Player Matchup

Hachiman
Hachiman
AxellHoll
Hachiman
Level 49
God Stats
4W - 1L
1,503 SR
Queue Stats
4W - 1L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
kenshin1868h
Sun Wukong
Level 64
God Stats
9W - 13L
1,403 SR
Queue Stats
211W - 225L
1,260 Elo+
Solo
Aphrodite
Aphrodite
x410zGreatestx
Aphrodite
Level 129
God Stats
14W - 17L
1,396 SR
Queue Stats
341W - 385L
1,383 Elo+
Solo
Team Averages
Level 81
1,434 SR
1,335 Elo+

VS

Team Averages
Level 80
1,348 SR
1,298 Elo+
Agni
Agni
Cupiid_Stuntt
Agni
Level 66
God Stats
31W - 36L
1,504 SR
Queue Stats
446W - 492L
1,379 Elo+
Solo
Cupid
Cupid
EightParasite44
Cupid
Level 83
God Stats
4W - 9L
1,238 SR
Queue Stats
350W - 338L
1,270 Elo+
Solo
Surtr
Surtr
Outrageous_Tree
Surtr
Level 91
God Stats
2W - 3L
1,303 SR
Queue Stats
85W - 88L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AxellHoll
Hachiman
19
9 / 2 / 9
13,533
902
9,257
15,472
5,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sun Wukong
kenshin1868h
Sun Wukong
20
6 / 1 / 16
13,226
882
15,100
23,475
23,257
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
x410zGreatestx
Aphrodite
20
7 / 0 / 13
13,379
892
18,323
16,066
7,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
10,164
678
13,327
12,507
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 6 / 0
11,702
780
11,071
15,809
5,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 1
10,177
678
9,342
19,128
11,287
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
3
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AxellHoll
Hachiman
9
2
9
6.75
L
0
8
2
0.13
L
3
6
0
0.5
L
0
8
1
0.06
W
Sun Wukong
kenshin1868h
Sun Wukong
6
1
16
14
W
Aphrodite
x410zGreatestx
Aphrodite
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,680
Damage
33,740
55,013
Taken
47,444
36,434
Mitigated
20,784
31,547
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AxellHoll
Hachiman
9,257
4,591
0
4,510
15,472
5,986
2,177
2,796
12,362
0
51,964
L
13,327
717
0
1,880
12,507
4,163
0
4,510
7,903
41,741
0
L
11,071
3,585
741
1,805
15,809
5,334
0
6,092
9,545
0
32,728
L
9,342
3,162
354
3,166
19,128
11,287
87
7,178
11,688
2,611
23,652
W
Sun Wukong
kenshin1868h
Sun Wukong
15,100
1,987
0
5,333
23,475
23,257
885
6,044
16,817
0
52,518
W
Aphrodite
x410zGreatestx
Aphrodite
18,323
1,491
10,140
11,564
16,066
7,191
1,037
4,638
10,995
54,403
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
32,043
213
Minions Killed
148
0
Camps Cleared
0
844,495
Distance Traveled
652,579
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,533
902
81
5
0
259,452
0
L
Agni
10,164
678
55
4
0
233,788
0
L
Cupid
11,702
780
53
4
0
212,766
0
L
Surtr
10,177
678
40
3
0
206,025
4
W
Sun Wukong
13,226
882
51
3
0
295,549
0
W
Aphrodite
13,379
892
81
5
0
289,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role