Player Matchup

Bastet
Bastet
 
Bastet
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EdbertAlan
Sun Wukong
Level 186
God Stats
4W - 0L
1,719 SR
Queue Stats
122W - 131L
1,568 Elo+
Solo
Aphrodite
Aphrodite
IYoriichi
Aphrodite
Level 151
God Stats
1W - 0L
1,491 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
kafaya1
Jormungandr
Level 178
God Stats
13W - 10L
1,577 SR
Queue Stats
1,026W - 1,081L
1,532 Elo+
Solo
Zeus
Zeus
oopai kun
Zeus
Level 154
God Stats
4W - 3L
1,518 SR
Queue Stats
130W - 118L
1,572 Elo+
Party 1
Team Averages
Level 177
1,561 SR
1,514 Elo+

VS

Team Averages
Level 142
1,413 SR
1,562 Elo+
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AJxeI
Charon
Level 159
God Stats
0W - 1L
1,823 SR
Queue Stats
26W - 21L
1,767 Elo+
Solo
Amaterasu
Amaterasu
ArcAngelRyse
Amaterasu
Level 153
God Stats
0W - 3L
1,204 SR
Queue Stats
44W - 61L
1,481 Elo+
Solo
Yemoja
Yemoja
ArtVandalay240
Yemoja
Level 184
God Stats
3W - 5L
1,561 SR
Queue Stats
823W - 838L
1,540 Elo+
Solo
Freya
Freya
G1V3 UP R0B0T
Freya
Level 105
God Stats
0W - 8L
977 SR
Queue Stats
428W - 429L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 1
5,591
1,118
3,292
4,114
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sun Wukong
EdbertAlan
Sun Wukong
9
0 / 0 / 2
5,155
1,031
3,194
2,238
1,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Aphrodite
IYoriichi
Aphrodite
8
0 / 0 / 1
4,804
961
582
2,280
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
kafaya1
Jormungandr
10
1 / 0 / 1
5,484
1,097
2,291
3,790
2,839
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zeus
10
0 / 0 / 2
5,290
1,058
5,773
2,325
739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 0
4,549
910
2,767
3,341
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
AJxeI
Charon
10
0 / 0 / 0
4,508
902
3,970
4,187
2,633
Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
ArcAngelRyse
Amaterasu
10
0 / 1 / 0
4,423
885
1,929
5,027
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 0 / 0
4,811
962
936
3,295
2,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

1
0 / 0 / 0
1,240
248
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
2
Kills
0
0
Deaths
2
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
1
1.5
L
Loki
 
Loki
0
1
0
0
L
Charon
AJxeI
Charon
0
0
0
0
L
Amaterasu
ArcAngelRyse
Amaterasu
0
1
0
0
L
0
0
0
0
W
Sun Wukong
EdbertAlan
Sun Wukong
0
0
2
1
L
0
0
0
0
W
Aphrodite
IYoriichi
Aphrodite
0
0
1
0.5
W
Jormungandr
kafaya1
Jormungandr
1
0
1
1.5
W
Zeus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,132
Damage
9,602
14,747
Taken
15,850
7,388
Mitigated
8,738
6,864
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,292
453
0
560
4,114
1,499
0
1,380
2,734
0
8,112
L
Loki
 
Loki
2,767
0
269
184
3,341
1,194
0
1,532
1,700
0
12,489
L
Charon
AJxeI
Charon
3,970
352
400
1,173
4,187
2,633
0
1,909
2,042
6,308
0
L
Amaterasu
ArcAngelRyse
Amaterasu
1,929
86
214
761
5,027
2,892
0
3,209
1,743
461
2,883
L
936
30
3,356
1,177
3,295
2,019
0
1,996
1,227
3,300
0
W
Sun Wukong
EdbertAlan
Sun Wukong
3,194
232
222
804
2,238
1,261
0
1,634
604
0
4,952
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
IYoriichi
Aphrodite
582
0
1,602
1,501
2,280
1,050
0
812
1,468
2,064
0
W
Jormungandr
kafaya1
Jormungandr
2,291
200
724
741
3,790
2,839
108
850
2,940
10,795
0
W
Zeus
5,773
289
154
556
2,325
739
151
691
1,634
12,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
19,531
51
Minions Killed
28
0
Camps Cleared
0
502,063
Distance Traveled
385,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,591
1,118
12
2
0
100,471
0
L
Loki
4,549
910
12
2
0
84,491
0
L
Charon
4,508
902
9
2
0
102,163
0
L
Amaterasu
4,423
885
4
1
0
107,281
0
L
Yemoja
4,811
962
3
1
0
91,296
0
W
Sun Wukong
5,155
1,031
4
1
0
120,987
0
L
Freya
1,240
248
0
0
0
0
0
W
Aphrodite
4,804
961
5
1
0
70,836
0
W
Jormungandr
5,484
1,097
13
3
0
106,938
0
W
Zeus
5,290
1,058
17
3
0
102,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role