Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DeathAngelSoul0
Anubis
Level 69
God Stats
37W - 26L
1,512 SR
Queue Stats
248W - 274L
1,386 Elo+
Party 1
Hel
Hel
M00nB4by666
Hel
Level 138
God Stats
7W - 3L
1,616 SR
Queue Stats
229W - 248L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
SKELLY444
Sun Wukong
Level 160
God Stats
2W - 1L
1,477 SR
Queue Stats
131W - 131L
1,517 Elo+
Solo
Sylvanus
Sylvanus
SwaggyHashTaggy
Sylvanus
Level 93
God Stats
6W - 11L
1,515 SR
Queue Stats
26W - 57L
1,337 Elo+
Party 1
Team Averages
Level 112
1,524 SR
1,421 Elo+

VS

Team Averages
Level 106
1,551 SR
1,531 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Jhon Rose117
Hades
Level 144
God Stats
32W - 20L
1,665 SR
Queue Stats
45W - 32L
1,603 Elo+
Solo
Rama
Rama
Kanax44
Rama
Level 67
God Stats
1W - 3L
1,679 SR
Queue Stats
111W - 105L
1,507 Elo+
Solo
Mulan
Mulan
SamCrazy07
Mulan
Level 102
God Stats
1W - 4L
1,413 SR
Queue Stats
123W - 109L
1,545 Elo+
Solo
Kukulkan
Kukulkan
XxOmar 1oXx
Kukulkan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 62L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 1 / 0
5,880
588
3,928
2,489
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
7 / 1 / 4
6,827
683
6,710
6,884
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 4
6,198
620
3,643
4,728
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SKELLY444
Sun Wukong
12
3 / 1 / 2
7,299
730
4,454
4,733
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
10
1 / 0 / 3
5,698
570
2,183
4,007
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 4 / 2
4,611
461
1,529
6,740
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 1
4,748
475
1,982
4,412
1,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Kanax44
Rama
9
1 / 3 / 0
5,088
509
1,775
5,211
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
9
2 / 4 / 0
5,373
537
2,407
9,115
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
XxOmar 1oXx
Kukulkan
9
0 / 5 / 1
4,954
495
1,784
6,573
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
0
3
L
Thor
 
Thor
0
4
2
0.25
W
7
1
4
9
L
1
0
1
1.5
L
Rama
Kanax44
Rama
1
3
0
0.33
W
2
1
4
4
W
Sun Wukong
SKELLY444
Sun Wukong
3
1
2
4
L
Mulan
2
4
0
0.5
W
Sylvanus
1
0
3
2.5
L
Kukulkan
XxOmar 1oXx
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
9,477
22,841
Taken
32,051
10,390
Mitigated
8,894
8,679
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,928
996
0
398
2,489
859
666
1,026
1,463
0
33,046
L
Thor
 
Thor
1,529
335
0
1,972
6,740
1,440
0
3,142
3,562
0
17,703
W
6,710
518
0
1,851
6,884
3,214
0
1,302
5,582
39,713
0
L
1,982
153
161
2,015
4,412
1,173
0
931
3,481
24,125
0
L
Rama
Kanax44
Rama
1,775
1,555
0
110
5,211
1,288
0
1,160
4,051
0
22,554
W
3,643
123
648
2,153
4,728
1,419
242
741
3,987
31,153
0
W
Sun Wukong
SKELLY444
Sun Wukong
4,454
1,309
0
1,269
4,733
2,721
80
114
4,619
0
44,504
L
Mulan
2,407
597
0
1,430
9,115
3,168
0
2,766
6,025
0
22,324
W
Sylvanus
2,183
688
238
2,122
4,007
2,177
210
590
3,417
17,304
7,368
L
Kukulkan
XxOmar 1oXx
Kukulkan
1,784
119
0
1,160
6,573
1,825
0
4,332
2,241
28,710
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
24,774
300
Minions Killed
241
0
Camps Cleared
0
1,018,001
Distance Traveled
925,159
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,880
588
44
4
0
192,819
0
L
Thor
4,611
461
40
4
0
160,603
0
W
Anubis
6,827
683
62
6
0
218,472
2
L
Hades
4,748
475
59
6
0
192,424
3
L
Rama
5,088
509
44
4
0
204,076
2
W
Hel
6,198
620
56
6
0
202,650
3
W
Sun Wukong
7,299
730
79
8
0
205,220
0
L
Mulan
5,373
537
49
5
0
193,298
2
W
Sylvanus
5,698
570
59
6
0
198,840
2
L
Kukulkan
4,954
495
49
5
0
174,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role