Player Matchup

Ganesha
Ganesha
Silver IV
Deathsinger805
Ganesha
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 119L
1,306 MMR
Solo
Anhur
Anhur
Gold IV
StormSpirit7
Anhur
Gold IV
Level 68
God Stats
6W - 3L
1,689 SR
Queue Stats
116W - 109L
1,236 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
dux001
Zhong Kui
Gold III
Level 53
God Stats
14W - 12L
1,521 SR
Queue Stats
144W - 139L
1,412 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,570 SR
1,318 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,601 SR
1,443 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
JANER2
Ah Muzen Cab
Gold IV
Level 157
God Stats
36W - 19L
1,720 SR
Queue Stats
257W - 268L
1,495 MMR
Party 1
Bacchus
Bacchus
Gold I
davidc19
Bacchus
Gold I
Level 144
God Stats
12W - 9L
1,584 SR
Queue Stats
189W - 204L
1,632 MMR
Party 1
Ah Puch
Ah Puch
Bronze V
unknownkev-
Ah Puch
Bronze V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
9,845
703
2,579
13,795
14,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 3
10,522
752
9,192
13,575
4,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zhong Kui
dux001
Zhong Kui
16
3 / 6 / 3
10,404
743
10,631
14,287
8,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
KuzenboAgniThothCthulhuNe Zha

VS

Bans
MulanAchillesHou YiChaacBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JANER2
Ah Muzen Cab
18
4 / 3 / 5
12,036
860
12,972
12,559
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
davidc19
Bacchus
18
5 / 0 / 5
12,107
865
10,285
12,556
13,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
unknownkev-
Ah Puch
18
4 / 4 / 7
11,897
850
10,625
11,904
5,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
13
13
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Ah Muzen Cab
JANER2
Ah Muzen Cab
4
3
5
2.17
L
3
4
3
1.13
W
Bacchus
davidc19
Bacchus
5
0
5
7.5
L
Zhong Kui
dux001
Zhong Kui
3
6
3
0.75
W
Ah Puch
unknownkev-
Ah Puch
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,402
Damage
33,882
41,657
Taken
37,019
27,702
Mitigated
22,147
6,044
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,579
37
0
2,109
13,795
14,436
0
4,848
8,189
16,047
1,099
W
Ah Muzen Cab
JANER2
Ah Muzen Cab
12,972
4,774
0
2,000
12,559
3,686
3,416
5,440
7,119
0
57,829
L
9,192
3,005
0
2,799
13,575
4,922
379
7,489
5,291
0
43,141
W
Bacchus
davidc19
Bacchus
10,285
909
0
4,916
12,556
13,290
655
3,371
9,185
27,305
1,934
L
Zhong Kui
dux001
Zhong Kui
10,631
1,065
0
1,136
14,287
8,344
99
6,329
7,429
25,701
0
W
Ah Puch
unknownkev-
Ah Puch
10,625
473
0
3,983
11,904
5,171
316
4,286
7,618
43,748
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
36,040
175
Minions Killed
184
0
Camps Cleared
0
691,615
Distance Traveled
715,908
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,845
703
18
1
0
255,666
3
W
Ah Muzen Cab
12,036
860
84
6
0
251,644
0
L
Anhur
10,522
752
106
8
0
218,118
0
W
Bacchus
12,107
865
38
3
0
241,190
0
L
Zhong Kui
10,404
743
51
4
0
217,831
0
W
Ah Puch
11,897
850
62
4
0
223,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role