Player Matchup

Arachne
Arachne
ASweetBlargh
Arachne
Level 68
God Stats
13W - 15L
1,474 SR
Queue Stats
244W - 248L
1,410 Elo+
Party 3
Kuzenbo
Kuzenbo
ASweetDovekie
Kuzenbo
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 340L
1,383 Elo+
Party 3
Sun Wukong
Sun Wukong
ASweetSquishee
Sun Wukong
Level 69
God Stats
1W - 2L
1,190 SR
Queue Stats
299W - 302L
1,405 Elo+
Party 3
Poseidon
Poseidon
OTGxBLAZZIN
Poseidon
Level 95
God Stats
11W - 3L
1,719 SR
Queue Stats
75W - 74L
1,486 Elo+
Party 2
Apollo
Apollo
Ultramm3857
Apollo
Level 69
God Stats
4W - 8L
1,073 SR
Queue Stats
44W - 42L
1,476 Elo+
Party 2
Team Averages
Level 76
1,391 SR
1,432 Elo+

VS

Team Averages
Level 74
1,454 SR
1,460 Elo+
Thanatos
Thanatos
Cxlub
Thanatos
Level 65
God Stats
26W - 28L
1,471 SR
Queue Stats
267W - 289L
1,405 Elo+
Party 1
Cupid
Cupid
DevilxDNI
Cupid
Level 68
God Stats
0W - 4L
1,266 SR
Queue Stats
281W - 276L
1,508 Elo+
Party 4
Hercules
Hercules
GivenOcean27917
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 394L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
SlimeSageTV
Nu Wa
Level 84
God Stats
5W - 3L
1,649 SR
Queue Stats
236W - 208L
1,500 Elo+
Party 4
Neith
Neith
The FRANNY 301
Neith
Level 64
God Stats
1W - 1L
1,383 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASweetBlargh
Arachne
18
9 / 5 / 2
11,324
596
12,551
16,666
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
12
0 / 5 / 5
8,790
463
3,868
14,564
14,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
ASweetSquishee
Sun Wukong
15
1 / 7 / 7
9,548
503
9,641
17,765
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
OTGxBLAZZIN
Poseidon
17
5 / 8 / 1
10,466
551
7,572
11,833
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
16
4 / 1 / 4
10,920
575
7,961
10,570
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cxlub
Thanatos
17
8 / 6 / 3
10,425
549
10,870
22,377
9,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cupid
DevilxDNI
Cupid
15
2 / 1 / 3
8,472
446
6,651
10,248
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
16
6 / 6 / 2
10,216
538
15,851
21,266
16,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
10 / 5 / 6
10,127
533
16,959
9,957
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

5
0 / 2 / 0
5,756
303
1,258
3,569
744
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
19
Kills
26
26
Deaths
20
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
ASweetBlargh
Arachne
9
5
2
2
W
Kuzenbo
0
5
5
0.5
W
Sun Wukong
ASweetSquishee
Sun Wukong
1
7
7
0.64
L
Thanatos
Cxlub
Thanatos
8
6
3
1.58
L
Cupid
DevilxDNI
Cupid
2
1
3
3.5
L
Hercules
6
6
2
1.17
W
Poseidon
OTGxBLAZZIN
Poseidon
5
8
1
0.69
L
10
5
6
2.6
L
0
2
0
0
W
Apollo
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,593
Damage
51,589
71,398
Taken
67,417
40,655
Mitigated
33,181
19,403
Healing
27,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ASweetBlargh
Arachne
12,551
8,940
0
6,564
16,666
5,676
346
3,069
13,393
0
86,686
W
Kuzenbo
3,868
1,574
0
1,258
14,564
14,935
534
5,362
9,114
24,121
0
W
Sun Wukong
ASweetSquishee
Sun Wukong
9,641
2,236
0
5,077
17,765
13,152
303
2,522
14,407
0
45,583
L
Thanatos
Cxlub
Thanatos
10,870
3,223
0
12,316
22,377
9,621
0
2,453
19,813
0
80,467
L
Cupid
DevilxDNI
Cupid
6,651
3,431
465
5,586
10,248
3,401
378
1,548
8,700
0
51,323
L
Hercules
15,851
5,185
0
7,305
21,266
16,580
96
2,750
17,728
6,833
65,015
W
Poseidon
OTGxBLAZZIN
Poseidon
7,572
1,142
0
1,374
11,833
3,263
286
5,777
6,056
73,809
927
L
16,959
3,442
0
582
9,957
2,835
314
4,246
5,620
64,837
1,237
L
1,258
482
67
1,067
3,569
744
0
540
3,029
0
8,851
W
Apollo
7,961
4,504
0
5,130
10,570
3,629
1,696
1,670
8,900
0
75,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
44,996
433
Minions Killed
397
0
Camps Cleared
0
1,744,383
Distance Traveled
1,474,630
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,324
596
106
6
0
353,017
0
W
Kuzenbo
8,790
463
31
2
0
356,580
2
W
Sun Wukong
9,548
503
65
3
0
355,794
8
L
Thanatos
10,425
549
102
5
0
392,312
6
L
Cupid
8,472
446
88
5
0
337,486
0
L
Hercules
10,216
538
122
6
0
316,523
0
W
Poseidon
10,466
551
114
6
0
344,992
0
L
Nu Wa
10,127
533
76
4
0
314,388
0
L
Neith
5,756
303
9
0
0
113,921
1
W
Apollo
10,920
575
117
6
0
334,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role