Player Matchup

Awilix
Awilix
BasicallyMonkee
Awilix
Level 108
God Stats
0W - 2L
1,305 SR
Queue Stats
62W - 50L
1,567 Elo+
Party 1
Bacchus
Bacchus
CountEjackula
Bacchus
Level 139
God Stats
0W - 1L
1,455 SR
Queue Stats
47W - 53L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
IVE_GIRL
Aphrodite
Level 69
God Stats
17W - 18L
1,576 SR
Queue Stats
73W - 70L
1,495 Elo+
Party 1
Team Averages
Level 105
1,446 SR
1,529 Elo+

VS

Team Averages
Level 134
1,687 SR
1,665 Elo+
Izanami
Izanami
GospelofLuke77
Izanami
Level 129
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 0L
1,753 Elo+
Party 2
Ix Chel
Ix Chel
Raijerous
Ix Chel
Level 146
God Stats
4W - 1L
1,873 SR
Queue Stats
117W - 110L
1,490 Elo+
Solo
Bacchus
Bacchus
RippleBlend4
Bacchus
Level 127
God Stats
1W - 0L
1,461 SR
Queue Stats
2W - 0L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
10,900
838
9,312
13,438
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
14
2 / 6 / 4
9,580
737
8,326
13,259
16,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
IVE_GIRL
Aphrodite
15
2 / 5 / 7
9,944
765
7,880
10,704
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
10,869
836
8,257
9,351
2,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Raijerous
Ix Chel
16
4 / 2 / 10
11,063
851
8,153
9,461
4,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
RippleBlend4
Bacchus
17
6 / 2 / 9
11,185
860
11,431
10,414
10,853
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
15
15
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
Bacchus
2
6
4
0.67
W
5
5
7
1.7
L
Aphrodite
IVE_GIRL
Aphrodite
2
5
7
1.1
W
Ix Chel
Raijerous
Ix Chel
4
2
10
4.5
W
Bacchus
RippleBlend4
Bacchus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
27,841
37,401
Taken
29,226
25,692
Mitigated
18,412
9,972
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,312
3,316
0
1,571
13,438
4,823
618
7,481
5,805
0
35,235
L
Bacchus
8,326
709
0
961
13,259
16,113
360
5,386
7,659
13,908
352
W
8,257
5,730
0
838
9,351
2,739
2,253
4,858
3,637
0
36,551
L
Aphrodite
IVE_GIRL
Aphrodite
7,880
598
3,878
3,562
10,704
4,756
651
6,371
4,294
39,367
0
W
Ix Chel
Raijerous
Ix Chel
8,153
1,093
2,322
2,448
9,461
4,820
751
7,208
2,228
33,554
0
W
Bacchus
RippleBlend4
Bacchus
11,431
1,409
0
2,036
10,414
10,853
504
3,788
6,575
26,248
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
33,117
123
Minions Killed
125
0
Camps Cleared
0
631,124
Distance Traveled
690,873
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,900
838
40
3
0
219,482
0
L
Bacchus
9,580
737
12
1
0
223,463
2
W
Izanami
10,869
836
49
4
0
214,459
0
L
Aphrodite
9,944
765
71
5
0
188,179
0
W
Ix Chel
11,063
851
44
3
0
223,294
0
W
Bacchus
11,185
860
32
2
0
253,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role