Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alittledirty
Ah Muzen Cab
Level 161
God Stats
6W - 4L
1,498 SR
Queue Stats
351W - 392L
1,444 Elo+
Solo
Chaac
Chaac
Buckeye4lyfe21
Chaac
Level 85
God Stats
4W - 4L
1,574 SR
Queue Stats
141W - 134L
1,474 Elo+
Party 1
Artemis
Artemis
Buttertoastbooty
Artemis
Level 153
God Stats
4W - 2L
1,723 SR
Queue Stats
384W - 389L
1,451 Elo+
Solo
Cthulhu
Cthulhu
CozyCastro
Cthulhu
Level 116
God Stats
8W - 4L
1,653 SR
Queue Stats
678W - 670L
1,506 Elo+
Party 1
Hades
Hades
noquestions
Hades
Level 129
God Stats
3W - 0L
1,855 SR
Queue Stats
334W - 333L
1,456 Elo+
Party 1
Team Averages
Level 129
1,661 SR
1,466 Elo+

VS

Team Averages
Level 100
1,430 SR
1,391 Elo+
Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
OgMamaCoco
Vulcan
Level 106
God Stats
6W - 5L
1,530 SR
Queue Stats
230W - 238L
1,441 Elo+
Party 3
Merlin
Merlin
SlapEmSilly
Merlin
Level 131
God Stats
2W - 3L
1,336 SR
Queue Stats
114W - 190L
1,384 Elo+
Party 2
Ares
Ares
SoloKingJones
Ares
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
100W - 151L
1,374 Elo+
Party 2
Raijin
Raijin
SqweazyJibbz
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 20L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alittledirty
Ah Muzen Cab
16
2 / 1 / 14
9,310
846
10,973
8,794
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
11 / 0 / 11
10,865
988
12,443
11,101
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 17
9,256
841
8,607
6,952
2,314
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
CozyCastro
Cthulhu
16
6 / 2 / 13
9,453
859
8,125
8,799
8,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 4 / 9
9,705
882
5,498
8,500
3,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 5 / 4
7,575
689
5,864
11,672
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
OgMamaCoco
Vulcan
14
2 / 5 / 2
7,960
724
7,932
7,661
3,015
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Merlin
14
2 / 4 / 5
7,634
694
6,712
8,020
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 7 / 4
8,080
735
5,071
11,898
11,965
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
12
0 / 9 / 6
7,114
647
5,189
10,572
3,770
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
29
Kills
8
9
Deaths
30
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
4
0.6
W
Ah Muzen Cab
Alittledirty
Ah Muzen Cab
2
1
14
9
W
11
0
11
16.5
W
3
2
17
5.75
W
Cthulhu
CozyCastro
Cthulhu
6
2
13
6.25
L
Vulcan
OgMamaCoco
Vulcan
2
5
2
0.6
L
Merlin
2
4
5
1.13
L
3
7
4
0.71
L
Raijin
0
9
6
0.33
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,646
Damage
30,768
44,146
Taken
49,823
28,106
Mitigated
30,985
20,502
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,864
3,057
765
956
11,672
9,241
0
3,499
7,826
0
12,815
W
Ah Muzen Cab
Alittledirty
Ah Muzen Cab
10,973
2,335
1,607
2,077
8,794
3,036
2,347
5,782
3,012
0
25,232
W
12,443
862
2,140
6,472
11,101
10,726
155
6,013
5,088
0
23,955
W
8,607
1,491
1,369
1,245
6,952
2,314
3,349
4,715
2,237
0
18,812
W
Cthulhu
CozyCastro
Cthulhu
8,125
0
1,479
1,744
8,799
8,397
110
3,905
4,894
25,909
0
L
Vulcan
OgMamaCoco
Vulcan
7,932
180
1,060
754
7,661
3,015
0
2,155
5,371
22,892
0
L
Merlin
6,712
606
618
578
8,020
2,994
0
2,409
5,578
13,069
390
L
5,071
392
0
239
11,898
11,965
0
3,142
8,362
7,835
0
L
Raijin
5,189
378
1,021
386
10,572
3,770
0
2,320
8,157
14,283
18
W
5,498
203
694
1,675
8,500
3,633
1,557
4,261
4,239
10,924
225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
38,363
129
Minions Killed
106
0
Camps Cleared
0
1,039,328
Distance Traveled
827,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,575
689
11
1
0
168,998
0
W
Ah Muzen Cab
9,310
846
32
3
0
198,627
0
W
Chaac
10,865
988
23
2
0
259,224
0
W
Artemis
9,256
841
24
2
0
186,341
0
W
Cthulhu
9,453
859
30
3
0
227,617
0
L
Vulcan
7,960
724
46
4
0
154,728
0
L
Merlin
7,634
694
11
1
0
164,374
0
L
Ares
8,080
735
8
1
0
177,131
0
L
Raijin
7,114
647
30
3
0
162,031
0
W
Hades
9,705
882
20
2
0
167,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role