Player Matchup

Agni
Agni
Crihple
Agni
Level 102
God Stats
2W - 1L
1,319 SR
Queue Stats
163W - 153L
1,432 Elo+
Solo
Hercules
Hercules
KeatonstheGOAT
Hercules
Level 88
God Stats
2W - 4L
1,157 SR
Queue Stats
10W - 9L
1,450 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Qualifyer
Kumbhakarna
Level 106
God Stats
2W - 0L
1,736 SR
Queue Stats
17W - 19L
1,411 Elo+
Party 2
Team Averages
Level 99
1,404 SR
1,431 Elo+

VS

Team Averages
Level 78
1,404 SR
1,428 Elo+
Thor
Thor
Dizurv
Thor
Level 27
God Stats
2W - 7L
1,124 SR
Queue Stats
65W - 63L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YourTypicalGoon
Kumbhakarna
Level 113
God Stats
2W - 2L
1,264 SR
Queue Stats
92W - 85L
1,419 Elo+
Party 1
He Bo
He Bo
xXLeaderXx5
He Bo
Level 95
God Stats
3W - 2L
1,825 SR
Queue Stats
181W - 188L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Crihple
Agni
17
4 / 3 / 5
11,639
831
13,007
8,017
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
17
6 / 4 / 9
12,384
885
11,414
11,690
9,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Qualifyer
Kumbhakarna
18
5 / 2 / 9
12,575
898
12,526
14,133
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dizurv
Thor
16
5 / 9 / 2
10,911
779
8,913
17,372
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
YourTypicalGoon
Kumbhakarna
18
4 / 5 / 4
12,051
861
10,075
23,958
23,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

7
0 / 1 / 0
7,723
552
0
1,153
59

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
9
9
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
Crihple
Agni
4
3
5
2.17
L
Thor
Dizurv
Thor
5
9
2
0.67
W
Hercules
6
4
9
2.63
W
Kumbhakarna
Qualifyer
Kumbhakarna
5
2
9
4.75
L
Kumbhakarna
YourTypicalGoon
Kumbhakarna
4
5
4
1.2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,947
Damage
18,988
33,840
Taken
42,483
17,871
Mitigated
29,022
5,931
Healing
422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Crihple
Agni
13,007
439
84
1,429
8,017
2,713
1,191
1,881
5,928
47,548
0
L
Thor
Dizurv
Thor
8,913
1,384
0
182
17,372
5,213
0
9,406
6,927
0
16,991
W
Hercules
11,414
3,410
0
1,389
11,690
9,509
1,250
3,900
7,452
0
28,847
W
Kumbhakarna
Qualifyer
Kumbhakarna
12,526
389
0
3,029
14,133
5,649
800
3,748
9,219
43,136
2,041
L
Kumbhakarna
YourTypicalGoon
Kumbhakarna
10,075
1,372
0
240
23,958
23,750
0
11,350
11,072
38,809
0
L
0
0
0
0
1,153
59
0
1,113
4
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
30,685
164
Minions Killed
82
0
Camps Cleared
0
728,041
Distance Traveled
437,382
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,639
831
62
4
0
230,531
1
L
Thor
10,911
779
11
1
0
202,930
0
W
Hercules
12,384
885
40
3
0
238,506
0
W
Kumbhakarna
12,575
898
62
4
0
259,004
0
L
Kumbhakarna
12,051
861
71
5
0
234,452
0
L
He Bo
7,723
552
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role