elo+
Party 2
Mercury
Mercury
wildeagle901
Mercury
Level 90
God Stats
0W - 2L
1,350 SR
Queue Stats
69W - 70L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hardin2
Merlin
15
3 / 2 / 8
8,558
778
8,972
5,714
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
OwODeku
Susano
12
1 / 2 / 5
7,640
695
6,026
5,835
1,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
SlightlySoberSam
Erlang Shen
15
3 / 3 / 7
8,738
794
7,430
11,297
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
rawhollyday
Nemesis
14
3 / 1 / 5
8,120
738
5,324
5,662
4,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 0 / 4
9,115
829
10,309
3,875
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 0 / 2
8,569
779
2,199
4,998
1,910
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 7 / 3
7,501
682
3,040
8,750
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
HuanchoJack
Amaterasu
15
0 / 0 / 7
8,022
729
7,080
14,910
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
3 / 4 / 4
9,718
883
9,348
7,533
3,251
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
wildeagle901
Mercury
13
1 / 3 / 4
7,436
676
5,203
5,030
1,771
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
14
Kills
8
8
Deaths
14
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
0
2
4
L
1
7
3
0.36
W
Merlin
Hardin2
Merlin
3
2
8
3.5
L
Amaterasu
HuanchoJack
Amaterasu
0
0
7
3.5
W
Susano
OwODeku
Susano
1
2
5
1.75
L
3
4
4
1.25
W
Erlang Shen
SlightlySoberSam
Erlang Shen
3
3
7
2.17
W
Nemesis
rawhollyday
Nemesis
3
1
5
5.5
L
Mercury
wildeagle901
Mercury
1
3
4
1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,061
Damage
26,870
32,383
Taken
41,221
18,616
Mitigated
18,295
10,471
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,199
911
2,138
2,181
4,998
1,910
138
2,313
2,540
0
18,590
L
3,040
113
0
630
8,750
2,670
50
2,545
5,794
6,510
0
W
Merlin
Hardin2
Merlin
8,972
293
1,415
1,255
5,714
1,929
0
1,764
3,787
19,685
0
L
Amaterasu
HuanchoJack
Amaterasu
7,080
1,600
617
6,780
14,910
8,693
194
7,177
7,232
0
14,209
W
Susano
OwODeku
Susano
6,026
571
0
250
5,835
1,552
0
3,031
2,558
0
12,880
L
9,348
485
0
603
7,533
3,251
483
3,368
3,789
29,007
0
W
Erlang Shen
SlightlySoberSam
Erlang Shen
7,430
1,229
802
3,478
11,297
8,811
43
4,105
6,791
0
15,395
W
Nemesis
rawhollyday
Nemesis
5,324
415
142
845
5,662
4,282
0
2,446
3,128
0
16,694
L
Mercury
wildeagle901
Mercury
5,203
899
1,130
682
5,030
1,771
603
3,050
1,821
0
9,667
W
10,309
754
782
1,502
3,875
2,042
0
674
3,059
23,292
2,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
41,246
125
Minions Killed
130
0
Camps Cleared
0
1,072,074
Distance Traveled
1,129,691
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,569
779
44
4
0
245,897
1
L
He Bo
7,501
682
13
1
0
208,891
0
W
Merlin
8,558
778
33
3
0
199,456
0
L
Amaterasu
8,022
729
27
2
0
255,956
0
W
Susano
7,640
695
19
2
0
217,901
0
L
Scylla
9,718
883
36
3
0
170,169
0
W
Erlang Shen
8,738
794
17
2
0
224,972
0
W
Nemesis
8,120
738
25
2
0
195,576
0
L
Mercury
7,436
676
10
1
0
248,778
0
W
Tiamat
9,115
829
31
3
0
234,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role